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LH LF. WIP, Wed (Done: VHF, Bomber)

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LH LF. WIP, Wed (Done: VHF, Bomber)
Offline Swallow
07-04-2015, 04:36 PM,
#51
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Updated model, see OP.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Weirdheadedredbeard
07-04-2015, 05:02 PM,
#52
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Posts: 11
Threads: 1
Joined: Jun 2015

This is great! Thanks for the resources link, btw. I'm watching blender tutorials now and I'll go through your list and learn. Hopefully I'll have some idea to contribute, later.
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Offline Swallow
07-04-2015, 05:27 PM,
#53
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(07-04-2015, 05:02 PM)Weirdheadedredbeard Wrote: This is great! Thanks for the resources link, btw. I'm watching blender tutorials now and I'll go through your list and learn. Hopefully I'll have some idea to contribute, later.

Feel free to ask anything whenever you wish via Skype or forum.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Weirdheadedredbeard
07-04-2015, 05:40 PM,
#54
Member
Posts: 11
Threads: 1
Joined: Jun 2015

Thank you.
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Offline Swallow
07-04-2015, 06:42 PM,
#55
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Bump.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Goddess Astra
07-04-2015, 09:44 PM, (This post was last modified: 07-04-2015, 09:44 PM by Goddess Astra.)
#56
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Posts: 708
Threads: 113
Joined: Apr 2010

The new update looks good. I like the style you're going for with the VHF quite a lot. I would change the cockpit a little bit, though, because at the moment it's modeled in such a way that the pilot would not be able to look left or right out of it. That would quickly become a problem in a ship designed for dogfighting, because lateral visibility would be terrible. Otherwise, I really like it, and I'm looking forward to seeing it skinned.

[Image: VuqlNAR.gif]

Freelancer Reimagined: Complete Music Overhaul
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Offline Liliana Rios-Lopez
07-04-2015, 09:58 PM, (This post was last modified: 07-04-2015, 09:59 PM by Liliana Rios-Lopez.)
#57
Member
Posts: 61
Threads: 3
Joined: Jun 2011

Canopy is just a decoration, don't search for sense or meaning, if it does not look good - then it would be fixed, simple rule of FL Smile

EDIT: And yes, I was typing my bio and forgot to switch from alt. ~Swallow

[Image: i5Z98YO.png]
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Offline Mímir
07-04-2015, 10:01 PM, (This post was last modified: 07-04-2015, 10:07 PM by Mímir.)
#58
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

It keeps getting better and better IMO.

My only concern is that the unusual (in disco terms) shape might lead to bad balancing - if you look at the ship without the two bayonet-like "wings" at the front, it could resemble a Guardian. If that's how it will be scaled, it will be rather large. Scraper-like.

More than anything I think a new Hacker ship should excel in hit-and-run PVP, and as they almost always operate fairly close to base that to me means they are likely to have a small-ish nimble and non-tanky ship.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Cælumaresh
07-04-2015, 10:20 PM,
#59
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

I personally feel like slapping a engine on the middel section, between the two others would be the finishing touch.
But, besides that. <3 <3 <3 <3 <3 <3

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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Offline Swallow
07-04-2015, 10:26 PM,
#60
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Nimblebess could be tweaked by scaling the cockpit. Cheap trick but it does half work.

Frame could be made wider and everythibf scaled down as well to reduce bulkiness, I will tune it.

Engines are no final version yet, but I think that I'd rather go with two split ones on the outer frame as it is now. For LF though it could be made one in center.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
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