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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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What changes do you want, and why

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What changes do you want, and why
Online Emperor Tekagi
12-18-2018, 06:37 PM,
#51
Niemann's legacy
Posts: 2,877
Threads: 269
Joined: Jun 2015

I would like to see Ores being completly removed followed by a huge set up rework of the standard commodities. (This or Ores being seperated into different "profit" classes).
Also would love to see a proper GB balancing, the new shields were a nice addition, while other changes ruined GBs in a way. (Bring back the normal GB missiles pls, Titan's were a nice idea but they.. well.. bluntly said suck pretty much.)

Story wise? Well, I guess I would re-write the entire lore without Gallia but a re-appearance of the Sol Coalition (I still hate the fact Disco takes the extended unofficial destruction of Sol as canon) or simply make attempts to create less huge wars but more smaller short conflicts with visible but minor impact.

Etc, etc, etc.
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Offline Arcana
12-18-2018, 07:44 PM,
#52
Dublin Duster
Posts: 375
Threads: 11
Joined: Dec 2018

Hi,

-bring back the old Spyglass battleship and make it a freelancer battleship
-new dungeon systems/uncharted systems with hard to kill npc's / boss npc's
-Horus to be made playable and the order strike back the nomads
-Imperial Yachts dusted out and made playable for all
-more alien presence pushing the houses, causing factions to put aside their difference and fight back
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Offline Smokey
12-18-2018, 07:49 PM,
#53
Member
Posts: 256
Threads: 24
Joined: Sep 2016

Literally what Sombs said

To add to that list of manufacturable items, ore refinery on POB's please

muchas gracias

[Image: Smk-resized.png]
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