• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements Patch Notes
« Previous 1 2 3 Next »
5.1 "Aftershock"

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (8): « Previous 1 … 4 5 6 7 8 Next »
5.1 "Aftershock"
Offline NOVA-5
07-16-2024, 11:28 AM,
#51
Smegger
Posts: 1,389
Threads: 63
Joined: Jan 2009

(07-16-2024, 08:36 AM)Busy Miner Wrote:
(07-16-2024, 08:02 AM)NOVA-5 Wrote: I helped out in Delta a little while back, was costing me 1m a day.
I was asked to help with a pob the other day, had to tell them to go get fu**ed!

A bit extreme, but 1 load of BA is 115.000 cr if you get the best price. Plus 70.000 for water if you get best price. Plus MOX/HFuel, Fertilizer, etc. In a normal POB with regular buyers you can still make a profit of 10mio cr per month.

That's great n all but then you're just a pob slave with no time to do much else.
Reply  
Offline Busy Miner
07-16-2024, 11:49 AM,
#52
Gold-digger
Posts: 147
Threads: 5
Joined: Oct 2017

(07-16-2024, 11:28 AM)NOVA-5 Wrote: ...

That's great n all but then you're just a pob slave with no time to do much else.

First of all: no. Second: if that is my wish how to play this game and to contribute to the server, then it is my choice. I have every right to make QoL suggestions.
Reply  
Offline Haste
07-16-2024, 11:54 AM,
#53
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

I think that, while a good 90% of PoBs on the server see minimal to no use and are effectively on permanent life support, we don't need to worry about upkeep costs. Clearly players are still willing to keep their PoB just about alive while it contributes nothing to the game and it slowly bleeds them of credits at current prices. Sounds like a money sink to me, something we're otherwise very short on.

[Image: cdSeFev.png]
Reply  
Offline Busy Miner
07-16-2024, 12:08 PM,
#54
Gold-digger
Posts: 147
Threads: 5
Joined: Oct 2017

(07-16-2024, 11:54 AM)Haste Wrote: I think that, while a good 90% of PoBs on the server see minimal to no use and are effectively on permanent life support, we don't need to worry about upkeep costs. Clearly players are still willing to keep their PoB just about alive while it contributes nothing to the game and it slowly bleeds them of credits at current prices. Sounds like a money sink to me, something we're otherwise very short on.

Have absolutely no problem with that. But as stated above, this is probably done by players with deep pockets anyway... Besides I know one player who has considerable health problems atm and can't be online very often, keeping his base alive with reduced supplies would be helpful.
Reply  
Offline NOVA-5
07-16-2024, 12:36 PM,
#55
Smegger
Posts: 1,389
Threads: 63
Joined: Jan 2009

(07-16-2024, 11:49 AM)Busy Miner Wrote:
(07-16-2024, 11:28 AM)NOVA-5 Wrote: ...

That's great n all but then you're just a pob slave with no time to do much else.

First of all: no. Second: if that is my wish how to play this game and to contribute to the server, then it is my choice. I have every right to make QoL suggestions.
(07-16-2024, 12:08 PM)Busy Miner Wrote: Have absolutely no problem with that. But as stated above, this is probably done by players with deep pockets anyway... Besides I know one player who has considerable health problems atm and can't be online very often, keeping his base alive with reduced supplies would be helpful.

Ok, i'll rephrase that then: That's great n all but then you're just someone else's pob slave with no time to do much else.
Reply  
Offline Haste
07-16-2024, 01:32 PM,
#56
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

So. Let it die. We have several PoBs for every player online at all times, the world won't end if we end up with fewer.

[Image: cdSeFev.png]
Reply  
Offline Busy Miner
07-16-2024, 01:56 PM,
#57
Gold-digger
Posts: 147
Threads: 5
Joined: Oct 2017

(07-16-2024, 12:36 PM)NOVA-5 Wrote:
(07-16-2024, 11:49 AM)Busy Miner Wrote:
(07-16-2024, 11:28 AM)NOVA-5 Wrote: ...

That's great n all but then you're just a pob slave with no time to do much else.

First of all: no. Second: if that is my wish how to play this game and to contribute to the server, then it is my choice. I have every right to make QoL suggestions.
(07-16-2024, 12:08 PM)Busy Miner Wrote: Have absolutely no problem with that. But as stated above, this is probably done by players with deep pockets anyway... Besides I know one player who has considerable health problems atm and can't be online very often, keeping his base alive with reduced supplies would be helpful.

Ok, i'll rephrase that then: That's great n all but then you're just someone else's pob slave with no time to do much else.

So I really hate making money in this game, why don't the devs automatically give every new char 200 mio cr for free? So no one would have to slave.
Reply  
Offline Busy Miner
07-16-2024, 01:57 PM,
#58
Gold-digger
Posts: 147
Threads: 5
Joined: Oct 2017

(07-16-2024, 01:32 PM)Haste Wrote: So. Let it die. We have several PoBs for every player online at all times, the world won't end if we end up with fewer.

And like 90% of them are privately owned with no docking, so useless.
Reply  
Offline rwx
07-16-2024, 02:48 PM,
#59
No one is above the law
Posts: 1,037
Threads: 156
Joined: May 2010

(07-16-2024, 01:32 PM)Haste Wrote: So. Let it die. We have several PoBs for every player online at all times, the world won't end if we end up with fewer.

Simply increase the maintenance costs. I'm eager to see the first water monopol(y) corporation. Finally a reason for cargo piracy besides a monetary value and as result this implicite creates the need of a police force (yay, more activity need)
Reply  
Offline Busy Miner
07-16-2024, 03:02 PM, (This post was last modified: 07-16-2024, 03:03 PM by Busy Miner.)
#60
Gold-digger
Posts: 147
Threads: 5
Joined: Oct 2017

(07-16-2024, 02:48 PM)rwx Wrote:
(07-16-2024, 01:32 PM)Haste Wrote: So. Let it die. We have several PoBs for every player online at all times, the world won't end if we end up with fewer.

Simply increase the maintenance costs. I'm eager to see the first water monopol(y) corporation. Finally a reason for cargo piracy besides a monetary value and as result this implicite creates the need of a police force (yay, more activity need)

Honestly, have you ever seen one player mining water? And forget about more activity. It is not 2010 anymore.
Reply  
Pages (8): « Previous 1 … 4 5 6 7 8 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode