well, now think. are we making the game fairer here, or are we making it realistic? with the "no cruise" rule, we couldn't do things that in life (if we had space ships) we could, and we're not going to get sanctioned for it. its not fair, but then again, life isn't fair. all we can do is think of the positives. perhaps the caps can cruise now, but if they get close, howabout you STOP THRUSTING, and cruise like them. then it becomes a chase and you make it to a dock most of the time. True, im not saying i like this, but i have given it thought before.
Cannon, that won't stop them from EKing after your fighter while waiting for the guns to recharge. *shudders*
OH THE HORROR! MY POOR FIGHTERS! D:
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
That gives enough time for a smaller ship to get into cruise and get outside of disruptor range. Anyone who complains about caps being slow should seriously consider just what it is they are flying.:)
In order to fix cruise sounds, slow them down and edit pitch in any half decent audio-editing program such as Audacity.
ok, maybe 30 sec. i could take, but waiting a minute to have cruise charge up? some people dont have the time to waste waiting a minute every time you cruise, and cruising comes up a lot in the game. But yes, i see where your coming from. perhaps increase cruise time, but not TOO much.