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  Discovery Gaming Community Rules & Requests Rules
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Admin notice: cruise is fleeing rule is removed

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Admin notice: cruise is fleeing rule is removed
Offline joshua
10-29-2009, 10:12 PM,
#51
Member
Posts: 115
Threads: 2
Joined: Oct 2008

well, now think. are we making the game fairer here, or are we making it realistic? with the "no cruise" rule, we couldn't do things that in life (if we had space ships) we could, and we're not going to get sanctioned for it. its not fair, but then again, life isn't fair. all we can do is think of the positives. perhaps the caps can cruise now, but if they get close, howabout you STOP THRUSTING, and cruise like them. then it becomes a chase and you make it to a dock most of the time. True, im not saying i like this, but i have given it thought before.

<span style="color:#FF0000">=):{D

iMEXAN HAT IS BEST!</span>
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Offline Grumblesaur
10-29-2009, 10:13 PM,
#52
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:yup.
Cannon, that won't stop them from EKing after your fighter while waiting for the guns to recharge. *shudders*

OH THE HORROR! MY POOR FIGHTERS! D:

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline darthbeck
10-29-2009, 10:16 PM,
#53
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

I just had a fight with this.

I dont like it.

But hell man, i can sure use it to my advantage.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline Gaz83
10-29-2009, 10:17 PM, (This post was last modified: 10-29-2009, 10:18 PM by Gaz83.)
#54
Member
Posts: 572
Threads: 10
Joined: May 2009

What about traders?, its going to make it impossible for traders to get away from pirates.
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Offline Egon Bigmemes
10-29-2009, 10:18 PM,
#55
Member
Posts: 1,693
Threads: 106
Joined: Mar 2009

My Juggernaut takes about 90 seconds to drop from 349m/sec to 348m/sec.

So this ruins the point of the engine drain >_>, but I believe the engines drain when you are going faster than 201m/sec, so this point is moot.
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Offline Bazza
10-29-2009, 10:19 PM,
#56
Member
Posts: 826
Threads: 56
Joined: Jun 2009

My solution is to increase the cruise charge time in increments, the bigger the ship is.

Fighters, freighters, transports = 5 seconds.
Gunboats = 15 seconds.
Cruisers (and other "class 9" ships) = 30 seconds.
Battleships (and other "class 10" ships) = 60 seconds.

That gives enough time for a smaller ship to get into cruise and get outside of disruptor range. Anyone who complains about caps being slow should seriously consider just what it is they are flying.:)

In order to fix cruise sounds, slow them down and edit pitch in any half decent audio-editing program such as Audacity.

[Image: DatAssSig.gif]
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Offline kindred
10-29-2009, 10:21 PM,
#57
Member
Posts: 1,699
Threads: 9
Joined: Sep 2007

Eighty percent of my characters are very heavy fighters, I'll see how it works out but initial outlook seems bleak.




Devtonia ; all-or-nothing approach to bias.
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Offline joshua
10-29-2009, 10:28 PM,
#58
Member
Posts: 115
Threads: 2
Joined: Oct 2008

ok, maybe 30 sec. i could take, but waiting a minute to have cruise charge up? some people dont have the time to waste waiting a minute every time you cruise, and cruising comes up a lot in the game. But yes, i see where your coming from. perhaps increase cruise time, but not TOO much.

<span style="color:#FF0000">=):{D

iMEXAN HAT IS BEST!</span>
Reply  
Offline Benjamin
10-29-2009, 10:45 PM,
#59
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

well, caps were ganked before, but now it's just going to be obscene...

Join Cryer Pharmaceuticals
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Offline darthbeck
10-29-2009, 10:45 PM,
#60
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

' Wrote:My Juggernaut takes about 90 seconds to drop from 349m/sec to 348m/sec.

So this ruins the point of the engine drain >_>, but I believe the engines drain when you are going faster than 201m/sec, so this point is moot.


It stops draining once you ekill.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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