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Liberty Battle Transport

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Liberty Battle Transport
Offline Kazinsal
02-20-2010, 09:02 AM,
#51
Wizard
Posts: 4,541
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Joined: Sep 2009

Get it past Mjolnir.

Good luck. I'm praying for you.

Retired, permanently.
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Offline mjolnir
02-20-2010, 04:28 PM,
#52
Member
Posts: 3,774
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Joined: Sep 2007

What about replacing the Heavy Tanker model with it?

Would maybe need some increase in size but it definitely looks like a tanker to me.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline frozen
02-20-2010, 04:30 PM,
#53
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Posts: 1,948
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Joined: Jul 2007

actually, thats a good idea. the tanker model is pretty.. weird, plus no matter what type of custom hitbox you do for it, it just wont work.afaik it uses a kusari bs one atm cuz no custom one would work.

the design definitely would fit there.

[Image: 5d1144bd1.png]
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Offline Jihadjoe
02-20-2010, 05:32 PM, (This post was last modified: 02-20-2010, 05:55 PM by Jihadjoe.)
#54
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Joined: Nov 2007

' Wrote:What about replacing the Heavy Tanker model with it?

Would maybe need some increase in size but it definitely looks like a tanker to me.


Well, Liberty has a massive gap in transports.


Rheinland has the Behemoth 3k, Golem 4.7k and Colossus 5k.

Bretonia has the Percheron 2.6k, Firefly (kinda) 3.5k, Shire 4.2k and Shetland 5k.

Kusari has the Bumblebee 1.8k, Geisha 2.8k, Big Dragon 3.2k, Akegata 4.2k and the Ryuujin 5k. If you add the GMG ships to that, they also have the Kamome 2.8k and Kujira 4.7k.

Liberty currently has the Mammoth 2.2k and the Mastodon 5k.

All of the above have access to the utility civvy line (Crane/Stork/H-lifter/H-tanker etc.)

Now, I'd personally like to see Liberty have a little more variation in transports. This ship fits the bill nicely.

Liberty has a huge gap in their shipline between the Mammoth and Mastodon that desperately needs to be filled.

EDIT #1: Just a quick note, to my knowlege, the Heavy Tanker is only sold in Frankfurt.

EDIT #2: And it's sold in Gallia for some strange reason... O_____________________o

EDIT #3: Also, I like the Heavy Tanker model, although I didn't notice it had hitbox issues. That's something of a problem if it does. Perhaps someone could come up with a model for that purpose.

[Image: DramaticExit.gif]
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Offline schlurbi
02-20-2010, 05:53 PM,
#55
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

I killed uncountable Heavy Tankers and never noticed anything wrong with the Hitbox :/ So I totally agree with Joey.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Akura
02-20-2010, 06:00 PM,
#56
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:I killed uncountable Heavy Tankers and never noticed anything wrong with the Hitbox :/ So I totally agree with Joey.

Nah, I've shot a SNAC, and it's passed through the hull.

Not a big issue though, don't scrape it, hit it in the middle.




No reason why Liberty shouldn't get this, gap in transports is annoying :/
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Offline RmJ
02-21-2010, 09:49 AM,
#57
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

Tankers, meh Never flew one never knew about he hitbox issue.

But yes, I see no where else being right for this vessel. It is a Liberty Ship. And let it be so! PLOX!

[Image: CrlBx.gif]
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Offline DartStriker
02-23-2010, 11:38 PM,
#58
Member
Posts: 906
Threads: 107
Joined: Jan 2010

So, think this is good enough to submit to the dev team? I'm pretty sure its ready as far as the model goes.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Elsdragon
02-23-2010, 11:43 PM,
#59
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Posts: 2,741
Threads: 59
Joined: Mar 2009

Let it be the Liberty shire, Pl0x

No longer a slave to the man!
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Offline frozen
02-24-2010, 12:05 AM,
#60
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

if you have everything ready, then yeah. you can submit it to me, ill just check it once more for errors and such before handing it to the balancing team to do their thing, or return it to you to make the needed corrections.

[Image: 5d1144bd1.png]
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