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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Leviathan class Supertanker

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Leviathan class Supertanker
Offline Jinx
09-14-2007, 12:14 PM, (This post was last modified: 09-14-2007, 12:16 PM by Jinx.)
#51
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

so much yelling at the whale. but i think its just a perfect little ship. its got 3500 cargo hold for roughly 20 mio. is there any other ship that beats that for this price? - the behemoth is 2500 cargo for about the same price - of course comes with more defensive power - but still.

the whal is rather small and easy to connect to a tradelane. (the point of activation appears to be at its front tip - in contrast to lets say a cruise liner which point of activation appears to be in the middle)

all in all, the whale is easy to fly, has a good cargo hold, and is cheap enough.

as for a HUGE transport. i have to agree with a cap limit of 5000 cargo space. actually, i d favour a reduction of cargo on existing transports (i ll get yelled at for that) - lets say:

- transport 1000
- large transport 1500
- train 2000
- large train 3000
- container ship 3000
- advanced train 4000 as it appears it would have 8 containers.
*** that is when a visible container can take around 500 cargo *** (is it possible to link the visible containers to the cargo? - shoot down a container and the trader looses 500 of his cargo - random goods of whats inside)

those transports that are not original
- behemoth 1500
- whale 3000 (but recude its armor/shield even more so its REALLY fragile, even to a light fighter)

then there could be supertransports that are hard to manouver into lanes and hard to dock with.

in the end, its a cargo hold vs. time it takes to go from undock to doch at the destination. - so if you d fly a supertransport, you d have to:
a.) fly yourself into lanes and not just target+f3 to autodock
b.) plan to take like twice the time due to manouvering into gates/lanes compared to normal transports.

of course that should pay off - and so a supertransport might hold
- 4000 - 5000 cargo.

that would include nerfing of existing transports though - but might aswell improve the use of the agile and small freighters, cause their cargo is closer to the big transports then.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline mohr
09-21-2007, 08:28 AM,
#52
Member
Posts: 219
Threads: 13
Joined: Dec 2006

Sorry for the delay on finishing this. Here are the final images before I send it in to Igiss. What do you think?

[Image: tank1cat3.jpg]

[Image: tank2cmb0.jpg]

[Image: tank3czv7.jpg]

[Image: tank4cby1.jpg]

[Image: tank5crl7.jpg]

I know that is a lot of pictures, but I am happy to get the skinning done. The CMP and MAT should be done in the next two days. Also the width/height will be the same as a train and the length will be shorter than the Adv Train, at least that's the plan.

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
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Offline Snip3rNife
09-21-2007, 08:45 AM,
#53
Member
Posts: 212
Threads: 8
Joined: Apr 2007

I thought the plan was to make it the size of a battleship.

[Image: snip3rvolbeat.png]
Known as on Discovery RP 24/7:
Thomas_Hill - Train
[KNF]TakajiKimura - Chimera
You may also know me elsewhere as I'll Begin or something including "Volbeat"
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Offline RingoW
09-21-2007, 08:46 AM,
#54
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

Just two words: very impressive.

One suggestion, try to make the front and the engine houses and the backside of the bridge a bit rounder for a bit more elegance.

Very good work so far.
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Offline mohr
09-21-2007, 09:01 AM, (This post was last modified: 09-21-2007, 09:04 AM by mohr.)
#55
Member
Posts: 219
Threads: 13
Joined: Dec 2006

@Thomas Hill: That was the initial idea behind it, but for a transport that was not going to get a hold size greater than 5000, and after some suggestions made by Igiss earlier in the thread, a size between the advanced train and the large train seems a good idea. It can be unarmed (or at least mostly) and still have a large hold even at that size.

Honestly, who would want a transport as big as a battleship if the hold is less than or equal to an advanced train, and it is unarmed to boot!? Now don't get the impression I have an issue with this, the design has simply changed according to needs.

@Angel of Mercy: I was kind of going for a more non-elegant ship for this one. Industrial and rustyish.

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
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Offline Victor
09-21-2007, 09:22 AM,
#56
Member
Posts: 386
Threads: 11
Joined: Jun 2007

Quote:Industrial and rustyish.

I like it... might even consider going back to being a trader...:unsure:


[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
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Offline bluntpencil2001
09-21-2007, 09:27 AM,
#57
Member
Posts: 5,088
Threads: 66
Joined: May 2007

*Wonders how much Synthetic Marijuana would fit in it...*

[Image: sig-9566.jpg]
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Offline Vaporlinx
09-21-2007, 09:28 AM,
#58
Member
Posts: 205
Threads: 19
Joined: Jan 2007

Mmmm seing as your fineshed textureing id either add a whole bunch of randon stuff to make it look a little bit more like a shp thats constructed of steel (err whatever metal or composit ships of the future are made off) Or tesalate the tar out of the surfaces and put a little mesh noise into it.

[Image: vaporlinx.png]
\
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Offline DarkOddity
09-21-2007, 02:40 PM,
#59
Member
Posts: 931
Threads: 67
Joined: Aug 2006

The ship looks fantastic!

If it's between the sizes of a train and adv train, I think it needs a jump up in size.

That thing looks like it should be a behemoth.

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Offline Stoat
09-21-2007, 03:49 PM,
#60
Member
Posts: 2,133
Threads: 90
Joined: Aug 2007

Nice ship. Captures the manifactured ugliness of a container ship really well. Needs to be bigger than an adv train tho imo

[Image: Sig3.png]
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