• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 46 47 48 49 50 … 55 Next »
Ballistics (missiles/mines/etc)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 … 3 4 5 6 7 Next »
Ballistics (missiles/mines/etc)
Offline DarthCloakedGuy
05-26-2008, 07:39 PM,
#51
Member
Posts: 1,263
Threads: 55
Joined: May 2008

' Wrote:Now it's you that didn't realize the right numbers here...

Read my post again.. it says 140 (ship speed, 200 for fighters) + 200 (proposed missile speed)= 340-400
since the speed of the ship that fires it adds up to the missile speed.
I'm using basically only numbers trough this whole thread..... but yes I do get angry.
See, once more you're taking our arguments and blowing them out of proportion. 340? 400? No.

230 = what we're proposing. 400 = not what we're proposing.

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
  Reply  
Offline McNeo
05-26-2008, 07:49 PM,
#52
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

You dont seem to understand.

Missiles travel at ship speed plus their actual speed.

so, 200 (ship speed at thrust) + 230 (what you're proposing) = 430 (close enough to where mjolnir was stating you were going for.)

I can't make it any more obvious for you.
  Reply  
Offline mjolnir
05-26-2008, 07:49 PM,
#53
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

Once more you can't read :rtfm:

You said fighters can just thrust away since the missiles fly at 200... that is not true..

since the missile flies at speed of the ship that launched it + the missile speed

EDIT: McNeo was faster..

to give the full scenario.. you get a missile warning.. you start thrusting away..he fires second missile.. that goes at some 200 + ~200 = 400 .. so it catches you who flies at 200 with ease.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Reply  
Offline Virus
05-26-2008, 07:55 PM, (This post was last modified: 05-26-2008, 07:55 PM by Virus.)
#54
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

... I hate missiles. They're too powerful against all the ships I have to fly (Wrath, Sabre).

:'(

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Reply  
Offline DarthCloakedGuy
05-26-2008, 08:29 PM,
#55
Member
Posts: 1,263
Threads: 55
Joined: May 2008

' Wrote:You dont seem to understand.

Missiles travel at ship speed plus their actual speed.

so, 200 (ship speed at thrust) + 230 (what you're proposing) = 430 (close enough to where mjolnir was stating you were going for.)

I can't make it any more obvious for you.
' Wrote:Once more you can't read :rtfm:

You said fighters can just thrust away since the missiles fly at 200... that is not true..

since the missile flies at speed of the ship that launched it + the missile speed

EDIT: McNeo was faster..

to give the full scenario.. you get a missile warning.. you start thrusting away..he fires second missile.. that goes at some 200 + ~200 = 400 .. so it catches you who flies at 200 with ease.
Oh. I see. Well then, perhaps they should have an initial velocity of negative firing ship's speed (200+-200=0) and then accelerate to a speed of 230?

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
  Reply  
Offline sovereign
05-26-2008, 08:33 PM,
#56
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:Oh. I see. Well then, perhaps they should have an initial velocity of negative firing ship's speed (200+-200=0) and then accelerate to a speed of 230?

That's actually a decent suggestion... do they accelerate?

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Symbol
05-26-2008, 09:59 PM,
#57
Member
Posts: 19
Threads: 4
Joined: Jan 2007

Noooo!

Missiles are overpowered as it is, against many ships they have one hit knockout power and the sidewinders, cannonballs, and firestalkers basically aim themselves. Very easy to use. In my opinion missiles should track like torps and torps shouldnt get any tracking at all.

Mines are ridiculous already, they kill in one hit and drop sheilds in two hits... making them any better is a very bad idea.

And hey, along with that id like to suggest the CM limit be raised to around 300.

You can carry 70 torps, 70 CDs, 140 missiles if you use two launchers.
Thats 280 CM drops if you have them on auto...

You can only carry 70 CM's.

Its only logical to give someone enough countermeasures to actually counter the measures taken by the enemy...

[Image: vy5qwp.png]
[Image: 30ubg5u.jpg]

<span style="font-family:Arial Black"><span style="color:#FF0000">[X]-
BlueBeard-[X]</span> - Pirate!
? - Corsair!
[M]-AcE-[M] - Merc who doesnt get paid enough!
??? </span> - Military!
Reply  
Offline Epholl
05-26-2008, 10:06 PM,
#58
Member
Posts: 640
Threads: 9
Joined: Aug 2007

I like missile spammers... They make my CD happy when fighting them. Just sell your razors damnit.

[Image: ephollsigs.png]
  Reply  
Offline DarthCloakedGuy
05-26-2008, 10:27 PM,
#59
Member
Posts: 1,263
Threads: 55
Joined: May 2008

' Wrote:Noooo!

Missiles are overpowered as it is, against many ships they have one hit knockout power and the sidewinders, cannonballs, and firestalkers basically aim themselves. Very easy to use. In my opinion missiles should track like torps and torps shouldnt get any tracking at all.

Mines are ridiculous already, they kill in one hit and drop sheilds in two hits... making them any better is a very bad idea.

And hey, along with that id like to suggest the CM limit be raised to around 300.

You can carry 70 torps, 70 CDs, 140 missiles if you use two launchers.
Thats 280 CM drops if you have them on auto...

You can only carry 70 CM's.

Its only logical to give someone enough countermeasures to actually counter the measures taken by the enemy...
In my entire career as a Greyhound (Heavy Fighter) pilot, I have had hundreds of missiles launched at me, and launched a few dozen myself. None of these hit, even though not a single countermeasure was used.

Missiles, as they are, are pathetic, Symbol. If you can't outfly missiles as they are... I could fly circles around you. Without using thruster.

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = &quot;Lash&quot; McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
  Reply  
Offline Eternal
05-27-2008, 09:23 PM,
#60
Member
Posts: 863
Threads: 35
Joined: Mar 2008

Andre DelArco - Are you willing to put your fate ,in missles being pathetic, to the test ?

I'm more then willing to demonstrate just how effective they are in Con.

[Image: Sabre_Kopie.png]
  Reply  
Pages (7): « Previous 1 … 3 4 5 6 7 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode