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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: New in-game user commands allowed

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Admin Notice: New in-game user commands allowed
Offline Epholl
08-24-2008, 12:59 PM,
#61
Member
Posts: 640
Threads: 9
Joined: Aug 2007

Does the /givecash give all the money or it takes some % of the amount away?

With this new moneygiving style the "standard" trading pretty much loses its use.

[Image: ephollsigs.png]
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Offline majkp
08-24-2008, 01:02 PM,
#62
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

' Wrote:Does the /givecash give all the money or it takes some % of the amount away?

With this new moneygiving style the "standard" trading pretty much loses its use.

It's for free now. What do you mean trading looses its use?
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Offline Cyro
08-24-2008, 01:04 PM,
#63
Member
Posts: 292
Threads: 11
Joined: May 2008

About the bank command... Maybe we could somehow limit it only to faction leaders or something.

I wrote a really funny FL story, but it disappeared when the old forum went away. So, no lulz for you today.
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Offline Epholl
08-24-2008, 01:12 PM,
#64
Member
Posts: 640
Threads: 9
Joined: Aug 2007

Not item trading, but money trading face to face using the original FL trade window. Why clicking "U", when you can write a console message?

I do, however, not know if it is that essential for normal trading to be kept... All the money is transfered via neuronet anyway, isnt it?

[Image: ephollsigs.png]
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Offline majkp
08-24-2008, 01:16 PM,
#65
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

This is just about cash, if you want to trade equipment or something else in exchange for credits, you still use the old way (U)...

This has been done to make things easier, when you need to transfer money to someone who is far away or not even online - like sending cash to your other characters, you don't have to bother someone else to do it with you.
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Offline Dopamino
08-24-2008, 01:45 PM,
#66
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

Cool, will it work on the offline characters of your own (active) account?

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline majkp
08-24-2008, 01:51 PM,
#67
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

Yes, unless it was renamed using the old way (IFSO).
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Offline Dopamino
08-24-2008, 01:58 PM,
#68
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

That's great:D

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline Monk
08-24-2008, 03:47 PM,
#69
Member
Posts: 909
Threads: 48
Joined: Aug 2007

If you character was renamed the old way could you look up the char ID and use that instead?
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Offline Boss
08-24-2008, 03:53 PM,
#70
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Excellent! This will make character setup that much easier! My trader can stay on the route, and just beam the cash.

12/10 thumbs up!

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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