' Wrote:Why thank you jammi. We could certainly use the well wishings. If the Order RP fails to pass, then we have a backup Corsairs RP that we will go with if things dont work out. Fear not, we are well organized when it comes to our affairs.
Dont get angry now, but about alien technology, if Ive read the rumors right, Corsair technology is also based on the alien artifacts theyve found all around the place.
I buy things I don't want to make an impression on people I don't like.
If you have conflicts with us for whatever reason, using our ships etc. and we "wage" war on you, we will have the aid of our allies, including the major Corsair factions. That's a little knot right there.
Yeah the ID is an issue - Terrorist ID, for all members?
I would make the presumption there and say that yeah, that probably won't happen.
Your desire to have a ZOI that is basically everywhere makes sense in the RP story you want to do but as people have said here you will run into snags with that. - As it seems your best ID choice would probably be one of the generic ones; such as the "pirate" ID (though thats gonna complicate matters if you want cap ships)
The Terrorist ID is notoriously hard to get - and requires a whole bunch of checks and processes before its given out.
it says corsairs are unfriendfly, therefore i suggest you remove corsairs ships of you're shiplist.
(and btw, you cant just fly any ship anywhere you want, and destroy anything alien in you're path, you would after a while have about 20 factions bombarding you with all they've got.)
[22:50:33] ☆ҳ̸̲Ҳ̸ҳEternalâ Nightmareҳ̸̲Ҳ̸ҳ☆(illi): i cyber with leather torps (smoking)
In response to some of your posts, or maybe all of them as I read Remora's post before I read the latest posts here, so bare with me here. This is what Remora's rebutle is as well as equipment list.
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Order ID is a better match than a Pirate ID. We aren't pirates. We don't pirate. Therefore, we may just go back to Order ID if that is a problem with the Admins. Of course we aren't afraid to leap through hoops and get every one of our individual characters approved as terrorists if the Admins are up for it. We aren't afraid to refine things to make it work better.
For everyone who has repeated the same thing, "it says corsairs are unfriendfly, therefore i suggest you remove corsairs ships of you're shiplist."
The reason Corsairs are on the ship list at all is because of how our RP is. We have ships from every faction that would provide people to the cause. The Corsairs would be a big one. If you can explain why no corsairs would join an Anti-alien group, then it would quickly and efficiently remove the corsair ships from the list. It would also dramatically change some of my friend's RP to such a degree that we might just have to back down from this crazy, screwball scheme. If it is an individual ship that we are referring to, how about an explanation of how come it would never happen. Whatever ships the Order had a realistic expectation of being able to utilize in 814 are what the Legion of Armageddon would have access to. Restricted from that would be any clearly Alien technology.
Here's our Initial equipment list:
Shields, Scanners, Countermeasures:
All
Armor:
Up to VI for all Members
Up to VIII for Officers/Senior Enlisted
Thrusters:
Up to Advanced Thrusters for all Members
Disruptors:
TBD
Torpedos:
TBD
Missiles:
TBD
Mines:
TBD
Guns:
Starbeam
Justice Mk I
Lavablade Mk I
Azrael
Barrager Mk I
Adv. Starbeam
Stunpulse
Helios
Heavy Starbeam
Adv. Stunpulse
Helios 2
Barrager Mk II
Bluebell Chain Gun
Reaper Mk I
Death's Hand Mk I
Angelito Mk I
Borroco
Fury
Reaper Mk II
Death's Hand Mk II
Barrager Mk III
Angelito Mk II
Eco Chain Gun
Flashpoint
Fury 2
Reaper Mk III
Death's Hand Mk III
Angelito Mk III
Rapier
Imp. Flashpoint
Salamanca Mk I
Fury 3
Reaper Mk IV
Death's Hand Mk IV
Wildfire Chain Gun
Adv. Flashpoint
Adv. Debilitator
Reaper Mk V
Death's Hand Mk V
Heavy Flashpoint
Imp. Debilitator
Codename: ARCHANGEL
Codename: BLOODSTONE
Codename: BLUE BLAZE
Codename: CERBERUS
Codename: DARK BLOSSOM
Codename: DEFILER*
Codename: DELUSION
Codename: DIAMONDBACK
Codename: EXCALIBUR
Codename: GOLDEN BLADE
Codename: GUARDIAN
Codename: HAMMERFALL
Codename: IRON HAMMER
Codename: JADE
Codename: LAZURITE
Codename: ONYX
Codename: PROMETHEUS
Codename: SILVER FIRE
Codename: SOLARIS
Codename: THOR'S HAMMER
Codename: TWILIGHT
Codename: WILD FIRE
Purple Goddess Chain Gun
' Wrote:For everyone who has repeated the same thing, "it says corsairs are unfriendfly, therefore i suggest you remove corsairs ships of you're shiplist."
The reason Corsairs are on the ship list at all is because of how our RP is. We have ships from every faction that would provide people to the cause. The Corsairs would be a big one. If you can explain why no corsairs would join an Anti-alien group, then it would quickly and efficiently remove the corsair ships from the list. It would also dramatically change some of my friend's RP to such a degree that we might just have to back down from this crazy, screwball scheme. If it is an individual ship that we are referring to, how about an explanation of how come it would never happen. Whatever ships the Order had a realistic expectation of being able to utilize in 814 are what the Legion of Armageddon would have access to. Restricted from that would be any clearly Alien technology.
This is what you are not seeming to understand. There is a rule on this server that your tag and ID must match your equipment. Now there are exceptions if you provide a good RP story to back it up, but being that the Order has it's own ship line, and thats where your folks are comming from, that is where you need to pull your reasorces from. Why on earth would the Corsairs provide you with equipment if you are not a friend. Even if you defected with the equipment how are you supposed to get parts if they will not sell to you. So yes you could fly a Corsair ship untill it was destroyed. Then you would have to come up with a new ship. Since you would have no way to replace it.
I understand you have this grand vision in your head on how this all plays out, and your agruments make sense to you, but your are entering our community. We are willing to work with folks about their RP, but there are certain things we adhear to. If you are going to be flying certain ships and using certain equipment you have to be affiliated with that faction. At least on friendly terms with that faction. To do so any other way would be considdered OORP or you would be hunted down mercilessly by that faction and they would make your time in Sirius very uppleasent. We are just trying to help. If you want to be a break away part of the Order then Order and civillian ships would be it. You may pull a border world ship or two, but you would need a good RP reason. Not to mention with 4.85 comming out there will be new requirements for Cap ships. You will need to have the Guard ID and tag for that faction to get their ships. Thats something you should be planning for.
While an anti-alien faction is a good idea, i think the order has pretty much got all of that under their belt... and then some. Now, if you guys were a liberty based faction composed by xeno-like individuals who belive that only humanity has a right in the stars then it'd be a good idea (and it leaves room for alot of "Ye-haw's"), but as it stands now it's just a bad idea.
You said it yourself, you're going for fun, and fun usually means ignoring roleplay and just kill people without any cause, or reson, all day long. But i could be wrong, and if that's the case i'd like to know what kind of roleplay you're aiming for.
Okay ladies and gentlemen, the FIRST post of this thread has been further edited. Please take a look and give some feedback please. Thank you all for your time.