Honestly, this looks like another excuse to shoot Zoners and get easy pvp kills. And is yet more examples of most of the Corsair playerbase ignoring the drawbacks of their faction in regards to fighting on too many fronts and their need for food.
This is malicious, in bad taste, and imo, breaks a core tenant of your roleplay without any lore to back up your actions.
Dab I would say that both sides ignore their drawbacks-
If Zoners have not-destroyable Freeports with fleets of "rare legendary" Juggs protecting them then Corsairs does not need the Zoners to get food- this is it is kinda clear.
As long as the whole generates activity fun and RP I am all for it- the best solution for the zoners if they had the balls is to FR5 all unlawful groups in their space- they would safe a lot of trouble and promote their "neutrality" with bringing supplies to the said unlawful groups, because as it stands I see no reason not to harass the "neutral" indie zoner trader- he doesn't worked for his neutrality. There is huge difference between different kinds of zoners too-some did done their RP right and have neutrality.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Dab, we've been shooting zoners before it was cool. The 'Croners have been bountied on the 'sair board since the first conflict and we have been pirating unfriendly Zoners since forever so you first argument doesn't stand.
Rumors from Freeport 9/Corfu:
Quote:We get many of our basic supplies from this base. The biodomes here provide us with the Food we consume throughout our space. Corsair leadership has decided that the next step for the Corsair Brotherhood is to build our own biodomes so we will never have to worry about Food again.
We have at least one biodome in O91.
Quote:Just between you and me, I'll kill the occasional Zoner if he's alone and there are no witnesses. Why pay for something when you can just take it, eh? They shouldn't be here anyway. This is dangerous space for anybody, even you. You should be very careful around here, especially with that nice ship and all of your cargo.
Rumor from Freeport 5:
Quote:One day the Corsairs may destroy this base if we find we have no more need of it. The Zoners do not realize what kind of people we are. Death is so familiar to a Corsair that delivering it is second nature. It would trouble no Corsair to put every Zoner at this base to the sword.
Crete's infocard (!!!):
Quote:The Bounty Hunters Guild has taken advantage of several Freeports in the Edge Worlds to attack the Corsairs' home system. So far they've been more of nuisance than a real threat, but the presence of Zoner-controlled bases so close to Omicron Gamma has provoked intense debate among the Elders of Crete regarding the future of nearby Independent bases.
Rumor from Crete:
Quote:The Zoners at Freeport 5 and Freeport 9 have access to many of the supplies we use at this base. In exchange for the Oxygen and Water we have in abundance here we are able to get all manner of goods.
Hey, look at that! The Zoners on 5 and 9 actually need us so they won't suffocate! But who cares, right? It's all OoRP hate and stuff
Rumor from Leon:
Quote:This base trades in Commodities almost exclusively with other Corsair bases. The less we have to deal with outsiders the better. We get our Water and Oxygen from Crete, so this base is almost entirely free from foreign trade. The Zoners are an unwanted presence here, but we tolerate them for now.
Quote:We get some of our basic supplies from the Zoner bases in the area. If it doesn't come from the Freeports, we get it from Yanagi. Any surplus we get, such as Rheinland Side Arms or Artifacts, is sent to Cadiz.
So yes, Dab, you are right. We have absolutely no lore reasons to back up our actions
every faction comes with a little bit of information - lets call them "guidelines" - they are not ornament ... but they are VITAL for the balance of powers. ( there is more balance than just weapon and ship stats - for those who don t know )
balance of power is - which faction gets along well with what other faction. - which faction does not get along well. - who is liking who and who is hating who.
now - the point of it is...
that is not random. - this is lore. - when my ID says:
- enemy : Planetform
i cannot go forth and say - planetform is my ally. - even if i am all friends with that planetform leader - and we agree that "hey, silly conflict - lets not fight - but actually work together!!"
thats not how it works.
on the other hand - there is the term ally - which means:
this is my ally - i hate to the last fibre of my body - BUT - i MUST get along with him. - he is my ally - end of the story. - i cannot go out and say - yea - ... my faction description says ally - but we will simply start a war anyway.
then there are factions that are not described - that means "neutral" or "who are they? - i don t know, i don t care - why would i - they are of no importance to me"
those factions are nither liked, nor hated - they are regarded neutrally. - hence "neutral" - no matter how you feel about them - you don t go forth and ally with them - nor do you go forth and wage war.
but where is the PLAYER action there? - how can we CHANGE things?
- easy - actually:
firstly - you do NEVER do anything UNILATERALLY - you do it MULTILATERALLY - you involve all affected partys into it. - if you want to be HOSTILE to someone - you talk to someone ooc ( out of character is the state where we RESPECT each other as players ) and state your reasons.
if the other side says "no, because..." you may continue to argue - or you stop it. - after all.... an ID offers plenty of freedom WITHIN its "guidelines". there must have been a reason why you picked your ID in the first place - and the reason cannot really have been "i dislike it - but i want to change the ID" - if the other side says "yes" - hurray - there is a storyline that opens up.
if such a storyline opens up - and has been AGREED on multilaterally - you d be surprised how such an event can find its way into permanently changing the mod. - the devs are not blind.
but if an event happens only UNILATERALLY - you d be surprised how hard it becomes to get any change going. ( or how things can sometimes backfire ... westfalen / ID-14 )
there are a few examples that found a way into the mod....
for example - the gaian / kusari friendship. - it is not vanilla ... and started out as a little roleplay for shared gear - which was talked about BEFORE it happened .... ooc among the two factions. it was talked about - it was calmly worked out - affected players were asked for their opinions - and their opinions were taken serious. - no one had to threaten someone, no one had to pretend to be a big bully, no one had to show off authority. - silently - it became more than just a little teamplay - and ended up as "lore" - something permanently left over from player roleplay.
I understand what you are saying, but I don't get it's relevance to the Zoner-Corsair wars, which have strong basis in lore.
Just beacuse you don't want to get shot doesn't mean you have a choice.
Except, of course, you do.
EDIT:
And then I can go on to point out all the holes in that argument.
You want to be unilaterally friendly.
We say no.
Our ID and the lore (going back to vanilla) points to us being pretty angry at any Zoners who don't toe the line we set in the sand.
Therefore, attacking Zoners who don't do what we want is well within the "guidelines" of our ID.
Same as attacking freelancers and independent traders who aren't our allies.
"balance of power" in regards to diplomacy is a complete myth. Were it not, the alliances and friendships in the Taus and the Omegas would be vastly different.
What we see instead is a balance related to player count.
Neutral is a description of a feeling as well as a diplomatic stance.
One is not neutral to an enemy, and not neutral to a friend.
It's a state of flux, wherein the actions are determined on a case by case ever-changing basis.
Moreover, according to lore, the Corsairs are not "neutral" to the Zoners.
They tolerate them, which as any dictionary could tell you, is a great deal different.
gone four years, first day back: Zoners still getting shot in Theta :|
darth, you can harrass and extort zoners within the limits of piracy rules - but i am sure - very very certain that you understand the difference between that and a threat of a "limited war" ( which is a copyright by the BHG core )
such things as wars or large scale hostilities are made by the devs - individual harrassment is alright.
so you can be free to pirate any zoner you like - or bond with any zoner you like - you can ... if you find a good situational reason - attack zoner patrols or even capital ships. ( you attack of course, cause zoners are forbidden by the rules to attack you )
but what oyu cannot do is make excessive demands that MUST end in pvp - nor can you attack just like that. - zoners are not enemies regarding to your ID - - if you want to change that - it needs to be done by the dev team. you cannot uniltaterally ask for something that violates the lore of the target faction. - zoners cannot break out of their silly "neutrality" as much as you cannot just forge a new enemy.
once corsairs fight zoners more - or focus more on zoners than they do on their "enemies" - something is WRONG.
edit: by zoners i mean EVERYONE carrying a zoner ID, no matter what name, timezone, other characters, forum account or ship he is using.
Personally I think another war would be benefitial as long as the Admin Team is aboard with it, create RP consequences for actions taken and the Corsairs knock themselves silly.;)
Make it a big one, you might provoke Cannon to changing ownerships. XD
If the effort that has went into all the whining I've seen had went into dealing with this inRP from the beginning this whole deal would have been over in a few hours. :lol:
' Wrote:darth, you can harrass and extort zoners within the limits of piracy rules - but i am sure - very very certain that you understand the difference between that and a threat of a "limited war" ( which is a copyright by the BHG core )
such things as wars or large scale hostilities are made by the devs - individual harrassment is alright.
so you can be free to pirate any zoner you like - or bond with any zoner you like - you can ... if you find a good situational reason - attack zoner patrols or even capital ships. ( you attack of course, cause zoners are forbidden by the rules to attack you )
but what oyu cannot do is make excessive demands that MUST end in pvp - nor can you attack just like that. - zoners are not enemies regarding to your ID - - if you want to change that - it needs to be done by the dev team. you cannot uniltaterally ask for something that violates the lore of the target faction. - zoners cannot break out of their silly "neutrality" as much as you cannot just forge a new enemy.
once corsairs fight zoners more - or focus more on zoners than they do on their "enemies" - something is WRONG.
edit: by zoners i mean EVERYONE carrying a zoner ID, no matter what name, timezone, other characters, forum account or ship he is using.
You don't bloody get what I'm saying.
What we do here doesn't violate your lore.
It's perfectly in keeping with even vanilla lore stating the diplomacy in the Omicrons sits on a razor's edge.
When the Zoners do not keep it on that razors edge, bad things happen.
gone four years, first day back: Zoners still getting shot in Theta :|
' Wrote:This is the storyline post for the Hispanic factions and other factions (such as Zoners etc)
...........................
An important development occurred in the Omicrons where relations between an organised group of Zoners and the Corsair Empire dropped to dangerous levels and still remain low. Hostilities frequently occur between the two parties and other smaller groups.
I forgot to add that to my previous post. I did not put it there and neither did the Corsair Council.
I find it funny how certain people talk about the Corsairs acting on OoRP hate and outside the lore "guidelines" while not having any problems with Zoners going from a hand-full of people on some remote bases to, like Govedo said, having fleets of "rare legendary" ships and claiming to hold their ground against the Corsair forces.
I find that rumor from Crete very interesting and I wonder how will FP9/Corfu deal with the current blockade.
Quote:once corsairs fight zoners more - or focus more on zoners than they do on their "enemies" - something is WRONG.
edit: by zoners i mean EVERYONE carrying a zoner ID, no matter what name, timezone, other characters, forum account or ship he is using.
That will never happen since, as many zoners have claimed, the zoners are not a united society and they can not be held responsible for each other's actions.
The "focus more on zoners than they do on their enemies" argument doesn't stand since the zoners of Theta and O41 are insignificant from a military point of view if we are to respect the "guidlines" you talked about earlier. Just because anyone and his mother can buy a Juggie doesn't mean it makes any sense InRP or has any lore supporting it. Its true, the Legate/Osiris swarms make little sense too but nobody can deny the fact that Freeports 5 and 9 and Corfu could be destroyed or taken over in the blink of an eye since those station house no more than a few thousand people with "civilian" technology and practically zero combat experience.