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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Battle Razors..

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Battle Razors..
Offline Koolmo
03-28-2009, 06:45 AM,
#71
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

What, are you assuming a high-school dropout is illiterate? I assure you, I'm far more literate that most people with university degrees.

Now, I'm a little worried over one point, however. "Mouthbreathing"... Are you saying that you breathe through some other orifice? I know that you like to speak out of that one, but really, there's some unpleasant things that come out of there. Unless, of course, you're incapable of eating, due to your foot being so far down your throat...

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
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Offline farmerman
03-28-2009, 06:47 AM,
#72
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

Ok, moving away from the insulting part, I thought I'd add in my general thoughts.

Now, Gunboats were changed because they were effective against all sorts of ships. If the Cruiser Razor is, in fact, that effective against fighters, doesn't that put it in the same situation?

If such is the case, what about making them more easily damaged? They could still snipe bombers, but they'd have a much more limited time frame to do so in.

Going off on a tangent, if cruisers ARE too easily damaged by bombers, what if they were given a fast, anti-shield missile with a small explosion range (that would make it anti-fighter, etc, anyway, right?). That wouldn't just explode through missile spam any fighter around, but well placed shots would take out its shield and then reduce its current energy to fire those supernovae.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline Tenacity
03-28-2009, 06:47 AM,
#73
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Posts: 9,496
Threads: 635
Joined: Apr 2008

Quote:Well if battle razors are really that good against fighters/bombers just lower the speed or the size of the projectile. Razors are basically beam weapons and should never be able to hit small targets.

Apparently the developers dont think so, since they made the bs razor faster than any other projectile in the game short of the bs solaris turret.

[Image: Tenacity.gif]
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Offline JakeSG
03-28-2009, 06:48 AM,
#74
Member
Posts: 1,113
Threads: 30
Joined: Aug 2008

' Wrote:Ok though I'm still laughing from that comment. So what do you want to talk about?

Dunno. Never thought past that comment.

I havn't seen you around much before. Got a Skype?

' Wrote:Note:i dont use razors but i have fought with some ships that use them and they do seem a tad fast.
again.. why so angry people did..i miss something or am i just oblivious to drama?

Yes, you did. The topic was deleted.

For the Core.
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Offline Caribe
03-28-2009, 06:52 AM,
#75
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Posts: 378
Threads: 35
Joined: Dec 2005

Yes I got skype but I don't use it in fact I think it needs an update for me to use it agian.

Been here since Discovery 4.77 (lurk mode engaged)

Zapp Wrote:I have recently met and discussed with Atalawohisdi the trader that flies the Caribe. Just so everyone knows, I engaged in Sigma 13. He flies through half the system before going back to New Berlin, where he cruises from one side of the system to the other, hugging the sun as close as he can. All the while, he flies near Battleships trying to scrape me off. I finally send out the white flag, and move back to Sigma 13. However, it was a ruse, and he bit. Knowing his trade route, I interdicted the trade lane and the chase began anew. It ended, an hour after it began, with me retreating, out of Countermeasures and getting very irritated.

He kept boasting how he has never been caught; I'd like to see him beat until he begs to pay, then beaten some more.

- Best day ever. Cool
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Offline Blodo
03-28-2009, 06:52 AM,
#76
No Pilot
Posts: 2,852
Threads: 128
Joined: Jan 2008

' Wrote:Apparently the developers dont think so, since they made the bs razor faster than any other projectile in the game short of the bs solaris turret.
Because battleships don't have a thruster, and are much bigger. Cruisers have one and their size is a lot smaller, so they can come in closer to their targets/farther from them - in most cases. The problem we are dealing with is that bombers need to come in close (less than 800m for heavy cruisers, less than 500 for medium and lower) to hit pretty much any cruiser which is why cruiser weapons have much lower speed in most cases. A razor speed nerf wouldnt hurt its ability to fight caps that much.
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Offline Dra1003
03-28-2009, 06:55 AM,
#77
Member
Posts: 608
Threads: 39
Joined: Jun 2008

' Wrote:Because battleships don't have a thruster, and are much bigger. Cruisers have one and their size is a lot smaller, so they can come in closer to their targets/farther from them - in most cases. The problem we are dealing with is that bombers need to come in close (less than 800m for heavy cruisers, less than 500 for medium and lower) to hit pretty much any cruiser which is why cruiser weapons have much lower speed in most cases. A razor speed nerf wouldnt hurt its ability to fight caps that much.


Going by what you said a size reduction on the BS one would probably be best. Thats just me however

or.. we could make the snac faster but then that would probably cause some unseen problem as well so..eh

Ive had enough of disco for now. I might be back at the next mod release.
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Offline Blodo
03-28-2009, 06:59 AM,
#78
No Pilot
Posts: 2,852
Threads: 128
Joined: Jan 2008

I wasn't talking about projectile size but about general ship size. How big a ship is directly relates to how far you can sit away from it and still hit it with SN. In the case of battleships the average distance is about 1k. For cruisers it's some 400m...
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Offline Koolmo
03-28-2009, 07:01 AM,
#79
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

400m on average too. With a KU dessie, or something similarily small, your chances of a hit with a good pilot on the cruiser are considerably lower than 100%

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
  Reply  
Offline Tenacity
03-28-2009, 07:02 AM,
#80
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

this is why nova torpedoes were buffed up to deal more damage than supernovas. You can fire one from 2k away and it will still hit most large cruisers, even the smaller ones if they arent moving around a lot.

But no, all the little bombers want to stick to their snova + disruptor setup, and then cry when they cant beat someone. You have the tools to win, use them.

[Image: Tenacity.gif]
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