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fl-DarkStat

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fl-DarkStat
Offline darkwind
12-27-2025, 04:45 AM, (This post was last modified: 12-27-2025, 04:46 AM by darkwind.)
#71
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
Staff roles:
Coding Developer

@Aingar published https://discoverygc.com/gameconfigpublic..._nodes.cfg config showing where Nu mining fields are :yum: So i bring:
new release for fl-darkstat v1.92.0 - Nu Mining fields

Fulfilling feature request #151
  • Nu mining fields are now visible in Ore tabs



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Offline darkwind
01-02-2026, 04:10 AM, (This post was last modified: 01-02-2026, 04:12 AM by darkwind.)
#72
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
Staff roles:
Coding Developer

new release for fl-darkstat v1.92.4 - Ultimate best trades

success received several days ago in getting best trade formula after i figured out that best results are received in iterative
  • selecting best TOTAL available sum of profit per N routes available
  • and then trimming to 90% of best routes by profit per second.
such loop iterates through all possible routes, and gives final result ordered by profit per time

The resulting formula at last has no noises with 60 seconds 80 profit per second routes, we get exactly best routes in total profit and profit per time at reasonable long time to run them.



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Offline darkwind
01-03-2026, 06:19 AM,
#73
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
Staff roles:
Coding Developer

new release for fl-darkstat v1.94.0 - Two way trade deals!
  • Two way trade deals are found as long as connecting gap between bases within 180 seconds of flight time limit
  • To identify if u could use specific one or not, the table prints unique factions and PoBs involved in the route



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Offline Chenzo-
01-04-2026, 02:51 AM, (This post was last modified: 01-04-2026, 03:00 AM by Chenzo-.)
#74
Cardamine Consigliere
Posts: 1,205
Threads: 148
Joined: Jan 2010

I hope you realise that between yourself and Aingar, you save players SO much freaking time....

Of course this means no disrespect to the rest of the staff team...

These guys go un noticed, without any praise or thanks...

We bow before you!

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Offline darkwind
01-04-2026, 03:41 AM,
#75
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
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Coding Developer

(01-04-2026, 02:51 AM)Chenzo- Wrote: I hope you realise that between yourself and Aingar, you save players SO much freaking time....
Of course this means no disrespect to the rest of the staff team...
These guys go un noticed, without any praise or thanks...
We bow before you!

[Image: long-livethe-blob-smiling.gif]
Thanks @Chenzo- . those words made my day. The winder holidays effort spent towards improving things became for sure justified.


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Offline Lusitano
01-04-2026, 01:34 PM,
#76
Storm Chaser
Posts: 1,851
Threads: 196
Joined: Feb 2011

what chenzo said, i already said in a pm to you and in public. you, aingar and very few more, are the ones who do most to the community in a very good way, and that is why we see so many people complain about certain devs / admins, and in your case only good words because you really deserve it. this darkstat is really a "life" changing for all, mainly pobs owners. so, i will make chenzo words not only also mine but all comunity, thank you very much for your service Smile
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Offline darkwind
01-05-2026, 04:57 AM, (This post was last modified: 01-05-2026, 05:01 AM by darkwind.)
#77
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
Staff roles:
Coding Developer

(01-04-2026, 01:34 PM)Lusitano Wrote: what chenzo said, i already said in a pm to you and in public. you, aingar and very few more, are the ones who do most to the community in a very good way, and that is why we see so many people complain about certain devs / admins, and in your case only good words because you really deserve it. this darkstat is really a "life" changing for all, mainly pobs owners. so, i will make chenzo words not only also mine but all comunity, thank you very much for your service Smile

Thank you for your kind words. I'll try to put my further time and effort to move things forward (sun)
I still have some unfinished plans for some big features in scheduled "core development plans", which i did not have yet time and energy to finish. Hopefully i'll be able to take care of the plans.
P.S. As an extra note lets try not turning this thread about bitterness regarding other topics outside the scope of this thread topic... we have already sufficient amount of threads about it. Bitterness is understandable thing to have, but we should strive to be constructive about it when we wish to express ourselves. Pointing exact thing and offering suggestions/plans and even implementations to address the issues.


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Offline Locksmith
01-05-2026, 05:02 AM, (This post was last modified: 01-05-2026, 05:03 AM by Locksmith.)
#78
Rusted Steel
Posts: 366
Threads: 53
Joined: May 2024

The new interface loading thingy does make it all more much comfortable to use for me. Thanks for making it. c:
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Offline darkwind
01-05-2026, 05:14 AM,
#79
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
Staff roles:
Coding Developer

(01-05-2026, 05:02 AM)Locksmith Wrote: The new interface loading thingy does make it all more much comfortable to use for me. Thanks for making it. c:

Thanks. Exactly! I feel like it is +200% to user experience. I am very happy i found this feature easy to turn on (sun)
Chosen technology to implement things with Htmx paid off in a good way as it offered out of the box easily this feature https://htmx.org/attributes/hx-indicator/


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