' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
' Wrote:Myea, I've tried to make the same arguement in the past. Zoners... I can understand them building mobile freeports (weak carriers) like the Aquilion, but fullblown dreadnaughts?
- Hessians: While they have shipwrights, they don't have nearly the resources to manage their own cap fleet.
- IMG: While their lore states they do interstellar exploration, which warrants the need for a craft capable of it, I'm glad to see the Zephyr drop from our line.
- Outcasts/Corsairs: Where the hell did all their caps come from? Not to mention the resources to build and maintain em.
- Blood dragons: By lore stated to be very few in numbers, being elite fighterpilots, but they got a siege cruiser and a battleship?
- Zoners: See above. Zoner cap intended for battle is bleh. Conference, Aquilion and Corvo make sense.
- Order: Growing from a handfull of folk on one Osiris to a fullblown navy in <15 years?
- Gallia (all of em): You got those resources -where- exactly? The Rheinies landed in the resource-rich part of Sirius, not the Frenchies.
- Hellfire Legion: Y'know, if Igiss had a penny for every time someone stole a ship from the LN, we'd never need to do a fundraiser for the server again...
But, then again. Every pipsqueek faction thinks it's entitled to a full cap line and two snub fighter guns. Preferably with a signature fighter torpedo to boot. It's how the mentality is these days, and it's made me a little "meh" to the whole thing as a dev. Having this universe make sense would probably mean slicing and dicing through a LOT.