• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 39 40 41 42 43 … 46 Next »
Admin Notice: New in-game user commands allowed

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (14): « Previous 1 … 7 8 9 10 11 … 14 Next »
Admin Notice: New in-game user commands allowed
Offline majkp
08-25-2008, 10:37 AM,
#81
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

' Wrote:I am a bit unsure about traders, who would possibly send all their cash to a different character just to be able to tell a pirate "I dont have the money, I cant pay."

Well in that case the trader would have to be forced to drop the cargo I guess. He would then have to land with no cash, switch characters, transfer the cash back, and continue trading. Quite difficult way to save 2 mils. But this can be added in the rules (abusing /givecash to escape from paying the fee to a pirate). Let's see if it occurs. There are so many way to abuse everything, one just has to hope people come here to have fun. (I always enjoyed to RP a trader being ambushed...)
Reply  
Offline Carlos_Benitez
08-25-2008, 11:55 AM,
#82
Member
Posts: 829
Threads: 45
Joined: Aug 2007

/givecash = a direct credit transfer from one person's bank account to another.

Surely you should only be able to arrange such balance transfers while at your local branch on a station? How else would identity theft be prevented?

Make it so that the sender can only do /givecash while docked.

[Image: H1mZW7e.md.png]
  Reply  
Offline Epholl
08-25-2008, 11:58 AM,
#83
Member
Posts: 640
Threads: 9
Joined: Aug 2007

Hey, and what about the money attacks if some would send someone else 1 899 999 credits to corrupt the playerfile?

[Image: ephollsigs.png]
  Reply  
Offline Plitter
08-25-2008, 12:00 PM,
#84
Member
Posts: 14
Threads: 2
Joined: Aug 2008

' Wrote:Hey, and what about the money attacks if some would send someone else 1 899 999 credits to corrupt the playerfile?
u have that kind of money lying around and u wanna get rid of it? lol

[LN]-Gerald.Glass - Liberty Navy Recruit
Plitter
PIitter
Mina]Smuugeldaja
Reply  
Offline majkp
08-25-2008, 12:05 PM,
#85
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

@Epholl: I guess you have to be careful there. Same as when transferring the credits the original way (via the "U" key).

' Wrote:/givecash = a direct credit transfer from one person's bank account to another.

Surely you should only be able to arrange such balance transfers while at your local branch on a station? How else would identity theft be prevented?

Make it so that the sender can only do /givecash while docked.

That's a good idea too. But I fear there might be some limitations as well as Cannon said somewhere else that if the amount doesn't update properly you have to take off, move in space for a while and dock.
Reply  
Offline Carlos_Benitez
08-25-2008, 12:07 PM,
#86
Member
Posts: 829
Threads: 45
Joined: Aug 2007

' Wrote:Hey, and what about the money attacks if some would send someone else 1 899 999 credits to corrupt the playerfile?

Cost of doing that kind of attack; 1,850,000,000 credits

Personal financial losses to victim caused by corruption; Probably around 50,000,000 credits.

Doesnt sound financially sound, to me...

[Image: H1mZW7e.md.png]
  Reply  
Offline Cannon
08-25-2008, 12:18 PM,
#87
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

' Wrote:Hey, and what about the money attacks if some would send someone else 1 899 999 credits to corrupt the playerfile?

Oh...that's cruel.

Well the givecash function checks the receiving character account to make sure this doesn't happen. Unfortunately I couldn't remember what the limit was (and was too lazy to check) and made it 1999,999,999. This will be fixed as soon as poss.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



Reply  
Offline Rudo
08-25-2008, 12:21 PM,
#88
Member
Posts: 1,411
Threads: 55
Joined: Jul 2008

This is great.

Sadly my trader character was renamed the old way and thus is bugged.

- /givecash command doesn't work with him giving out, or any of my other characters transferring to him.
- /renameme doesn't work either.

Any way to fix this?

[Image: DTdrqPU.gif]
Reply  
Offline majkp
08-25-2008, 12:23 PM,
#89
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

' Wrote:This is great.

Sadly my trader character was renamed the old way and thus is bugged.

- /givecash command doesn't work with him giving out, or any of my other characters transferring to him.
- /renameme doesn't work either.

Any way to fix this?

The only way is to start a fresh new character.
Reply  
Offline Rudo
08-25-2008, 12:51 PM,
#90
Member
Posts: 1,411
Threads: 55
Joined: Jul 2008

Ugh, figured as much.

Time to start SSing my jumphole locations then.

[Image: DTdrqPU.gif]
Reply  
Pages (14): « Previous 1 … 7 8 9 10 11 … 14 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode