' Wrote:Just to respond to that for a brief off-topic second.
Zoner ID: Cannot participate in any unlawful actions.
So not only are these Zoner smugglers you meet wrong about you being able to stop them, they are also in breach of their ID, you gotta love the irony of a player wrongly telling you what you can and cannot do while in the process of doing something he shouldn't.
hm, unlawfull action. purchasing something on zoner base is not unlawfull, and carrying it to another zoner base is not unlawfull too... and for example blood diamonds. from perspective of rheinland goverment and military, carrying them is unlawfull action, but from perspective from liberty goverment and military, carrying them is not unlawfull, because they are used for supporting pirates against rheinland goverment, liberty enemy. so it is unlawfull or lawfull in general ? hm ?
We are not a superpower, As far as im concerned, the only "Superpower" there is, is the Nomads because they could wipe out all of the houses including gallia with one swift stroke if they wanted to. If gallia tried that, They'd be ganked.
As a Zoner and an Hogosha I'm actually sad to see this thing fizzling out, I was actually beginning to enjoy having an organised enemy around Gran who was prepared to attack.
I have not whinged OOC or sent any "hate" mail, my response was the same as you would expect from any RP character when they have had threats against their home and people, to go on the offensive and prepare for war!
An interesting topic... You say Zoners can't expel Corsairs because it would break canon RP? What about a canon precedent? Unioners were expeled from Freeport 2 when Rheinland was preparing to take action against the station because it was harbouring them.
Zoners have two planets (For reference all of Rheinland has 4, and one of them is just a small mining colony) and a full fleet of capitol class ships, how does that not equate a super power?