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  Discovery Gaming Community Rules & Requests Rules
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Admin notice: cruise is fleeing rule is removed

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Admin notice: cruise is fleeing rule is removed
Offline RonG777
10-30-2009, 02:40 AM,
#81
Member
Posts: 623
Threads: 31
Joined: Jul 2006

QUOTE
5.6 Fleeing in combat counts as a PVP death. Fleeing is:

a) Engaging cruising engines;
b) Docking with a jump gate, station or tradelane;
c) Moving more than 10km from the fight.


is now

QUOTE
5.6 Fleeing in combat counts as a PVP death. Fleeing is:

a) Docking with a jump gate, station or tradelane;
b) Moving more than 10km from the fight.


Eh what ? ? ? . . . Is there something I missed while I been away lately???

. . . Well, OK . . . I guess we will give 'er a go . . .

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EFFIN' ROLEPLAY GUYS ... off to flood we go for that - Hoodlum
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Offline Baltar
10-30-2009, 02:50 AM,
#82
Member
Posts: 1,621
Threads: 28
Joined: Jan 2008

' Wrote:Oh how I wish people could be civil, for once.

Yup ... maybe I should add another quote ... there's quite a few out there ... some I think even you have authored. Point is ... you can't please anyone ... especially not you or me.
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Offline reavengitair
10-30-2009, 03:09 AM,
#83
Member
Posts: 3,399
Threads: 108
Joined: Dec 2008

So now cruiser missiles won't do jack...

meh.

meh.

emememeh.
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Offline RmJ
10-30-2009, 03:55 AM,
#84
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

the bret n kusari war should end and the tau systems should be turned over to zoner control. that way all the years fought over them will be for nothing...... And the war with the rhinies and liberty should take a new turn. Soo just to clarify i dont intend to fued on this topic. Why? cause i dont want to be so obivous on my opinion on this.

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Offline Darkavatar
10-30-2009, 04:00 AM,
#85
Member
Posts: 165
Threads: 2
Joined: Jul 2009

' Wrote:It stops draining once you ekill.

Yes but it doesn't start recharging until you drop down to impulse speed.

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Offline Canadianguy
10-30-2009, 04:05 AM,
#86
Member
Posts: 780
Threads: 5
Joined: Jul 2009

' Wrote:Yes but it doesn't start recharging until you drop down to impulse speed.
It start recharging once you are under your thruster speed +20%.

I know, I tested it in-game.

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Offline CzeReptile
10-30-2009, 10:06 AM,
#87
Member
Posts: 2,238
Threads: 89
Joined: Mar 2009

Which still means that you cannot fire without really slowing down, and the other party can just cruiiiseee awaaay

[Image: n24ZouO.gif]


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Offline Linkus
10-30-2009, 01:07 PM,
#88
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

I suggest try it out for a while.

We are a mod community. We are here to play a mod which is still in development and always will be.
Why not try out new things?
If we don't like it, don't just go OMFGITSUXIQUIT. Maybe say why it isn't to your taste, in a helpful form maybe (Not OMGITSUX) and the admins might take a gander at it and take it into consideration.

I mean, why the hell would anyone take someone seriously if they just go 'THISSUXIQUIT'?
If you want to oppose this, do it in the same way that the Admins have put it into place, without screaming your head off like a small child in a trantrum.





Facilitating the rise of robotics since 0 A.D.
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Offline atlantis2112
10-30-2009, 01:12 PM,
#89
Member
Posts: 1,350
Threads: 125
Joined: Apr 2009

Awesome. I'm going to grab an Arrow and fly circles around Liberty Carriers on cruise.


This rule change is.. interesting. It makes strategic withdrawls a viable option.

Until I see really bad things happening... /approval
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Offline Prysin
10-30-2009, 01:40 PM,
#90
Apex Predator
Posts: 3,100
Threads: 165
Joined: Jul 2009

' Wrote:Awesome. I'm going to grab an Arrow and fly circles around Liberty Carriers on cruise.
This rule change is.. interesting. It makes strategic withdrawls a viable option.

Until I see really bad things happening... /approval

Way to go man, Arrow is the best... and now with Godesses at lvl 9 its deadlier then ever

bring 15 arrows and they might kill a BS without any losses XD



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