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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Amalgamated Australasians

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Amalgamated Australasians
Offline Python 72
09-16-2011, 06:36 AM,
#11
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Posts: 70
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Well, Aussies when living at the bottom of the world have had to be inventive I guess. Generic would work better, but I was just trying to think of ways to generate income etc in the edges of Sirius, without becoming criminal. Cause we do have SOME standards of honour!
As much as I would love to say use the vigilante ID, cause heck, taking the law into our own hands would RP perfectly, it is just too restrictive. Or maybe thats just me?
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Offline Snak5
09-16-2011, 06:41 AM,
#12
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Joined: Aug 2011

It is, but it has a lot of freedom too.

It is as restrictive as much as you will perceive that it is.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=128275
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Offline Echo 7-7
09-16-2011, 06:41 AM, (This post was last modified: 09-16-2011, 06:42 AM by Echo 7-7.)
#13
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' Wrote:As much as I would love to say use the vigilante ID, cause heck, taking the law into our own hands would RP perfectly, it is just too restrictive. Or maybe thats just me?

<strike>Bushranger faction?</strike>

Space-ranger faction?

Edit: I'm against the Gaian ID.

There was a sig here, once.
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Offline Python 72
09-16-2011, 06:45 AM,
#14
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Posts: 70
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Joined: Jun 2011

Yea on second thoughts, it would probably fit in quite nicely actually. With a few Freelancer ID'd people to have transports to carry our sheep in. Im gona guess most of our tech will be restricted to civilian stuff, cause it just makes more sense.

Edit: The Vigilante ID that is.
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Offline Echo 7-7
09-16-2011, 07:04 AM,
#15
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So what would the faction do, now that it has some Vigi ID fighters and a Freelancer transport or two?

There was a sig here, once.
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Offline Python 72
09-16-2011, 07:15 AM,
#16
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Posts: 70
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I'm thinking of maybe fleeing the oppressive Bretonian Government into Omega 3, making an alliance with the Zoners to stay on Freeport 1 and in turn protect it from the Bretonian incursions. Temporary measure while we search for a better place to set up camp. Then we have the ability to mine the fields in O3 and O7, and we can pick up our sheep from Planet Stuttgart.
Then essentially we just roam the Omegas searching for a place to lay our stake in.

i like the idea of beginning near Bretonia, hence O3. Was thinking of the Taus, but with Gallia steamrolling through that wouldn't be conjusive to a happy life. Plus with the Omegas there is scope to live near the Edge of space (obviously not quite into the Edge worlds now, cause the vigilante ID wont let us)
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Offline Grip
09-16-2011, 07:25 AM,
#17
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Posts: 27
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Joined: Sep 2009

Quote: Then we have the ability to mine the fields in O3 and O7

But then I would have to decide between my Aussieness and my black sailiness :O

[Image: asd.jpg]


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Offline Python 72
09-16-2011, 07:29 AM,
#18
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Posts: 70
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Or you could just make the easy choice and go with the OA, cause we will be pure awesomeness, a perfect harmony of Bruceness. :P
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Offline Python 72
09-16-2011, 07:36 AM,
#19
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Posts: 70
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however I am at a loss as to a good reason for breaking away from Bretonia (other than desire for independance). I'm thinking dissatisfaction with the war in Kusari, but I'm not too sure.
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Offline Bear
09-16-2011, 07:43 AM,
#20
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Posts: 1,377
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Joined: Nov 2008

You know, going back to early aussie history of being convicts (ie: criminals). Could always make the faction pirate based, with neutrality towards the zoners. Have some pirate's, some freelancers, some smugglers. You know, that kinda thing.

 
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