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Rules update 5.7 6.6 6.7
Offline Daedric
05-17-2012, 08:05 PM,
#551
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Posts: 4,321
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' Wrote:Am i the only trader not complaining about letting pirates use cruiser. Quite honestly my LABC might have a job now. Thank god it took me weeks to get that thing,contrary to popular belief not all traders are billionaires. ive never had 1b at one time....ever

Trade in a group for protection.

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Offline ngforever
05-17-2012, 08:12 PM,
#552
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Posts: 86
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Joined: Jul 2011

' Wrote:Trade in a group for protection.

i dont see the point in this statement in regards to my post. However i will comment, there are no groups on when im on. im lucky to find even a miner, and most of the time I dont. not anyone willing to mine for other than just themselves and their docked & stocked hedges anyway.
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Offline Agmen of Eladesor
05-17-2012, 08:45 PM,
#553
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Posts: 5,146
Threads: 661
Joined: Jun 2008

' Wrote:Am i the only one seeing the paradox in this rule???(sry havent read the 50 pages of this thread.....yet....halfway there)

So far, even tho ill admit im a power trading, i havent witnessed abuse with the caps........yet. Maybe its the hours i play on.

I do +1 that BHG should most definitely be allowed to use there caps, it seems only logical, and reasonable.

No paradox. They have to provide you sufficient time to respond. If you choose NOT to respond and they wait a reasonable time - or you just continue to attempt to fly away - then they can blast you.

Ohio - US EST - yeah, it can get pretty lonely on here at times. Especially if you play late at night locally - then the only ones you'll see are the Australians. (I'm just west of you in Indiana.)

Regarding BHG caps in house space - prior to your time here, there was a group that used and abused BHG caps in house space. As a backlash to that, there were a lot of restrictions and nerfs done to them. We've had many of the restrictions lifted, but in order to not allow this situation to arise again, we don't WANT BHG caps in house space. Period. And that is also the official position of the BHG| and Core official factions, which means I've put that in written orders as well as being part of our ID.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline Daedric
05-17-2012, 08:53 PM,
#554
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Posts: 4,321
Threads: 111
Joined: Nov 2010

' Wrote:i dont see the point in this statement in regards to my post. However i will comment, there are no groups on when im on. im lucky to find even a miner, and most of the time I dont. not anyone willing to mine for other than just themselves and their docked & stocked hedges anyway.

The point is, trading alone is now designed to be extremely dangerous. If you don't group up, you run the risk of having to deal with a cruiser taking your stuff or killing you.

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Offline Mímir
05-17-2012, 08:54 PM,
#555
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Posts: 2,823
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' Wrote:Kiting the battleship means it is trying to kill you, not running away. Thus, there is no need for a CD as you aren't chasing and trying to stop him now are you?
That I can buy.

Lol yes. You <strike>approach</strike> intercept the fellow, cd him, tell him to get lost at which point he starts pewing. Then he will chase you until he realizes he is going to die, upon which he flicks the cruise on. Then you cd him and finish him. 9/10 of this particular kind of battle happens in this way.

EDIT: This is just one situation where the CD on the cruiser is needed, there are countless more for the "warring factions"

EDIT 2: Let's try out this cruiser thing for a couple of weeks. I know personally I am having a blast shooting lone cruisers, and I think a lot of other people are too.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Daedric
05-17-2012, 09:09 PM,
#556
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Posts: 4,321
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' Wrote:Lol yes. You <strike>approach</strike> intercept the fellow, cd him, tell him to get lost at which point he starts pewing. Then he will chase you until he realizes he is going to die, upon which he flicks the cruise on. Then you cd him and finish him. 9/10 of this particular kind of battle happens in this way.

EDIT: This is just one situation where the CD on the cruiser is needed, there are countless more for the "warring factions"

EDIT 2: Let's try out this cruiser thing for a couple of weeks. I know personally I am having a blast shooting lone cruisers, and I think a lot of other people are too.

I'd argue that this would also be a reason to add a CD to battleships then. Using your logic.

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Offline Mímir
05-17-2012, 09:10 PM,
#557
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Knjaz described why it is a bad idea with CD's on BS's - they would simply be too powerful (and again make the cruiser redundant). As it is now, BS's are only useful in fleet battles, and that is a nice way to keep it IMO.

Also: For a sense of scale, a dual-nova bomber can insta-kill a freighter and obliterate a non-cm carrying transport really really really fast too.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Daedric
05-17-2012, 09:17 PM,
#558
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' Wrote:Knjaz described why it is a bad idea with CD's on BS's - they would simply be too powerful (and again make the cruiser redundant). As it is now, BS's are only useful in fleet battles, and that is a nice way to keep it IMO.

I fail to see how removing the CD from a cruiser makes it redundant. They are still more agile than battleships. Yes, this would render their solo ability to be exactly that of a battleship. Nex to useless. I still don't buy that cruisers are the CD workhorses in cap ships fights. Snubs are far more agile and can more easily keep another ship CD'd than a cruiser can.

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Offline Mímir
05-17-2012, 09:27 PM,
#559
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It won't make it completely redundant, but in most cases having an extra battleship over a cruiser in your fleet would be preferred.l

Cruisers tend to stay at range in fleet battles, so often they survive quite long, and are used to pin whatever's left of your enemy's forces once the battle draws near its end. Depending on the way the fleet is put together, sometimes there will be no snubs left towards the end.

They can also be useful for solo-patrolling if you are careful - in the Tau's there are a lot of miners with battlecruisers that shoot at traders going to Malta. To patrol and properly counter these alone a cruiser is needed.

Also a cruiser is not that OP a ship on its own - a couple of bombers or gunboats can take it down, and it doesn't have flaks (well the battlecruiser does, but I dont have one), so it is somewhat vulnerable to novas. They can be dodged and CM'ed, but only for so long. If you have several bombers with novas, a cruiser will die fast. It is a fun ship to fly and a fun ship to kill.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Daedric
05-17-2012, 09:41 PM,
#560
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Posts: 4,321
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So what you're saying is by removing CDs off the cruiser we'd be making it a vessel that would require team work to make its use most effective? Exactly what those of us asking for the CD to be removed desire. Not sure how making it a vessel that requires team work makes it redundant or breaks it.

Your example of battlecruisers attacking transports is rather moot. You fly up in your cruiser and defend the trader. Pew pew the battlecruiser. It either starts to fight you, continues on the trader at which point you're shooting a duck, or turns to flee. If it flees you've won the battle. You saved the trader.

The only reason you'd desire a CD at that point is to prevent it from fleeing for the blue message. If that is the case, get a buddy.

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