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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Do Bombers suck as much as I think they do?

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Poll: Do they?
You do not have permission to vote in this poll.
They are useless.
16.13%
10 16.13%
They are ok, but cap ships have some advantage now.
43.55%
27 43.55%
They are great now.
22.58%
14 22.58%
Nerf them more, they should turn like a station.
17.74%
11 17.74%
Total 62 vote(s) 100%
* You voted for this item. [Show Results]

Pages (7): « Previous 1 2 3 4 5 … 7 Next »
Do Bombers suck as much as I think they do?
Offline kiggles
12-03-2007, 10:11 PM,
#21
Member
Posts: 436
Threads: 13
Joined: Feb 2006

See and that is the problem you say use teamwork and that is fair enough apart from when you are the only person from your faction online and somone sends a battleship to attack you, then what? can't do teamwork without a team can you?

Also say you do use teamwork and you get 2-3 bombers so you can take down a battleship, what happens if they send 2 battleships? do you expect that every faction in the game is capable of having between 3 and 6 members on at any time they need them?

I would say that capship shields (mainly battleship ones) need to have there regen lowered slightly as for a single bomber (yes it should not be able to kill a BS one on one but if they BS was sitting still for some reason it should actualy be capable of doing it) it is pritty much impossible to take down a battleship shield as even if you do use your nova cannon to drop its shields by time you fire again its shields will probaly be back up.

Kiggles:mellow:

I've been mildly miffed by one-shot weapons since their implementation, oh so long ago. I remember the days when fights were a matter of who could aim better, rather than who could aim a single shot. - Virus
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Offline pipsqueak
12-03-2007, 10:17 PM,
#22
Member
Posts: 970
Threads: 37
Joined: Apr 2007

Igliss do your thing man. We will all rant and rave cause we all want something better done to our ships of choice. and may be I am guilty of that too... I do know that in the end you will give us a good version.

Here is my two cents worth....
I think a balanced mod is where nothing is obsolete and nothing totally dominates. Counterbalance to everything is the ultimate goal. Right now bombers can be taken out by decent fighters. But cap ships now have no counter balance except another cap ship.

Now take into consideration factions that are not allowed anything bigger than a gunboat. Are we condemning them to never ever win a scuttle cause they really dont have anything effective against a cap ship ? For example Liberty navy gets together 4 players to attack 4 rogue players. for RP's sake, lets say rogues do not have anything bigger than a GB. Lets say 2 GB 2 bombers .
Liberty attacks with one battleship two cruisers and 1 fighter.

Can you guess who is going to win ?

...and that was my whole point.


[Image: pixresizeuo0.jpg]
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Offline bluntpencil2001
12-03-2007, 10:20 PM,
#23
Member
Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:Igliss do your thing man. We will all rant and rave cause we all want something better done to our ships of choice. and may be I am guilty of that too... I do know that in the end you will give us a good version.

Here is my two cents worth....
I think a balanced mod is where nothing is obsolete and nothing totally dominates. Counterbalance to everything is the ultimate goal. Right now bombers can be taken out by decent fighters. But cap ships now have no counter balance except another cap ship.

Now take into consideration factions that are not allowed anything bigger than a gunboat. Are we condemning them to never ever win a scuttle cause they really dont have anything effective against a cap ship ? For example Liberty navy gets together 4 players to attack 4 rogue players. for RP's sake, lets say rogues do not have anything bigger than a GB. Lets say 2 GB 2 bombers .
Liberty attacks with one battleship two cruisers and 1 fighter.

Can you guess who is going to win ?

...and that was my whole point.


Well... Rogues ARE meant to get hammered by the Navy...

[Image: sig-9566.jpg]
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Offline pipsqueak
12-03-2007, 10:24 PM, (This post was last modified: 12-03-2007, 10:26 PM by pipsqueak.)
#24
Member
Posts: 970
Threads: 37
Joined: Apr 2007

It was an example... dont take it literally.
Any how the Navy has been hammering them for centuries, but they are still here? they should have some ace in the pocket that I dont know of.
If you keep hammering real players (aka Rogue RPers) all the time, soon you will only be fighting against the NPCs.

[Image: pixresizeuo0.jpg]
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Offline Jwnantze
12-03-2007, 10:25 PM,
#25
Member
Posts: 770
Threads: 14
Joined: Jul 2007

alright, today we had 5 players in alpha (2 bombers, 2 fighters, one other fighter/bomber, not sure which) In comes an IMG tagged BS advanced, along with a corsair GB. Care to guess the outcome? We owned them. My dual infernoes and quad codies worked great, lohingren's supernova and infernoe did as well, and we end up kissing our falcatas, the most balanced bomber in the game. And you know what? It manuevers just fine. Sure we needed a few of them. Let me ask you, in WW2 was there a single cruiser/BS/carrier that was taken down with just one dive/torpedoe bomber? No! In most cases it took at least 8.

There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott

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Offline chopper
12-03-2007, 10:26 PM, (This post was last modified: 12-03-2007, 10:38 PM by chopper.)
#26
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Igiss, this thread is posted only to see if people are satisfied with current bombers.
So we don't discuss it in Balance issues.
And, it seems they pretty much are.
As i said, i haven't tried all the bombers, but i did taiidan.

My point is, some bombers were unbalanced. Yes, i agree. But, Taiidan was not one of them.
Kusari, Dragon, Bounty Hunter bomber, yes, they were unbalanced (don't know if they are now).
I have seen people complaining about them, hell, even i was complaining.
But, i have never seen anyone complaining about a Taiidan bomber.
It was the best balanced bomber in game, he was in the middle between agile ones and slow ones.
Why nerfing him so much, and the fast ones less?
I think it should be as it was, exactly the same.

@Duke nuke'm - Not everyone can use Infernos, especially if fighters had infernos too;)
I am glad Falcata is fine however, one less ship to worry about.

And, we are not flaming the new beta, just trying to make it more balanced. That's what beta serves for:)
Polls are the best way for you to know people's opinions.
And my "station" poll choice was a joke, apologize if it is insulting.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline pipsqueak
12-03-2007, 10:44 PM, (This post was last modified: 12-03-2007, 11:11 PM by pipsqueak.)
#27
Member
Posts: 970
Threads: 37
Joined: Apr 2007

Quote:Let me ask you, in WW2 was there a single cruiser/BS/carrier that was taken down with just one dive/torpedoe bomber? No! In most cases it took at least 8.

Here you go m8....Hope this answers your question.

http://en.wikipedia.org/wiki/Fairey_Swordfish

[Image: pixresizeuo0.jpg]
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Offline mjolnir
12-03-2007, 11:13 PM,
#28
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

' Wrote:alright, today we had 5 players in alpha (2 bombers, 2 fighters, one other fighter/bomber, not sure which) In comes an IMG tagged BS advanced, along with a corsair GB. Care to guess the outcome? We owned them.

I happened to be there flying a Sabre (Falcata not ready yet:() If you see the point.. the whole group had 1 Supernova and we didn't had any problems at all with a GB and a BS!!!

In the morning I killed a GB in front of New Berlin alone in my bomber (with NPC help of course).

1 Bomber and 1 fighter made Tinky in his GB run when he lost his shields twice today.

Another one from today:
Me and Turkish took on the new Corsair cruiser...and we owned him. Turkish didn't lose any bats/bots... I lost 20 bats. .... Poor guy in the cruiser kept PMing me how he threw money out of the window when he bought his cruiser!!

Another example from today... there was a small party in New Berlin (first 3 Unioners then 4 Ros, against 2 RM + 1 later + 1 after), now Turkish survived the whole (~2hours) long engagement in his RH bomber. Not agile enough heh?


Now I'm getting the impression that the only people that scream about bombers being bad are the ones that don't fly them regularly!

Buying a bomber and doing 5 turns with it is not enough to compare.

GBs should be support against fighters.. they should actually be the most difficult Caps to kill (for bombers). Now with the energy recharge increased it's not that difficult to kill them.

Again Gunships should be balanced... and they will be.. but if you change all bombers to cope with 2 gunships.. then you have to change all the fighters to cope with the bombers.....and so on....

Please Igiss don't do any radical changes to bombers!




@ Unicorn well when I'm such a good pilot why did I had problems to defeat you 1on1 in Chimaera vs your Kusari bomber (in beta 4), before it's agility was decreased?


EDIT:
@ Chopper:
Don't know about Taidan. RH is RHeinland bomber.
Bombers I fly:
RH bomber - 2nd least agile bomber (if we believe FLstat - which is not 100% true)
Blood Dragon bomber
Kusari bomber
Falcata
Praetorian (on PVP)

EDIT2: @ Chopper: Yes I am screaming not to get bombers that I use 50% of my fl time better... crazy heh?

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline chopper
12-03-2007, 11:19 PM, (This post was last modified: 12-03-2007, 11:21 PM by chopper.)
#29
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

The only people that are screaming here are the ones that are used to old Taiidan.
I am glad none of your bombers got nefed, but hey, you'r not the only one here.
If you can tell me what was wrong with the old taiidan, i will quietly go from this thread.
Hell, even in 4.83, people were saying that RM bomber is better then Taiidan. How about now, huh?
And what is a RH bomber? My guess is you are thinking on RM bomber, right?

And also, have you bothered to test a Barghest?
Excuse me, you are flying a Kusari bomber and telling us bombers are ok.
Please, speak only for the bombers you are flying.

Quote:Please Igiss don't do any radical changes to bombers!

Now who's screaming...

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline pipsqueak
12-03-2007, 11:28 PM,
#30
Member
Posts: 970
Threads: 37
Joined: Apr 2007

Quote:I happened to be there flying a Sabre (Falcata not ready yet ) If you see the point.. the whole group had 1 Supernova and we didn't had any problems at all with a GB and a BS!!!

That is impressive. I guess I am wrong then.
as far as making 5 turns is concerned.
My primary ship is a bomber that I have been flying since 4.83 (about 5 months).
May be I will stop by and learn from you how you defeated a Battleship with just one SuperNova.

May be we can setup a demo in connecticut. I would like to see that.





[Image: pixresizeuo0.jpg]
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