• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 21 22 23 24 25 … 780 Next »
Custom controller for FL

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 2 3 4 5 … 7 Next »
Custom controller for FL
Offline r3vange
05-19-2012, 12:48 AM, (This post was last modified: 05-19-2012, 12:49 AM by r3vange.)
#11
Member
Posts: 2,302
Threads: 113
Joined: May 2010

' Wrote:[color=#FFFFFF]
There was an old mouse emulator for joystick, I remember rigging my Logitec one in 2004 to play FL with disastrous results


Got me thinking though, with your implementation of keyboard mapped ship controls, it could be possible to bind the yaw pitch and roll to one stick and the aiming to another, which would be epic in terms of immersion, you will still suck at pvp though, no way you could be as precise as using a mouse

Bollocks! Fail edit post, sorry, delete and merge with the previous please

[Image: r3vange.gif]
Reply  
Offline massdriver
05-19-2012, 12:51 AM,
#12
Member
Posts: 698
Threads: 34
Joined: Dec 2009

Your custom controller for FL is so custom! such a win!:)

[Image: UHiNafb.png]
  Reply  
Offline Apache600
05-19-2012, 01:16 AM,
#13
Member
Posts: 10
Threads: 1
Joined: Apr 2012

Hey guys, thanks for the positive feedback. I would hope that this control panel isn't breaking any rules, the "joystick" is a simple arcade jostick, and controls the W,A,S,D keys. So pushing forward is increasing throttle, while pushing left is strafe left, and so on.. This prototype was kind of expensive to build because I had to purchase all the initial tools to build it (dremil tool, drill bits, saws, etc.) Id say the total cost was something around $300 for all of that (plus or minus a bit, because then I also had to buy all the switches too). But the cost of the pieces pales in comparison to the amount of time that went into the design and fabrication.

I hope to make some more of these control panels, because I really enjoyed working on this prototype. There's already ideas floating around in my head on how to improve the current design, and implement different features.
Reply  
Offline sindroms
05-19-2012, 01:30 AM,
#14
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

You need an F1 button there.
A dedicated F1 button.

A red button under breakable glass.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline Apache600
05-19-2012, 01:40 AM,
#15
Member
Posts: 10
Threads: 1
Joined: Apr 2012

' Wrote:You need an F1 button there.
A dedicated F1 button.

A red button under breakable glass.

I have one, upper right corner labelled "menu". It's just a normal small black button though. I was thinking about putting a "suicide" button with a switch that has a safety cover over it, just for fun, but figured there was really no practical purpose for it.
Reply  
Offline Hone
05-19-2012, 01:51 AM,
#16
Banned
Posts: 4,577
Threads: 287
Joined: Jan 2010

Wouldnt it be more useful to have the joystick mapped to turn left/right/up/down instead of strafe, so then you could turret steer with it?

User was banned for: Griefing others
Time left: (Permanent)
Reply  
Zien
05-19-2012, 01:57 AM,
#17
Unregistered
 

I love you. This is so great. I am building a simulator full cockpit. I had thought about adapting it to Freelancer.


Good work.
Reply  
Offline Apache600
05-19-2012, 03:24 AM,
#18
Member
Posts: 10
Threads: 1
Joined: Apr 2012

@ Hone, that's a good idea, hadn't thought of that. Might have to find a way to try and rig that up.

@ Zien. I'm actually a commercial pilot and flight instructor (hence my obsession with control panels over keyboards) are you one as well? Good luck with the custom cockpit!
Reply  
Zien
05-19-2012, 09:05 AM,
#19
Unregistered
 

acetaminophen is the leading cause of liver failure in the U.S


Ignore that.... my original post somehow vanished. This what was left on my clipboard. So I am here to give the short version from my long winded explanation of my love for avionics.

Thanks for the luck. It's a original design for my combat sim I'm making based off my favorite childhood TV show!
Reply  
Offline SparkyRailgun
05-19-2012, 09:12 AM,
#20
Member
Posts: 1,454
Threads: 26
Joined: Jan 2012

Haha, this is awesome.

[Image: TQBpX.png]
Reply  
Pages (7): « Previous 1 2 3 4 5 … 7 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode