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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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More New Battleships for All Factions

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Poll: Want More New Battleships for All Factions?
You do not have permission to vote in this poll.
Yes ,it is cool to play with variety of BS's
29.41%
25 29.41%
No
70.59%
60 70.59%
Total 85 vote(s) 100%
* You voted for this item. [Show Results]

Pages (6): « Previous 1 2 3 4 5 6 Next »
More New Battleships for All Factions
Offline Zahas
10-13-2011, 09:19 AM,
#41
Member
Posts: 818
Threads: 30
Joined: Aug 2010

I would only accept more cruisers or battlecruisers or frigates.
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Offline RmJ
10-13-2011, 01:12 PM, (This post was last modified: 10-13-2011, 01:16 PM by RmJ.)
#42
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

Less caps means less reasons for snubs, just saying.



Um yeah someone had mentioned it and I am glad they did, Hackers getting cap support is lultardable to me (Let Xenos get their own BS).


More caps? How about more of everything in general? Nah BS's are slugs bait. I would like to see a cruiser primed in variation for independent uses. As it stands now I designed 3 Frigate class vessels that are hybrids in stats (intentions of stats). But Jinx would have a cow about hybrid vessels.

But not to trail off to far I would say the number of BS's obtainable is enough or too much.

[Image: CrlBx.gif]
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Offline Freestalker.fr
10-13-2011, 05:36 PM,
#43
Member
Posts: 139
Threads: 17
Joined: Jun 2009

Why new battleships?? Aren't they the King of the space? New Gunboats and Gunships? Yes. Destroyer and cruiser differenciation? Yes. More of these? Why not. Gunboats as Frigate, and Gunships in combination with Corvettes? I want! but Discovery creators don't think so. And more BCs and light carriers? It depends... But I don't think they want to add more thing without any good reasons.
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Offline Stefz
10-13-2011, 06:24 PM,
#44
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

' Wrote:Nope.

If anything, there should be more fighters.
Hell yes! More fighters for each faction..

And NO, NO more caps.

[Image: LYB774k.jpg]
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Offline Stefz
10-13-2011, 06:25 PM,
#45
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

' Wrote:Why new battleships?? Aren't they the King of the space? New Gunboats and Gunships? Yes. Destroyer and cruiser differenciation? Yes. More of these? Why not. Gunboats as Frigate, and Gunships in combination with Corvettes? I want! but Discovery creators don't think so. And more BCs and light carriers? It depends... But I don't think they want to add more thing without any good reasons.
Dude, do you even realize how much time consuming would that be? It takes long enough to write infocards, not to talk about creating new ships. From models to hitboxes and textures..

[Image: LYB774k.jpg]
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Offline Pingu!
10-13-2011, 07:15 PM,
#46
Member
Posts: 485
Threads: 31
Joined: Jul 2009

Naaaaw... There's already too much battleships... More cruisers wouldn't hurt, though

Agmen of Eladesor Wrote:But you either follow our rules here and work with us - or STFU and GTFO.
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Offline jammi
10-13-2011, 07:16 PM,
#47
Badger Pilot
Posts: 6,757
Threads: 404
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

' Wrote:Dude, do you even realize how much time consuming would that be? It takes long enough to write infocards, not to talk about creating new ships. From models to hitboxes and textures..
You can crank out a good solid infocard in 5 to 10 minutes. It's the rest of the stuff that takes time.

[Image: redon.gif]
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News article library, feedback and content requests.
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Offline Stefz
10-13-2011, 09:17 PM,
#48
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

' Wrote:You can crank out a good solid infocard in 5 to 10 minutes. It's the rest of the stuff that takes time.
Ye, rest of the stuff. As I already said: From models to hitboxes and textures..

[Image: LYB774k.jpg]
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Offline Lonely_Ghost
10-14-2011, 06:48 AM,
#49
Member
Posts: 1,217
Threads: 48
Joined: Nov 2010

I like this idea in general, but still, it wont make anything good in reall. The main problem is- many BS owners get used for ULTRA MINIMAL RP or just ignoring it. So more BS = more mad missile spawn (heh, like 4 Valors and Order Osiris along with them shoting 3-4 bomber in Alpha, and cant get single Redemption :lol:), more violations with caps, more situations like:
A:- Alright, capital targets down, lets mowe back to base fleet, docks awaiting for ships, beer and girls awaiting crew.-
A:-// Guys, stop shoting 3 fighters with 2 Dreads!-
B:- All caps, disengage at once, its fighters job now.-
A:-// Really, stop shoting them! You can hit our fighters!-
Blue death message: "Player name" was killed by (alied) "Player name" (on BS/Dread)
B:-// What are you doing? How many time need to say: DONT SHOOT MISSILES ON FIGHTER WHEN OUR FIGHTHERS NEAR!
D:- F** off guys, I want to finish thouse stupid fighters.
A:-//*Facepalm*
B:-//*Double Facepalm*

But yeah, lets make few types of bombers, at least normal one and heavy model with freighter sheild and 3rd Hard point for CD ( double snac would be great.... well, dont think that this gona happen:unsure:)
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Offline CzeReptile
10-14-2011, 08:12 AM,
#50
Member
Posts: 2,238
Threads: 89
Joined: Mar 2009

Why not triple. Its not OP...

[Image: n24ZouO.gif]


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