[font=Arial Narrow]ID - Interspace Commerce
[color=#FFFFFF]IFF - Interspace Commerce TAG - IC| House - None
Leadership - Avalanche.
[font=Arial Narrow]Information
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Founded during 218 A.S in partnership between Deep Space Engineering and Ageria Technologys it quickly became the leading financial company within the Sirius. Its planned purpose was for the constructions of jump gates and trade lanes outside of liberty.
Interspace Commerce expanded into Kusari and had set up Roppongi station in the New Tokyo system. Up until this point the Kusari goverment had banned all foreign immigration as well as the construction of foreign stations and businesses. It was a risky move and angered many Kusarian citizens, however Interspace Commerce stayed in Kusari. Groups of terrorism such as the Blood Dragons sprouted to stop foreign corruption into Kusari and became hostile to Interspace Commerce.
In 350 A.S, Interspace Commcerce became the primary financier of trade lanes for the other houses. In Rheinland, it constructed Bonn station in New Berlin to oversee its interests in 521 A.S. Later in 525 A.S Interspace Commerce agreed to forgive all debts to foreign houses, and turned control of the trade lanes and jump gates in those houses over to their governments. With this, Interspace Commerce collected tolls for using its jump gates and trade lanes for the next 200 years. The company has never been satisfied with the two hundred years of tolls it got in exchange, and it is for this chief reason that a good deal of animosity towards Rheinland and Kusari exists even today. As a result, Interspace Commerce often allows ships from the Bundschuh, Red Hessians and even the Unioners to dock and purchase supplies on Bonn station. In respone, the Rheinland military placed the Battleship Strausberg outside the station to keep an eye on Interspace's activities.
Interspace Commerce conducted the same dealings with the Golden Chrysanthemum terrorist movement and began to fund them as well. Rumors of this sprouted up but Interspace Commerce has called off these allegations as "slander".
In 700 A.S., Agiera and Interspace developed a project called the Universal Ship Identification system (USI) which gave Interspace Commerce the ability to track ships and lay tariffs appropriately. Some of the Houses expect this gives Interspace Commerce an edge in competition, however so far nothing has been proven. Piracy organisations such as the Lane Hackers broke into the system and kept track of shipments and raided them accordingly. It also gave shipping locations to other pirate groups like the Rogues and Outcasts.
When the Okinawa System was discovered at the Border Worlds in 812 A.S., both the GMG and Kishiro were eager to move in as fast as possible. In a deal with Interspace Commerce to invest and finance the development of the system, the GMG resentfully signed the deal with Interspace Commerce, who would get 5% of all H-fuel profits. Most piracy and raids in the system are suspected to have originated or sponsored by the Hogosha due to Interspace Commerce's dealings and influence with the Golden Chrysanthemum movement, which has prevented any Golden Chrysanthemum attacks in the system. Kishiro and the Gas Mining Guild ignored whenever a Golden Chrysanthemum vessel has been seen docking with Furyoku Station.
[color=#C0C0C0][font=Arial Narrow]At the top of the company you have the Chairman. Below the Chairman is the deputy. After the deputy it splits between transport and security. Each member that is a senior rank in their department must conduct apprenticeships with the new grunts. The senior will help out on a 1 to 1 basis the grunts and get them started. The seniors will also submit a monthly report to the director on their personal recommendations for promotions. Every rank can fly every ship.
Chairman
Deputy
Transport
Director
Senior
Junior
Grunt
Security
Director
Senior
Junior
Grunt
All characters can be named as desired. However they must have IC| in front.
▬ ▬ ▬
[font=Arial Narrow]Membership
[font=Arial Narrow][color=#33CCFF]Code of Conduct
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[color=#33CCFF]♠ Do not insult other members of this community. Be excellent to others.
[color=#33CCFF]♠ Discovery server rules are to be followed all time, there is no excuse for not being aware of these rules. Failure to do so will result in punishment in the faction, this will vary from case to case.
♠ Four weeks without showing activity will result in dismissal. Unless you have a valid reason.
♠ All members must have skype and be in the skype chat.
♠ RP will before any type of PvP.
♠Don't get caught doing something considered less than legal.
[font=Arial Narrow]Motivation Schemes
[color=#C0C0C0][font=Arial Narrow]Member Of The Month
To increase motivation for playing and performing within the faction. Each month I and second in command will judge on the following:
[color=#33CCFF]♠ Activity on faction characters
[color=#33CCFF]♠ Activity in the Case Files (MD) ♠ Participation in constructive discussions on skype ♠ Willingness to take responsibility and represent the faction well ♠ Donations the the faction, in time, ships or credits ♠ Anything else that is creditable
Then we will have a 1st, 2nd & 3rd positions for Member of the Month. Each will have rewards that vary in being given credits, or a free ship such as a cruiser and what not. 1st obviously getting the most rewarding prize and 3rd the least. Rewards each month may vary from the next in value.
[font=Arial Narrow]Awards
♠ Long Term Service Award .I - Be in the faction for six months.
[color=#33CCFF]♠ Long Term Service Award .II - Be in the faction for nine months. ♠ Long Term Service Award .III - Be in the faction for twelve months.
♠ Excellent Team Player Award .I - Kill a total of one IC| by mistake. ♠ Excellent Team Player Award .II - Kill a total of five fellow IC|'s by mistake. ♠ Excellent Team Player Award .III - Kill a total of ten fellow IC|'s by mistake.
♠ Superman Reincarnated Award .I - Successfully defend IC| ships from piracy on five different occasions. ♠ Superman Reincarnated Award .II - Successfully defend IC| ships from piracy on fifteen different occasions. ♠ Superman Reincarnated Award .III - Successfully defend IC| ships from piracy on thirty different occasions.
♠ "I didn't sign up for this?!" Award .I - Help lawfuls against pirates on five occasions. ♠ "I didn't sign up for this?!" Award .II - Help lawfuls against pirates on fifteen occasions. ♠ "I didn't sign up for this?!" Award .III - Help lawfuls against pirates on thirty occasions.
♠ "I'm So Rich, It's Sexy" Award .I - Earn your first 100M in credits on your IC characters. ♠ "I'm So Rich, It's Sexy" Award .II - Earn 500M in credits on your IC characters. ♠ "I'm So Rich, It's Sexy" Award .III - Earn 1B in credits on your IC characters.
♠ Time Well Spent Award .I - Die ten times on your IC| ships collectively. ♠ Time Well Spent Award .II - Die thirty times on your IC| ships collectively. ♠ Time Well Spent Award .III - Die fifty times on your IC| ships collectively.
Rotakians have been in Sirius for a while now, they first arrived hunting down one of their old enemies in Arntriorch which scattered everywhere in space, including Sirius. LPS (Liberty Protection Squadron) picked up the alien signals and moved to investigate. By the time they got at the location, the RIF (Rotakain Imperial Forces) highly trained death squadrons dispatched to find-and terminate what they came from in the first place where already in Omicron Delta. Because of the lack of communications, LPS went in error and attacked the Rotakians, allowing the real enemies slip trough the battle. Eventually LPS gained the upper hand and the RIF squadrons had to fly towards the closest planet, Nauru to survive where they crash landed.
Lucky for them to be very adaptable to hostile environments and posses advanced surviving technology, with which they were able to survive until the first explorers came to investigate the Solomon K'Hara ruins. Studying how the humans use their ships, the Rotakians learned how to hijack them and get air borne again.
Unfortunately for them, their leader Zaramma went defective and instead of facilitating negotiations he decided to engage in war with humans, effectively painting the Rotakians as hostiles and possibly provoking an all out war between the two species. But perhaps his gravest mistake was when to attack Newark during the rush hours. During the thick of battle he disappeared, even at this day LPS found no trace of him, leaving speculations that he is still alive somewhere, watching from afar. RIF expeditionary force was crippled now, their leader MIA, a hole specie as enemy, nowhere to go, far from Arntriorch, unable to communicate with the Rotakians on the other side, they were cut out. But it was all about to change.
Ka'zilth, one of the more bold members reunited all Rotakian squadrons into one single faction, and then he began negotiating with several human groups, as Rotakians were dependent of piracy for survival they were not very liked around, however some groups were willing to communicate, assuring the Rotakians a palce to rest on the Freeports, specifically in Omicron Delta, from where they got themselves some human sympathizers, especially humans who were not wanted within the societies.
Together the humans and the Rotakians formed the RRA (Rotakian Remnant Alliace). While Rotakians were busy finding resources, the humans helped in the exploration effort, discovering Omicron Kappa with not one, but two habitable planets. Unfortunately both planets were radioactive, rendering them unusable for humans, Rotakians instead began colonizing them, and to repay the humans for their efforts, Ka'zilth spend a lot of time and effort reprogramming the abandoned Corsair and Zoner drones to work for the RRA.
RRA engaged in skirmishes with the local groups for access to their resources to maintain themselves and their bases. In one of the battles they managed to capture a Slave Liner on which both humans AND Rotakians could live together which they called "Skaira" coming from the Rotakain word "skahir" which would translate most approximately in the English as:"Relaxing breeze of fresh sea air" as the Rotakian home world is a radioactive volcanic planet.
Pretty soon they called Omicron Kappa "home". Unknown to them however the enemies RIF got there in the first place had already build up bases deep within Planet's Gammu crust to drain energy from it's core. And after learning the Rotakians arrived there as well, they waited patiently on a day RRA will not expect to be attacked and let it's guard down, and exactly then they attacked. Ka'zilth has been knocked out during the combat by a Rotakian melee weapon, his brother Sokara left him for dead and retreated with several survivors, the others didn't make it.
On Primus the news of the attack where received and the colonizers, including a large population of humans retreated deep to the Sigma cluster where they have been pinned down by Kusari to the north, Rheinland to the south, Liberty to the west and Nomads to the east. Unable to find their way to Kappa the survivors wandered lost in space, starving and trying to spare what little oxygen they had left. Until a day Ka'zilth has been chasing a trader which insulted Rorry's name deep in the outer space of Kusari has bumped into them. After long communications Ka'zilth has decided to aid them however he could, even if that meant betraying Rorry. At the moment Ka'zilth managed to return the Rotakian survivors on planet Gammu to the old ruins.
Now Ka'zilth is no longer part of the Renegades, he assumed the responsibility and position of a leader again, helping the new found survivors in the recovery effort.
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Chapter 1: Swimming in a sea of dark.
Suffering from diseases, starvation and living a miserably life, the survivors make do with whatever spare parts they can find on Gammu. Using metal plates, components, robotic parts, wires, cables, and other components they salvaged, the Rotakians manage to repair and recommission the old Komoto vessel.
At the moment Komoto is the only vessel of the Rotakian Remnant capable of flying in space, and as such serving usually as an orbital communication platform with the ground bases on Gammu, as a satellite, reconnaissance vessel, and heavy support unit. Due to the lack of resources to repair the ship, the Rotakians merely use it as a defensive/support unit in combat however on more rare occasions they take it into combat against the local groups whenever they get an opportunity in order to loot materials, resources and to thin enemy forces numbers.
During an Renegade assault against the Corsair home-system of Omicron Gamma, Ka'zilth saw it fit to take Komoto and aid in combat in an effort to alter Corsair presence in Rotakian Remnant home-systems.
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[color=#33CC00]- Komoto receives the news about the attack and moves to assist [color=#33CC00]-
- Komoto is launching the first missile load against a Corsair Dreadnought -
- The critical systems the Dreadnought is destroyed by a chain explosion triggered by the attacks - - Engine parts are tractored in by the Komoto - - They later be used on Gammu for the recommissioning of one or more crippled ships -
- Ka'zilth moves into attack position offering support for the Renegades taking down the second capital vessel -
- Not very much later the fight is moved to Omicron Theta -
- Corsair forces become outnumbered, Renegades, Outcasts and Rotakians take the upper hand -
After a fierce battle with the Corsairs, the Komoto returned victorious carrying much needed materials in the re-stabilization effort of the Remnants, more Corsair forces appeared afterwards but the Rotakians could not risk loosing the Komoto, especially while carrying the valuable cargo.
Several weeks laters Ka'zilth manages to make contact with a smuggler named Matias Nelissens. Matias got quickly employed by Ka'zilth to supply the main base with supplies ranging from food rations used for survival to robotic components to repair guard droids to nuclear devices to fabricate ammo to nano capacitors and polymers.
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Biology of the Rotakians
[color=#C0C0C0][font=Arial Narrow]Rotakians are human hosts carrying a Rotakian symbiote, which is the original Rotakian specie. The symbiote is similar to a rather large flatworm living by drawing the body energy directly from the host.
At primitive life forms the Rotakian worm connects to the brain and takes control over the body, but at advanced life forms such as humans the symbiote is too primitive to take control over the body, and as such the only way they could drain their energies from a human host would be to modify the host's DNA in order to make the two species slightly more similar to each other and the host must agree with it.
A Rotakian worm can live from four to eight hours without a host before it runs out of energy and dies. Usually the Rotakian relationship to the host is parasitic, but at humans it can only be symbiotic shall the human host accept the worm. Once the Rotakian worm connects to the human brain and modify the DNA, the two organisms are bound to each-other for good.
The symbiote gains access to the human's memories and so does the human gains access to the symbiote's memories. Their minds remain connected and can share toughs. Human hosts may allow symbiotes to communicate with entities from exterior.
The symbiotes communicate by inflicting emotions and very detailed images into the receiver's brain, sometimes this can be very painful for the receiver, and if the emotions are very strong and combined with images at the same time, the receiver may lose the ability to tell dream from reality, Ka'zilth has been known to torture and kill several humans this way, but this technique uses much of the symbiote's energy and as such the human hosts prefer to listen to the symbiotes themselves and then send the message with words.
Human hosts have been known to receive immunity to all known kinds of radiations, telepathy, increased regeneration rate, are no more able to perceive light however human hosts can perceive energy fluctuations trough space and time, decreased life span with 60 years considered to be very long.
Once a connection between Host and symbiote has been established, any attempt to separate them would result in death of both organism by an psi discharge. The human host will need to be rendered unconscious and then the symbiote will need to be shot with a psi disruptor in order to be removed safely, in most cases this also renders the host in a catatonic state but it can be reanimated very soon.
All parties and factions not mentioned above or below
Hostile
Order
Corsairs
BHG
BHG Core
Nomads
Wild
Red Hessians
House Police
House Military
War
LPS
Vigilantes
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Zone of Influence
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Legend -
[color=#99FF99]Green Home systems.
[color=#FFCC00]Orange We spend most of the time there while not at home.
Red We only go there for important business, or not at all.
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Goals
[font=Arial Narrow][color=#99FF99]Primary Goals
[color=#33CC00]♦ 1| Re-building what was lost.
♦ 2| Exploring Sirius.
♦ 3| Finding a way to Arntriorch.
♦ 4| Securing Omicron Delta and Omicron Kappa.
Secondary Goals
◊ 1| Do as much damage to LPS as possible.
◊ 2| Ambushing transports for seizing valuable cargo.
◊ 3| Expanding the home systems.
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Ways Of Operating
[font=Arial Narrow][color=#33CC00]♦ 1| We mostly work in group to ensure success.
[color=#33CC00]♦ 2| When attacked we mostly divide our groups into different directions to confuse enemies.
♦ 3| We set up traps for people incoming to stop them and take their credits in order to buy food, and other necessary supplies.
♦ 4| We send out scouts to inform us of trains or convoys carrying necessary supplies, or valuable supplies which might be exchanged on the black market for necessary supplies and set up an ambush.
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Roster
[font=Arial Narrow][color=#33CC00]●Komoto - Rotakian vital vessel for the re-stabilization efforts.
●Dumitru - Hijacked mining vessel, used mainly for the extraction of Iridium from Omicron Delta.
~ ~ ~
//OOC Information: The previous Rotakian faction had a luluwt leader unfortunately who left Disco, so I assumed command but unfortunately we had a lulwut lore, this is a new attempt based fully on in-game events which occurred during the old faction.
Much of the RP is being restricted by the ID, but fortunately the basics of the RP are not. If you wish to join send me a PM or contact me via Skype, all Rotakian members name should have some Asian-Middeleastern-nis something names, aka like Nomad names.
Names of the members will be posted here so we won't welcome the thief in house and shoot the wrong guy.
After discussing with an admin and different members of this community we decided to use the tag {R}Name here. This page will be modified as/if it would be necessary, all feedback will be appreciated.
Primary ID:Pirate ID, primary IFF:None. Secondary ID:Depends on the job, might be miner...it all depends on what we will find ourselves be doing ingame, Secondary IFF:Freelancer.
Also, we will not tax people tons of money, we are not bloody pirates looking to get rich, we are merely looking to survive and to expand, maybe in the future getting rich, but that's nowhere in the close future.
ID - Ronin IFF - [color=#FFFFFF]Kusari Naval Forces Tag - Ronin-
Leadership - Zelot
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The Kusari Exiles [size=medium](4.86)
Information
Men, it is my responsibility to brief you today on the events of the last few weeks.
Every nation is measured by how it reacts to the dark days, and these are dark days for Kusari, and how we react will show future generations how the noble Kusari nation deals with adversity. We, here in the cloud in Newcastle, and those still loyal to us, we are the last vestiges of the true Kusari government. In the days to come our struggle will get harder, not easier. But out there, in our future, there is a return to Kusari, and a return to Kusari noble and honored past and future.
Things have happened quickly over the last few weeks, and we have found our situation dramatically changed. When the Gallic forced moved into Tau 31 and cut us off from the main body of the KNF in the Taus, politicians in Kishiros pocket, launched a political coup in the Council of the Rising Suns, using my absence to push through a change of government. These villains will have their time, but they cannot hold out against the true honor of Kusari, and the Kusari people will soon see that and demand change.
After a Gallic attack on my very own ship, the Satsuma in Leeds, and a fierce battle to help defend the Leeds Jumpgate, we were forced to withdraw, pulling back into the clouds on Newcastle, where we can safely launch operations, and maintain our supply lines, if needed through the Gaian base Skye.
The first thing this new farce of a government did was to make peace with Gallia, and the Bretonia. They have shown themselves to be weak, and the Kusari people will never accept a weak government for long. We could easily attack these forces, but it is not the pilots of the KNF who are weak, nor the soldiers who are evil, but instead the Kishro leadership that is at fault. We know though, that a direct confrontation will serve little purpose and only create ill will toward us from our people. We have seen how futile the Blood Dragons have been in over 400 years. We will not make this mistake.
We have had to make a hard choice, as we cannot maintain our fight against both the Gallic invaders and the Bretonian forces. The Bretonians have been honest enemies, as opposed to the Gallics, sending in spies, and bringing overtures of friendship while massing their forces. We have made an agreement with the Bretonians, who will help us with supplies, while we focus on our main goal, which is the defeat of the Gallic Navy.
So here we find ourselves, in a cloud in Newcastle, or in orbit of Harris, exiled from our home, until such time as we have redeemed ourselves to our people. We are not totally alone, we have true friends both here and in Kusari. The honorable pilots of the Farmers Alliance have remained loyal, even at the cost of their own status in Kusari, and their facilities in Tau 42, as well as their voice in Kusari will serve our struggle well.
Close to us, we have our old friends the Gaians, who have stood by us in our campaign versus the Bretonians. They have also been ousted from their home by the Gallic Navy, and we hope to continue our mutual support in planning and carrying out attacks.
From our headquarters, here in the Newcastle cloud, we shall begin to launch attacks against the GRN In Tau 31 and Leeds. Our ultimate goal of course is the destructions of the GRN, which will bring about our redemption in Kusari.
[font=Brush Script MT]Goals
[color=#FFFFFF]1) Strikes against Gallic Forces in Tau 31 and Tau 29. [color=#FFFFFF]2) Harassment of Gallic shipping in the Taus and outer Gallia, and the seizure of their cargo for our own uses. 3) Cooperate with the Gaian movement in gathering intelligence of Gallic movements. 4) Assist Bretonian Forces in defense of House Bretonia.
[color=#999999][font=Arial Narrow]"On behalf of Interspace allow me to welcome you to Roppongi Station. We are honored by your interest in our company and its history."
Yoshi Takagari stood beside his wife with no small displeasure etched across his face. He scratched irritably at one of his arms, pulling the suit back to reveal a second sleeve of artistic tattoos. The trip to Roppongi had been her idea, for their anniversary. Though the damned lifts to the restaurant promenade were down, leaving the two of them stranded whilst they waited on a quickly 'impressed upon' security guard to summon one of the security back lifts.
Now he stood burning time while watching a holographic man dump the history of some gaijin organization into his ears, the place stank of the foreign scum and he could have sworn that a he spotted a Chrysanthemum in the distance. His anniversary night better end spectacularly.
"The advent of jumpgate technology in 185 A.S. prompted a huge demand in Bretonia, Kusari and Rheinland to quickly establish trade networks to mirror those being laid in Liberty.
However, the astronomical costs associated with the venture discouraged the possibility of rapid growth. With the market need clearly evident the Interspace corporation was founded in 218 A.S. by Ageira and Deep Space Engineering who could pool the necessary capital in insure and finance the vent*static*"
The security guard looked over with a grin, "If I may sir, let me switch to something a bit more interesting."
Quick navigating down the directory listings he selected another option with what looked to be practiced ease. As the Kusarian businessman hologram was replaced by that of its 'artistically designed' female counterpart. Yoshi noted a dreamy gaze overtake the man's face and imagined it was a well practiced file access indeed.
"The events of 521 and 523 AS were significant ones for Interspace Commerce. Incensed over supposedly inflated construction costs and heavy debts incurred in their rush to acquire trade lane networks, the nations of Kusari and Rheinland enact embargoes on Liberty and refuse all payments to Interspace.
Suddenly bereft of her lifeblood of foreign material imports Liberty and Interspace formed a compromise, allowing the two nations to wipe their debt and nationalize their tradelanes in exchange for a payable toll for tradelane use to be paid to Interspace for two hundred years. Regardless the company suffered a grievous financial loss in addition to their planet side facilities in both Rheinland and Kusari.
This dramatic change in the landscape of Interspace's commercial purpose, in addition to investor worry and the political backlash following the defiance of Rheinland and Kusari Interspace was put in a position of adapting to a new purpose or fading from existence.
In 535 A.S. Interspace shifts its market from insuring and financing tradelane construction to encompass the insuring of interstellar freight. The following century is one of rapid growth as the bulk of Interspace's political prowess and massive commercial capital is applied to ruthlessly dominating the industry and to gaining local governmental favor by working to protect the tradelane networks from the threat of piracy.
In 700 A.S., Interspace Commerce and Ageira technologies developed a revolutionary new cargo scanning and tagging system. In conjunction with advances in neural net technology the concept of real time interstellar freight, banking and vessel insurance services become a sudden reality. Possessing the raw capital required to launch such a venture in conjunction with their relationship with Ageira, Interspace was in the position to utterly monopolize the interstellar insurance market overnight.
The Interspace Neuralnet Department was originally created to oversee the development and implementation of this new program. Upon wholesale universal adoption, however, the department was tasked with the supervision of high end insurance accounts and banking needs in addition to providing nearly all of the company's investigative and shipping services beyond the four colonies and into the borderworlds."
With a bow, the image of the woman flickered out and was again replaced with that of the station map and directory. With a small sigh the guard tore his gaze away to smile at the couple. "Please then! It would seem that our elevator has finally cleared up, we'll have you at your destination shortly."
Cutting their way amongst the grumbling lines the guard reached a far wall, of which a portion slid away to reveal a utilitarian service elevator. Quickly ushering the pair in they began their assent to the station's promenade. Yoshi reflected that, while it was a shame that he would not be afforded the opportunity to gaze upon his native world during the ride, at least he would be able to eat within this lif- a small pinging noise broke him from his reverie - glancing up he noticed an urgently flashing light adjacent to a small screen.
"Sir?" began the guard "Would you mind hitting that button for me? Just activates the camera so they can see who's in here. Give the screen a good look though so they know who you are."
With a slight shrug Yoshi turned back to the panel and pushed the red button.
With a burst of white noise a rush of rapidly shifting lights and color flooded from the monitor to play across Yoshi's widened eyes. A long minute passed before the monitor went silent again leaving Yoshi's mouth to slowly fall open as he stared transfixed at the panel. Eventually his jaw seemed to come back to life, muttering a series of what sounded to be nonsensical babble before he fell to a heap on the deck.
The elevator opened on the promenade of the station, from where crowds were being disgorged from a full compliment of working lifts. Yoshi stepped cautiously forward, looking around in some confusion. Taking a glace behind he noted a smiling security guard accompanied by a woman.
"Thank you sir! Please enjoy your stay on Roppongi."
With that the lift closed and he was left to wonder why on earth he had decided to book passage all the way out here just to buy lunch.
Elsewhere, a neat man stood behind a technician watching as he decoded the harmonic code placed in the series of mumbles dictated by their unwitting charge. Yoshi's 'wife' strolled up from behind accompanied by the guard, affixing a nose plug drawn from her neat suit as she went, pausing but for a beat to inhale with pleasure.
With a short bow the man addressed the pair. "In but a moment we'll have the timetable and route of the artifact shipments in hand, your vessel has been prepared and will have the information uploaded shortly.
As the pair took their leave the man returned to follow Mr. Yoshi's progress across a series of monitors. Mr. Yoshi wouldn't know his part in today's latest step in a campaign of systematic attacks on artifact trade within the region, which is just as well, so much neater to conduct business when violence could be sidestepped... But just as well when that same violence could be enacted by another's hand
The Hogosha should really have known better than to attempt to attempt the two and a half percent price increase.
The technician glanced up to a monitor as Mr. Yoshi took up a menu and began to order.
"Should we at least comp his lunch, sir?"
With a smirk the man turned on his heel and strolled back towards his office.
"We're running a business here, son. Not a charity"
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Waterloo
[font=Arial Narrow]Foxhunt Limited, a small independent trading firm attempting to get its start in Bretonia had become a problem. The small company had recently reported multiple instances of cargo loss, destroyed ships on the resource run between Liberty and Bretonia. Normally this wouldn't be such an issue, rating a sweep or step-up of escort craft, but this small company had opted for one of the best policies openly available to a enterprise of their size and it was beginning to cost money. So the investigators were launched.
Herman Dustrang was now idling in his Eagle above the general vicinity of the Leeds/Magellan jumphole, waiting for the day to wrap itself up with the inevitable result. Herman's contact on Freeport 4 had signaled some time ago that the Crown Jewel, A Foxtrot transport, had been spotted passing in the distance but had not approached the trade lane leading to Manchester.
Could be that they were running a load of supplies to a mining platform out there, but the cargo manifest taped to his dash spoke of boron heading towards Leeds. Idiots were making for the shortcut to save a little cash on Interspace's dime.
With a mutter about idiot traders Herman activated the 'bully' another time, sending out a pulse which would awaken the beacon hidden on the Jewel if she were in system. With glee the ship announced that the beacon had been activated and would be passing by in but a few short minutes.
Firing up the burners he made to meet with the fool of a transport, the rough plan being to deliver the news that utilizing dangerously unstable wormholes was a violation of some bit of the contract or another to scare the idiot into -not- flying by pirate bases on someone else's dime. Then fine the heck out of him.
That's when he saw the Molly ships, two O'Malleys and an O'Kelly, dissidents who hadn't taken to the new era of peace and good times which had fallen over the land. It looked like they were going to beat him to the transport by at good heartbeat at least, but while he hadn't come looking for a fight he'd be damned if he was going to watch another load of premium insurance go tumbling into space.
That's when he noticed that the Molly's had fallen into formation with the transport.
"Warte mal, was zur Helle..."
Hastily he commenced a scan of the transport, earning himself nothing but a screen full of interference rather than the expected neat lineup of Ageira tagged goods.
Ignoring the incoming flood of neigh indecipherable warnings emanating from the Mollies Herman proceeded to knock the transport out of cruises, scoring him a solid scan of the vessel's hold. What that revealed did little for his mounting sour mood.
The sons of bitches had been dumping their own cargo and running contraband on the sly! As Molly Trefoils began to batter on his shields Herman hastily packaged the data and sent it to Waterloo in New London. Foxhunt wasn't going to walk away from this one unscathed. Probably wasn't going to walk away at all.
Engaging his cannons he readied the Eagle to return the fight. The Molly ships were laying an intimidating amount of fire in his path, but with a little luck he might be able to perform his good civic duty and remove another unlawful smuggler from the world. Maybe even do it without getting his ship turned inside out in the process.
[font=Agency FB][color=#CC66CC]
Bonn
[color=#999999][font=Arial Narrow]Samantha followed the pilot's gaze to a Republican train, also apparently thinking of running the same gambit, furiously firing at a swarm of small Xeno fighters less than 6k down their path. With the Cross' engines cold there was no way they could make it through relying on maneuvering thrusters. With a resigned grin Samantha reckoned that mayhap a little fun might come out of things yet, she trusted the Cross to see her through the trouble.
"Welp! Was a good shot! Fire up the spinner and get ready to shuck and jive a bit. Let the gunners know that I'm perfectly fine with donating company plasma to the Xenos, terrorists or no everyone deserves fair treatment in that regard!"
As the ship flickered to life Samantha flicked a switch, issuing the general call to arms; it also fired off a signal to the trio of escorting fighters trailing a few minutes behind. Best part about being cocky concerning a fight was having the guns to back it up.
"Oh" Samantha added to the pilot "If the Xenos manage to nab the Republican train see about getting the paperwork together on salvage rights for rescue."
Some minutes ago the Vice Presidents of the Interspace Neuralnet Division came together to make a very special purchase. Ourselves. The appropriate stocks have been exchanged, the lawyers have met in a cataclysmic battle which shall be recorded in song and dance for generations to come. The receipt has been framed and sealed in the Ship's Inn, which as we speak is being rather forcibly removed from Newark station to be ferried away to parts unknown.
The Interspace Neuralnet Division has had a rich history with Interspace Commerce. We've grown from a rather small organization of devilish rogues to a rather robust organization of devilish rogues with extensive commercial and economic holdings.
But, all things change with time.
The Interspace NeuralNet Division is no more. However in the interest of saving money on business cards you'll now find us under the handle of the Independent NeuralNet Department; your sleek chauffeur between the turbulent uncertainties of the borderworlds and the cumbersome bureaucracy of the core.
As a company born from and fostered under a tradition of taking large sums of money of uncertain origin and transforming it into perfectly legitimate funds we have all of the experience and know how one needs to interact with the core of Sirius without the trappings offered by a Manhattan side address.
But, to those of you who have availed yourselves of our services this is all well known.
To those who do not, well, we look forward to continuing our business with you.
[font=Agency FB]
The Skinny
[font=Arial Narrow]Its important to note that Interspace is not a shipping company, they deal in securing the financial endeavors of her sister corporations via insurance, economic backing and vigil supervision of the tradelane networks that serve as the vital arteries of the four houses of the Sirius sector.
That is not to say that Interspace does not ship freight. Either under specific contract or client request an additional fee can ensure that Interspace will utilize the resources at its disposal to see virtually any cargo reach virtually any destination intact.
As an Interspace Commerce faction the IND is charged with maintaining the surface perception of that organization as well as being the best possible example of conduct by which players can portray themselves on the discovery RP server. In pursuit of achieving that objective the IND will largely be concerning itself with the business of managing 'premium insurance' shipping in addition to her secondary role of trader escort/lane security.
That being said, the primary purpose of the IND is to serve as a launching platform for a rich array of interaction with whatever persons or organizations with whom we might encounter in our various travels. Also there's something about becoming embarrassingly wealthy (we lied, we're not embarrassed at all) in the process.
The IND is one of the oldest factions on the Discovery RP server, its founding members serving as some of the server's founding members. With a rich and robust history providing for the foundation of what many might consider to be an overly shady branch of Interspace Commerce running behind a winsome front of being entirely legitimate. Or we're perfectly legitimate atop an undercurrent of shadiness, or we're perfectly legitimate and have not an ounce of shady in our bones. Heck we're so good to go we're practically glowing.
Thats enough of the tour, head on down to the giftshop and go buy a spoon or something.
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╓┴┬┴╖
[font=Arial Narrow][color=#999999]
Joining Criteria
[color=#C0C0C0][font=Arial Narrow]Skype is very heavily encouraged.
[font=Arial Narrow][color=#CC66CC]- All submissions must include a Haiku.
[font=Arial Narrow]Post in our lovely recruiting thread; but bear in mind that we're a snobby, elitist RP faction and we will snort upon your application with disdain if we feel that it contains insufficient levels of 'snuff'.
That being said we're actually not really at all. If we feel that your submission was simply made off hand it will be discarded with the same casual disdain, but we'll work with you day in and out if you're earnest about joining but are uncertain as to how you might proceed.
That also being said, no orphans! I understand that every hero needs an origin story, but we frown on any orphan that isn't cleaning out a chimney followed by having the good graces to die at the age where it ceases to be a lovable street urchin. Parent's who weren't killed by orcs prompting you to perform action X are encouraged.
[color=#FFFFFF]$1 [color=#CC66CC]- Do not create an IND character prior to being accepted. Doing so will result in an accounting error taking place emptying your account and providing yet another of my ex wives with a very charming yacht/law proceeds for my next divorce.
$2- New members of the IND are to get their character name cleared prior to character creation. Failure to adhere to this rule will result in our choosing your name for you... You wont like it.
$3- New recruits to the IND will be administered a test to determine that they are familiar with the Discovery Server rules in addition to the lore of the faction.
$4- New recruits to the IND will be provided with an entry level transport by which to ply their trade. Once a member has proven a certain level of commitment additional funds will be made available.
$5- New recruits must chop down the tallest tree in the forest, the preferred medium would be a herring but we're willing to compromise based upon individual RP.
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Rules Of The Road
[color=#CCCCCC][font=Agency FB][color=#FFFFFF]0 [color=#CC66CC]- Be excellent to one another. Failure to be a non jerk will result in dismissal.
0.1- No, really, don't be a jerk. Malcontents, wankers and the perpetually irate who seek to dump their unending flood of woes on the rest of the faction/server/world will find their stay short and unsatisfactory. 0.2- Don't get caught doing something considered less than legit.
0.2.1- Even if you -do- get caught, don't get "caught". Everyone has a price. 0.2.2- In the case of getting caught barrel rolls are encouraged.
[font=Agency FB]1 [color=#CC66CC]- Discovery server rules are to be obeyed at all times, there is no excuse for not being aware of these rules. Failure to adhere to the rules will be judged according to the infraction and resulting sanction.
1.1- But expect to be dismissed.
[font=Agency FB][color=#FFFFFF]2- All members of the faction must be registered members of the Discovery forums. We apologize for the inconvenience, don't forget your waders and nose plugs.
2.1- Don't be a nubtard on the forums.
[font=Agency FB][color=#FFFFFF]3 [color=#CC66CC]- RP is paramount in game. Going in with all guns blazing will not be tolerated. Punishment is instant dismissal. Witty banter in local is to be rewarded with free drink coupons.
[font=Agency FB]4 [color=#CC66CC]- Your reputation sheet should reflect our diplomacy status. Hobnobbing with those damn dirty Hackers will result in being tarred and feathered. Punishment is one week to fix rep sheet with subsequently dismissal followed by liquidation of personal assets such as teeth and knees.
[font=Agency FB]5 [color=#CC66CC]- Ship and weapons are to match permitted lists at all times, no excuses. One day to fix, subsequently dismissal.
5.1- The shiplist is extremely vague. If it feels shady, ask first. If it doesnt feel shady, ask first.
[font=Agency FB]6 [color=#CC66CC]- OOC bantering is severely frowned upon. If youre discussing rules, your mother's cooking or which Power Ranger is your favorite and the text isnt green or pink, youre wrong. This is a kickable offense, there are plenty of clever ways to discuss such things if you're pressed to the point, we're clever people.
[font=Agency FB]7 [color=#CC66CC]- Real life comes first. This is an internet spaceship game. Its the goal that should you decide to spend your free time playing an internet spaceship game youll have a good time doing so.
[font=Agency FB]8 [color=#CC66CC]- All kills shall be attested to the stunning grace and battle prowess of Tanker. Tanker gets all of the kills. Failure to comply will result in instant dismissal.
[font=Arial Narrow][color=#000000]■ Civilian Boomsticks
[color=#000000]■ Zoner Pea Shooters ■ Antimatter Potato Guns ■ Mini Razors for those close shaves. ■ All manner of sneaky ordinance such as...
▪ Mines ▪ Missiles ▪ Wacky wavy arm guys attached to the top of your ship to distract the enemy.
■ Flocks of lawyers. ■ Flocks of mercenaries. ■ Rapier wit. ■ Political intrigue, subterfuge, flimflam, chicanery and skullduggery. ■ Did we mention our lawyers?
[font=Agency FB]
Ranks
[color=#C0C0C0][font=Arial Narrow]The privileged information handled on a daily basis by the IND dictates that only the most trusted, loyal and/or ensnared members of the corporation bear witness. As such, the only position within the IND are that of the branch president and attending vice presidents.
Kruger Minerals works in partnership with ALG Waste Disposal to mine the valuable resource deposits within Rheinland and its neighboring territories. Kruger was a primary supporter of the 80-Years War. After the conflict ending in disaster, Kruger's base operations was exhausted and the company persecuted. Today Kruger is attempting to rebuild by establishing an alliance with ALG Waste Disposal.
[color=#000000][font=Arial Narrow]Kruger Humpback docking on Essen station.
[size=medium][color=#FFFFFF]<span style="font-size:18pt;line-height:100%]'º History
In 193 A.S. a multitude of small companies were formed in preparation for securing contracts to mine the distant systems, sealing lucrative deals. Kruger Minerals was one of these companies and was successful in obtaining rights to establishing mining operations in Dresden as well as receiving considerable government backing in regard to its plans of expansion.
However, in early 587 A.S., the company was put in a difficult place. Their largest rival, Daumann Heavy Construction, had succeeded in claiming the remaining mining fields in Dresden, thus striking out expansion plans. Kruger were faced with the prospect of losing out on its government influences and a resulting economic decline. They had no choice but to expand into the Crow Nebula, since they felt that there was enough gas for everyone in Sigma-13, but that viewpoint was obviously not shared by the GMG.
Kruger lost almost everything during the 80 years war, a large portion of their fleet, a station, their expansion plans, as well as having to pay the cost of reparations to the GMG. Since then, further restrictions on their ethical standards and further compensation payments left the company unable to recover.
In 817 A.S., after numerous negotiations between ALG and Kruger, an agreement was made to merge the Glaenzende Steine Division into the ALG as a trial initiative. The details of this are secret, however it is rumoured that the offer was more substantial than predicted. This is in ALG's interests, as this money will be put towards remodeling and modernising the division, therefore increasing output. It is hoped by ALG Waste Disposal that this will be the first step of many into total control, there is no other foreseeable option for Kruger to survive.
Though Kruger Minerals encourages their labour force to take breaks when they are too tired to work safely; it is their choice to keep working because no work means no pay; ALG would like to see further improvements in the worker standards, and as displayed by their own example have found that workers with more positive attitudes are more productive and profitable. This ideology has been imposed on the Glaenzende Steine Initiative, in which workers will have reduced hours, higher wages, higher grade equipment and protection provided.
This Initiative will serve to provide materials and services to both ALG and Kruger Mineralien. Still involved in mining operations, but expanding to incorporate waste disposal and manufacturing support.
Seeing ALG moves, Republican Shipping started to worry that such acquisition would had lead to a change in the power relations between themselves and ALG. Hence in the aim to cope with ALG strategy, Republican Shipping tried to bargain with some minority sharholders in order to acquire a stake in Kruger Minerals capital.
At this point the Rheinland Government stepped in. A potential acquisition of Kruger by ALG would have likely lead to a monopoly in the raw materials market in Rheinland, being ALG the biggest supplier of metal and Kruger the biggest supplier of H-Fuel. The Kanzler was not willing have the need to face such a challenge to his power and so he fiercely opposed to further integration between the two companies.
This situation seemed to be quite favorable to Republican Shipping aims but the Army Secretary pointed out that if Republican would had been involved in the mining industry they probably would have shifted financial resources from research on ship technology to research on mining technology with a potential harm for Rheinland ability to cope with other nations in the shipping technologies. To rule out completely the problem, the Kanzler even tried to nationalize the company on the base that H-Fuel is so important for military effort that it cannot be left in the hand of a private enterprise. Unfortunately for the Kanzler, the new war against Liberty weakened his support in the Rheinland Chamber of Representative and lead to the impossibility to have such nationalization to be approved.
This situation left Kruger Mineralen in a very bad position. Neither ALG nor the Republican Shipping were in the position to go against Kanzler will; many other Rheinland companies, were still suffering from the war situation where not in the position to invest huge amount of money in an almost bankrupt company like the Kruger. And, the same time, all the rumors about Kanzler opposition where pushing down Kruger Minerals stock prices. In this situation ALG keeped their shares and started to await next chance to take over the company but they doesn't know what will happen further and right now they are just hoping.
Unexpected, a wealthy Stuttgarts family (that already owned the Stuttgart Wafer, Wurstel und Beer), taking advantage of the low prices of Kruger shares on the stock market suddenly bought a large amount of shares and finally got the control. In the first shareholder meeting after the takeover the new controlling shareholder, the Weber Fiduciary Fund (a legal entity used by the Weber family to operate on the Rheinland Stock Market), appointed a new CEO of the Kruger Minerals: the former CEO of SWWB, Thomas Weber. The business community saw as a peculiar coincidence that Thomas himself had previously worked himself in the Kruger when he was just 19 years old. After this meeting there was a discussion inside the ALG about their alliance with Kruger and they decided to keep their alliance to later get second opportunity to take over the Kruger company and form grand Rheinland corporation.
Being the the Stuttgart Wafer, Wurstel und Beer an important food supplier of the Army some rumors said that the Weber acquisition had been saw by the Kanzler with friendly eyes (if not directly inspired by him). An other indication of the Kanzler favor is the fact that no member of cabinet pointed out that one of Thomas Weber main consultant is Jack Hole, a bright mining engineer born in Rheinland but from libertonian parents and graduated from the Liberty Mining University.
Late 817 A.S., Under Weber's direction, Kruger Minerals is starting to grow again and it has made a remarkably grand level of reform. They are more convenient and they are trying to claim all Kruger fields absolutely. They have even developed a new time logo as a symbol that they don't need to work under anyone to make a success. The new task of Kruger Minerals is to conquer the market, which is currently dominated by Daumann Heavy Construction and there are rumors that they have formed a secret alliance with Wild to make it success. If that is true, ALG will never get a chance to take over the company in future.
[color=#000000][font=Arial Narrow]Kruger miner in Dresden diamond field.
Kruger minerals is Mining Based company that is focused on Copper, Cobalt and Silver mining. They hold one diamond field too but expansion is not possible, due to the financial crisis the company has to face. Dresden diamond mining field is almost depleated but Kruger still believes that there are "hidden" diamond mining places there.
[size=medium]<span style="font-size:18pt;line-height:100%]'º Zone of Inner Operations (ZoIO)
[color=#000000][font=Arial Narrow]One of the Kruger workers in Essen station bar.
Kruger Minerals is the Rheinland corporation that operates inside Rheinland and its borders. Mainly we operate in the following systems: New Berlin, Dresden, Frankfurt, Omega-7, Omega-3. However, we can be seen in Stuttgart, Hamburg and Munich too. We also do trade runs throughout Sirius, mainly between three Houses other than Liberty.
[color=#FF9900]New Berlin
Owned Base: Essen Station (HQ). Kruger Mining Site: - Main Operations: Moving through or cargo.
Dresden
Owned Base: Bautzen Station. Kruger Mining Site: Diamond field. Main Operations: Diamond mining and cutting.
Frankfurt
Owned Base: Mannheim Station Kruger Mining Site: - Main Operations: Extracting gas from nearby gas giant and H-fuel processing.
Omega-7
Owned Base: Elbrich Mining Facility. Kruger Mining Site: Silver, copper and cobalt field. Main Operations: Silver, copper and cobalt ore gathering.
Omega-3
Owned Base: - Kruger Mining Site: - Main Operations: Minor mining in some fields.
Stuttgart
Owned Base: - Kruger Mining Site: - Main Operations: Kruger inner trade missions, moving through or local business.
Hamburg
Owned Base: - Kruger Mining Site: - Main Operations: Kruger inner trade missions, moving through or local business.
Munich
Owned Base: - Kruger Mining Site: - Main Operations: Kruger inner trade missions or local business.
Essen station is the headquarters and primary manufacturing facility for Kruger Minerals, a once proud company experiencing hard times. Wishing to exploit the vast gas resources of The crow nebula despite claims made to the territory by the Gas Mining Guild (GMG), Kruger was a primary supporter of the 80-Years War. After that conflict ended in disaster, Kruger's capital was exhausted and the company persecuted. Today Kruger is attempting to rebuild by allying itself with ALG Waste Disposal.
Bautzen Station supports the Kruger Minerals operation in Dresden system.
Smaller than the rival Daumann facility at Leipzig, Kruger chose to focus solely on the extraction of Diamonds from the shifting clouds and rogue asteroids that populate Dresden.
Built in 288A.S., shortly after the construction of the New Berlin to Dresden Jump Gate, Bautzen station supports the Kruger Minerals mining operations in the Dresden system. Smaller than the rival Daumann facility in Leipzig, Kruger chose to focus solely on the extraction of Diamonds from the shifting clouds and rogue asteroids that populate Dresden, particulary in the Schwefelnebel. It is from here that the famous blue diamonds, known as "Hessian Tears" originated, mined from the lava fields of Dresden by the tireless efforts of Kruger Miners. The vast majority of the diamonds mined in Dresden are used in industrial concerns. However, as the quality is often not good enough for the luxury goods markets.
Mannheim Station is the farthest outpost of the once vast Kruger Mineral concern, mining resources from the nearby gas giant, Heidelberg. The impure gas resources collected from Heidelberg, however, require the re-synthesis of H-Fuel in a process that is uneconomical, but which provides one of the few sources for H-Fuel in Rheinland space.
Officialy Mannheim Station is owned by Kruger Minerals and they use the base to mine deuterium from the nearby gas giant Heidelberg. Originally constructed in 670A.S. by Daumann, Mannheim never made much profit, although Daumann used it more for the prestige of owning the only H-Fuel manufacturing facility in Rheinland than for making money directly, for it gave them a bit more power, especially of their Kruger rivals.
Eventualy, however, as the after-effects of the Eighty Years War faded away, Daumann made several deals and swapped the ownership of Mannheim and its gas miners in exchange for the ownership of the planet Holstein. Kruger, happy to get rid of this terraforming project on Holstein, was unaware of the raw material deposits that Dumann surveyors had found on Holstein, nor of Daumann's intent to restart terraforming process. Nevertheless, Kruger has made a reasonable amount of money out of selling H-Fuel at an extrimely high cost to the Rheinland Military, who have had little choice but to buy it from Kruger, for the Gas Miner Guild (GMG) woud charge the Rheinland Military an exorbitan price.
[color=#000000][font=Arial Narrow]Small Kruger escort moving through tradeline.
Kruger Minerals fleet mainly uses civilian or Rheinland ships.
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[color=#FFFFFF]'º Fighters & Bombers
These vessels are used for escorting and defending kruger ships and stations. Escorts are effective for defending Kruger transports. If there is a possible threat Kruger escorts tries to block this threat before it gets close to the transport or station. -Kruger|Greek Letter-xx
'ºEagle
Civilian Very Heavy Fighter. 'º [color=#FF9900]Falcon
Civilian Heavy Fighter. 'º [color=#FF9900]Griffin
Civilian Light Fighter. 'º [color=#FF9900]Tiger Shark
Rheinland Light Fighter. 'º [color=#FF9900]Roc
Civilian Bomber.
[color=#FFFFFF]'º Freighters & Transports
Freighters and Transports are used to transfer goods between stations through the Sirius. Freighters are small and fast used for close distance trading and supporting. However, Transports are used for long distance trading. These ships has a large cargobay and they are not so agile as Freighters. -Kruger|KMS-Shipname
Mining ships are used for valuable resource extraction from the mineable fields. Like the transports, there are two mining ship classes small miners and large miner. Small miners are used to get small ammounts of resources delivered to nearby base or they work as personal miners for transports to get goods on board the transport fast. Large miner is used to mine and collect large ammounts of resources. They can work as resource storage too, because it has a large cargohold, and that means resource collector can trade while miner extracts the resources. Mining equipment is differient too, Large miner can get more resources from rocks due to advanced mining equipment. However, it is not so agile as small miners. -Kruger|Shipname
Special ships are used for special Kruger operations and they support Kruger in many ways- Repairing Kruger ships, Transporting important cargo and moving resources between stations and large ships.
For Naming Contact Kruger Administration.
'ºRheinland armored transport
Armored Transport used for cargo/passenger transporting that needs tight security. Cargo - 600. 'º [color=#FF9900]Heavy Lifter
Used for Ore transporting between miners and stations. Cargo - 750. 'º [color=#FF9900]Repair Ship
Used for repairing kruger minerals ships. Cargo - 350. Batteries/Nanobots - 4000.
[color=#000000][font=Arial Narrow]Kruger Rheinland Armored Transport transporting personeel to one of Kruger bases.
Kruger Minerals has a structure containing 3 main branches and management. When Pilot joins Kruger, he can sellect his main branch and achieve his rank, after we discuss his skills. When the main branch is sellected, we can also join other branches too and start as the high-ranked pilot if he has a great skills. Also... There are special branches, or "Minor" branches, which are used for a special missions/assignments for Kruger.
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[color=#FFFFFF]'º Management
Vorsitzende (Chairman)
Owner of the Kruger minerals company.
Stellvertretender Vorsitzender (Vice chairman)
Governs the company in the Chairman's absence. If the Chairman is present, the Sv. handles the bank, the process of mining, transport and employment moderation issues. Also plays an important role on diplomatic meetings.
'º Miner employees
Abbau Leiter (Extraction leader -Al)
Responsible for supervising and co-ordinating the mining operations and recruiting new miners.
Master Miner (-Mnr)
A master of his trade, he doesn't need to ask for respect.
Advanced Miner (-Amn)
A miner with officially acknowledged experience and therefore authority over his co-workers.
Miner (-Mnr)
The everyday Kruger Minerals employee, responsible for extracting ore and diamonds from minable fields using small mining vessels.
'º Transportation employees
Vertriebsleiter (Sales manager -Sm)
Leader of the transportation-related issues, responsible for setting up trade routes, leading convoys and keeping Kruger's products on the market.
Master Transporter (-Mtr)
Experienced transport pilot, responsible for moving large amounts of cargo around and keeping the larger supply routes busy.
Advanced Transporter (-Atr)
Transportation Commander that is responsible for carrying goods between systems using transporters.
Transporter (-Tr)
New transportation officers, responsible for the delivery of Kruger material to the markets and the assembly of needed mining equipment and space port supplies in turn using transportation ships.
'º Security staff
Aufsicht (Supervisor -Spv)
Chief of security. Responsible for splitting and controlling security and safeguarding convoys. Has authority to command Miners and Transport personnel if their lives are at stake. Also has the responsibility of recruiting new security pilots.
Commander (-Cmdr)
Leaders of security wings patrolling Kruger territory. Can be involved in quick, field diplomacy if the situation demands.
Lieutenant (-Lt)
Security pilots who have proven their combat ability.
Ensign (-Ens)
Security personnel responsible for the integrity of convoys and supervisory Kruger territory.
'º Special
Dockarbeiter (Dock worker)
Employees commandeering Lifters that carry the Miners' material back to the Kruger space ports or the distribution personnel.
Ingenieur (Engineer)
Employees commanding Repair ships that are repairing stations and ships.
[font=Courier New]This is the Bretonia Police Authority. Widely held to be a bastion of justice throughout Sirius, the BPA is respected by friends and foes alike. The BPA is responsible for the public safety of all Bretonian citizens and foreign visitors, provided that they are not hostile towards Bretonia, our Allies, or ourselves. Standard Operations include scanning transports for contraband, collecting fines, upholding the Kusari embargo and operating the important Nomad Transportation Licensure Board. As the BPA is also responsible for the safety of the public, we will engage pirates, terrorists, and other enemies only when they are a threat to us and the public.
The BPA has a limited presence in Salisbury and Dublin, but will enter if the need arises. Both are areas under heavy patrol by the BAF, and have been deemed areas that are unsafe for regular unarmed BPA Officers. Only AFO-Certified Officers should enter Dublin, as it is a highly dangerous and contested area. [SRD ships may make regular patrols to protect Bretonian Mining and Metals affiliated Miners and remove any illegally operating ships. Upon entry of Dublin, Constables should expect fire fights, and withdraw to the HMS Essex if caught in between.
[size=medium]
[font=Courier New][color=#FFFFFF]Zone of Operations
The Order (Order)
Outcasts (ROS, 101, SoB)
Golden Chrysanthemums (GC, Kiretsu)
Blood Dragons (bd)
Kusari State Police (KSP)
Kishiro Technologies (Kishiro)
Samura Industries (Samura)
Foreign Military found within Bretonia Space without prior consent
Corsairs (TBH, Benitez, Sails)
Mollys
Gaians (NLH)
Lane Hackers (LH, HF)
Liberty Rogues (LR)
Red Hessians (RHA)
Sirius Coalition Revolutionary Army (SCRA)
Kusari Naval Forces (KNF)
Phantoms
Nomads
Die Wilden (Wilde)
[font=Courier New]Equipment
[color=#FFFFFF]Permitted Ships -
» "Hussar" Light Fighter [color=#FFFFFF]» "Paladin" Heavy Fighter
[color=#FFFFFF]'º Special Response Division ([SRD)
» "Challenger" bomber
[color=#FFFFFF]'º Commerce Control Division ([CCD)
In-Game Tag:Bowex)/Bowex| Primary ID:Borderworlds Exports ID Secondary ID:None
Description
Border World Exports, commonly known as Bowex, is the single oldest shipping conglomerate in all of Sirius. Originally founded in 66 AS as the Bretonia Exploration & Trading Company, Bowex has been the backbone of the Bretonian economy for centuries, and has been involved in nearly every major event in Bretonian history. In addition, throughout it's history, Bowex has become known as a pioneer in the exploration of the border worlds. As a nationalised corporation with the sole shipping rights to the BAF and BPA, Bowex has become utterly essential for the continuation of a Bretonian defence in the war against Kusari.
Goals
Our company goals as defined in our Royal Charter include, but are not limited to -
[color=#3366FF]1 [color=#FFFFFF]- Serving the interests of the Kingdom of Bretonian at home and abroad. 2 - Continue to act as a supplier to the Bretonian Armed Forces, the Bretonian Police Authority and our partners at Bretonia Mining and Manufacturing. 3 - Compliment the defense and domestic tranquility of our homeland by aiding the efforts of the Armed Forces and Police, whether through financial or military assistance. 4 - Supply and assist our forces and allies throughout Sirius.
Reputation
[color=#FF6666]Technology
[color=#FFFFFF]Permitted Ships
'º [color=#999999]Freighters
B-27-E Clydesdale Bretonia Freighter
Series YX Dromedary Border Worlds Freighter
[color=#3366FF]'ºTransports
B-40-E Percheron Bretonia Transport
Firefly-class Bretonia Transport
Shire-class Bretonia Container Transport
Series "DL" Border Worlds Transport
CT-49X Gull Civilian Transport
CT-39X Albatros Civilian Heavy Transport
Titanic-class Civilian Heavy Tanker
Shetland-class Bretonia Train
CT-53 Heron Civilian Train
CT-69 Crane Civilian Large Train
CT-73 Stork Civilian Advanced Train
CTE-3000 Falcon Civilian Heavy Fighter
CTE-HF Kingfisher Civilian Heavy Fighter
Paladin Bretonia Heavy Fighter*
'º [color=#999999]Very Heavy Fighters
CTE-6000 Eagle Civilian Very Heavy Fighter
SV-17 Virage Civilian Very Heavy Fighter
IR-7 Raven's Talon Very Heavy Fighter
B-1290 Templar Bretonia Very Heavy Fighter*
[size=small]'º *Bretonian strike craft are only available by company request to the Armed Forces, and as such ExSec employees must petition their Division Director before being allowed to fly
[size=small]'º *Millitary Grade weaponry are only available by company request to the Armed Forces, and as such ExSec employees must petition their Division Director before being allowed to use the specific guns.
Grunder Industries is a small but rich company which worked sometimes for Kusari, Liberty and Rheinland.
Most projects are planetary defense weapons for the Capitals. One of the known weapons is the
Shield of Poseidon for the Planet Gran Canaria. The weapon is only for the defense purpose against asteroids, meteoroids and Missile Warheads like T-23 Nuclear Missile. Tactical Nuke of the Kusari Naval Forces. But Grunder Industries does not just specialize in defense technology.
They researched and built new kind of rifles and pistols. The Z-12 is one of the best examples. A Pulse rifle to paralyze persons. But it failed and two people died by an accident in a research facility. Why I can kill a rifle so many people? Because something went wrong with the used artifacts. But this is a well guarded secret of the leaders. Some projects didn't arrived the test phase like the "Steel Barrage". The Steel Barrage was a kind of new Ballistic Missiles System. Was researched for the Liberty Navy. But the Navy didn't lost one word about this.
Grunder Industries is founded in the Year after the 80 Years War against the Military.
After the defeat by Sigma-13, the Military needs new weapon. And Grunder Industries made the best weapons in Sirius. But it was expensive and Rheinlands Economies was on the ground. Grunder Industries was too expensive so Daumann got the job instead.
Industries built some weapons but without the support of the Military and Rheinland Government. They didn't knew it. The leaders tried to contact the Bretonia and Kusari to sell the technology. They sold to Kusari the ground vehicle "Stalos" for combat operations on a planet surface.
And then one of the biggest mistakes in the history of the Grunder Industries. One of the weapons failed in Frankfurt. Grunder Industries disappeared without leaving something.
But they came back before the Nomad War began. During the Nomad Wars the Grunder Industries did some steps for the Kusari-War. They produced some weapons for the infected government, but then they stopped and joints secretly the Order to protect their people. The leader of the Grunder Industries decided to sabotage some project. Example the Cloaking Device of Rheinland did never arrived the planned test day. Grunder Industries sabotaged and destroyed two important research faculties for the Military and Nomads.
The research Battleship-Holstein and Cruiser-Peenemünde but they finished the projects and Grunder Industries watched helpless the conquer of the Rheinland Government. They helped later Herr von Claussen to get some important data of the Nomad Battleships in Frankfurt.
They leader left Rheinland before the Agents of the MND get them and they left some technology later found by Daumann. The destination was Gran Canaria. They re-built everything on the Planet. Later they researched and build Shield of Poseidon for the Planet to protect everything on the Planet.
〔Shield of Poseidon〕
Now is Gran Canaria one of the best protected Planets but they did not stop working. Currently Projects are the "Himfaxi-X.12" new kind of Anti-Shield Ship for destroying Planetary-Shields. The "Cabracá" advanced laser weapon for the same purpose like Poseidon only with better technology and advanced target-system.
[font=Arial Narrow]Formerly known as the 82nd Intelligence Task Force, which was originally established by Vice Admiral Roger Hans (Ret.) in 818 AS following his retirement from the defensive line of the Armed Forces Fleet stationed at the Battleship Derby. Originally suppose to function similar to Liberty's "Gold Wing" the 82nd served mainly in combat operations across Bretonian space aiding the regular Armed Forces pilots.
The purpose of the 82nd was to put more advance pilots in the cockpit against the brunt of the Kusari invasion. While 82nd ships were also deployed for normal military procedures. By November 28th, 818, the 82nd Squadron was transfered into the hands of Director Regis Lawson, the Director of Intelligence. Director Lawson began converting 82nd Pilots into highly trained Agents for the Intelligence Agency of Bretonia.
The Intelligence Agency of Bretonia now functions as the central intelligence agency for all of Bretonia, acting similarly to it's counterparts in Rheinland, Liberty, and Kusari.
Late January, 819 AS, multiple Section Five Agents were reported in Kusari space, around New Tokyo. It's rumored that these Agents were assisting a group of Privateers in taking the war to the Kusari people. The incident was reported to be true later on following the death of Senior Operative Tobias "Revenant" Wilson, who has received the Carina's Cross for his bravery in combat. While the offensive wasn't as successful that they had planned, multiple Kusari ships were shot down before the the Privateers and Section Five agents had to retreat.
Since the death of Operative Wilson, the Intelligence Agency of Bretonia has stepped up it's operations within Bretonian space.
"If you're caught somewhere you're not suppose to be, we'll appear without a word, weapons primed, and nicely tell you to leave. Of course, that's after we erase your ships hard drive. Hell, that's how we got the name Spooks after all." -- Unknown Operative, 818 AS
Section Five, as it's commonly known, is responsible for protecting Bretonia from threats to national security ranging from espionage, terrorism and sabotage, from activites of agents from foreign powers, and from actions intended to overthrow or undermine the Bretonian parliament by political, industrial or violent means. Section Five also works closely with both the Armed Forces and Police Authority by aiding in intelligence gathering on specific domestic threats, such as Gaian Terrorists, and Molly Terrorists.
[color=#66CCCC]Military Intelligence Section Six
Section Six, as it's commonly known as, is a classified Espionage unit that serves in protecting Bretonia's interests abroad. Section Six Agents are known to use alternate alias's when undercover in foreign space.
Military Intelligence Section Seven
Section Seven, counter-terrorism unit. Section Seven is dedicated strictly to Anti-Terrorism operations. Section Seven is known to keep close tabs on anyone persons who threaten Bretonia's foreign interests. It is not known if Section Seven is deployed in foreign house space to deal with foreign terrorist cells. Foreign terrorists include, and are not limited to, the Sirius Coalition Revolutionary Army, Phantoms, or other terrorist cells.
Grimsby Task Force
The Grimsby Task Force is a unit of specially trained operatives who have been trained in fighting off alien threats. This task force has four operational goals, One: To provide aid against the common enemy of mankind, through lethal force. Two: Protect the people of Bretonia from extraterrestrial beings, and Three: To protect xenobiology research at Sunderland Research Center, the Fourth: Researching alien technology.
[font=Arial Narrow]The following are ranks within the IAB, due to formerly being a wing from the Armed Forces, the following ranks are shown next to their equivalent.
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[color=#CCCCCC]Director
[color=#FF6666]-- Fleet Admiral
Deputy Director-- Admiral
Senior Operative / Special Agent-- Captain
Operative / Agent-- Commander
Junior Operative-- Lieutenant Commander
Field Operative-- Lieutenant
Operative-In-Training--Ensign
The following is the IAB's naming convention.
IAB)Codename - Section Five Ships IAB-G)### - Grimsby Task Force Ships IAB)Operative.Lastname - Section Seven Ships IAB)HMS-Shipname - Capital ship, or Support Ship
*Section Six units will have an untagged naming convention of "Firstname.Lastname"
[font=Arial Narrow]The goals of the IAB range from a variety of tasks.
[color=#66CCCC]Primary Goals[color=#66CCCC]
[color=#FFFFFF]Espionage
Counter-Espionage
Surveillance
Termination of Xenomorphic Entities
Secondary Goals
Protecting the Crown's Interests across Sirius
Escorting Diplomatic Personnel
Counter-Terrorist Operations
While in the middle of a war, the Agents of the IAB know that their duty is to protect Her Majesty, the Crown, and the citizens of Bretonia from espionage, terrorist, foreign, and extraterrestrial threats that may make themselves known to the Crown.
[font=Arial Narrow][color=#66CCCC]~ Due to the Kusari onslaught, our limit on heavy capital ship vessels is very, very limited. As par agreement with the Fleet Admiral, we are limited with two Bretonian Gunboats, these Gunboats will not be serving on front line combat, and will be stationed in house space.
[color=#66CCCC][font=Arial Narrow]The B-294-L
[font=Arial Narrow]Expertly fast and agile, this fighter design is based on the "Bee-One," the class that cleared the Bretonian frontier and set the stage for the colonization of Sirius. Though patterned after this timeless classic, the Hussar has many significant improvements and modern attributes that make it a true blue asset.
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[color=#CCCCCC]2 Class 8 Guns
[color=#CCCCCC]2 Class 9 Guns
[font=Arial Narrow]The B-400HF
[font=Arial Narrow]Surprisingly, this was an old fighter design in the service of the Bretonian Armed Forces. The Paladin is a very versatile and maneuverable craft traditionally piloted only by highly decorated officers and nobles in military service, originally using expensive components and high quality, but time consuming, assembly methods.
With the continuation of the war with Kusari, whose Naval Forces rely on nimble snubfighters, the Bretonians made the decision to simplify the design and produce the Paladin en-masse to counter their foes' vessels, to provide a lighter alternative to the reliable but bulky Templars. The Paladin has bred a new type of pilot who ridicules the Templar and its loyalists.
[color=#CCCCCC]2 Class 8 Guns
[color=#CCCCCC]4 Class 9 Guns
1 Cruise Disruptor OR Fighter Torpedo
[font=Arial Narrow]The B-1290
[font=Arial Narrow]Heavily modified version of the Crusader, named the Templar, is the latest addition to Bretonia Armed Forces. Very heavy fighters of this type are built in an effort to stop Corsair expansion into Bretonia space. Armor capacity of this ship is rumored to be superior to any other very heavy fighter in Sirius, however, just like Corsairs' Titan, it lacks maneuverability.
[color=#CCCCCC]2 Class 9 Guns
[color=#CCCCCC]4 Class 10 Guns
1 Cruise Disruptor OR Fighter Torpedo
[font=Arial Narrow]The B-3000
[font=Arial Narrow]When the war against Kusari started in 814 A.S., the Bretonia Armed Forces had no bombers to counter numerous Kusari capital ships that invaded Tau-31. Bretonia engineers had only two years to design and start building a new Bretonia bomber, and they have outdone themselves. Based on the Templar very heavy fighter model, the Challenger is one of the most powerful bomber crafts available in Sirius. Although expensive and not yet numerous, this bomber has already proved effective in battles against Kusari destroyers and gunboats.
[color=#CCCCCC]4 Bomber Guns
[color=#CCCCCC]1 Bomber Turret
2 Cruise Disruptors OR Bomber Torpedoes
1 Cruise Disruptor
1 Class 10 H. F. Shield OR Class 6 Freighter Shield
Civilian Vessels ►[font=Arial Narrow]
Griffin - CTE-4000 Civilian Light Fighter
[color=#CCCCCC]Falcon - CTE-3000 Civilian Heavy Fighter
[font=Agency FB]The Way Of Life [size=small][color=#FFFFFF]►
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[color=#66CCCC]We know where you sleep.
It's true, we do know where you sleep. We're also keeping a close eye on everyone that acts suspicious or gives a valid attempt to cause harm to a fellow Constable, Officer, or Agent of the Crown, as well as civilians. Section Five agents have been known to make people disappear for the wrong look, and they won't hesitate to do so.
[color=#66CCCC]Questions and Answers.
When a Section Five agent is asking brief questions, don't make them repeat themselves constantly, nor give them an attitude. They have some more important things to do, such as catching that terrorist or spy you just let escape. It's simply better to politely tell them what they need, and go on with your life.
Unidentified Blue Objects.
Don't stare at them. Please. It makes our jobs harder when we're trying to contain the threat.
Annoyance.
Don't be annoying. It tends to get you shot.
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[font=Agency FB]Guidelines For All Operatives & Agents [size=small][color=#FFFFFF]►
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[color=#CCCCCC]MI5 Agents are to keep off of system communications. Only Senior Operatives or IAIU Agents are allowed to say things on the system communication.
[color=#CCCCCC]Keep an eye out on Newcastle.
Alien threats are to be removed as quickly as possible (Morphs are an exception to this.)
Anyone with a Letter of Marque is exempt from being arrested. Ignore them if you see them pirating. This only applies for the Queen Carina Privateers.
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[font=Agency FB]Known Operating Zones [size=small][color=#FFFFFF]►
[font=Arial Narrow]The following is a list of authorized space, pay attention to the color coding of this section for more information. Areas marked in Green are free operation zones. Areas in [color=#FFFF99]yellow are influenced zones, and areas marked in [color=#99FFFF]blue are known to be zones in which IAB ships have used guerrilla tactics against aggressive Kusari forces and/or aggressive Corsair forces, authorization by the Director and DIS are needed before operating in these areas. Areas marked red are no fly zones, unless an active mission (IE: Escorting a diplomatic ship) was granted for the area. Any agent caught in this areas without expressed permission will be charged with war crimes and treason. Section Six Agents have free reign of these locations as long as it's part of their current mission objective.
IAB Crafts will require authorization from the Director to operate in all zones that are not marked green.
New London
Manchester
Cambridge
Leeds
Edinburgh
Dublin
Omega-3
Tau-31
Dundee
Newcastle
[font=Arial Narrow]Since the outbreak of war in 814 AS, Bretonia has been struggling against a numerous amounts of enemies, both abroad and at home. However, she was not alone in her endeavorer as she had allies both at home, and abroad. The following are factions known to be allied, friendly, neutral, cautious, and hostile to the Kingdom of Bretonia. These factions are listed in the order above as to their standings with the IAB.
[color=#99FF99]Gateway Interstellar Shipping
Planet Form Incorporated
Cryer Pharmaceuticals
Liberty Navy
Liberty Police Inc.
Liberty Security Forces
Liberty Corporations
Bounty Hunters Guild
Golden Chrysanthemums
Rheinland Military
Rheinland Federal Police
Rheinland MND
Rheinland Corporations
Zoners
Mollys
Gas Miners Guild
Council
Colonial Republic
Independent Miners Guild
Outcasts
Gaians
Independent Pirates
Lane Hackers
Liberty Rogues
Kusari State Police
Kusari Corporations
Hogosha
Corsairs
Kusari Kempeitai
Kusari Naval Forces
Das Wilde
Phantoms
Nomads
Espionage War
These groups are hostile within Bretonian space and need to be dealt with swiftly. Unless they have a joint operation acceptance from the Director. Other wise, arresting them or shooting them down takes priority.
[color=#CCCCCC][font=Arial Narrow]Seeing as unofficial factions cannot recruit openly on the forums, I'm going to simply take a little idea that was implemented with another unofficial Intelligence Agency. An in-character skype interview with the Director and Deputy Director.
Won't outrightly kill your character like, the BDM might do in their interview, but we will have the right to kick you out of the interview if we feel the necessity to do such. Above basic English, and knowing how to formulate sentences and basic knowledge of roleplay is something I'm looking for. Meaning, yeah you might not be the best English speaking person around, but you can get your thoughts through clearly, and you at least know how to roleplay.
The point of the interview will be to impress us, simply put.