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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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The Kusari Exiles (4.86)

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The Kusari Exiles (4.86)
Offline Panzer
12-14-2011, 12:29 AM,
#11
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

The concept of ZoIs stinks.

Fly wherever it makes sense as far as your modus operandi is concerned.


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Offline FallenKnight
12-14-2011, 12:48 AM,
#12
Member
Posts: 1,077
Threads: 69
Joined: May 2010

Today I was reading Ronin's faction info and I found it very interesting. This faction will represent something new and different to disco and it will bring a lot of unpredictable encounters between the 3 Homes and their allies. The ways of the Emperor are logical, "the enemies of his enemies are his friends". He could sign a treaty and fight for Gallia but they would probably use him as tool to conquer entire Kusari or to simply kill him. Probably that is why he choose to live and fight next to the bretonians, which from the info he found as honorable enemies, instead of signing his own death sentence by challenging the entire bretonian fleet.

I just have one question. If the ZOI is right, what is the problem to return to Kusari from Tau-23 which is direct way to Kyushu? There are several other systems which could lead to Kusari: Tau-29, 42, 44 and 45. Maybe the ZOI is still under constuction cuz right now it doesnt make sense.

P/S: I think this faction could lead to the end of the war between Kusari and Bretonia in the distant unknown years when we play 4.87:)

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Offline Markus_Janus
12-14-2011, 12:53 AM,
#13
Gaijin Slayer
Posts: 1,949
Threads: 103
Joined: Jun 2008

I will just mention again my concern with the Ronin having access to the Ryuujin which is not available to the KNF.
If the cargo limits are dropped on ID next update you can of course disregard this comment.


Samura Omotai Zaibatsu.
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Offline Veygaar
12-14-2011, 12:55 AM,
#14
Member
Posts: 4,212
Threads: 158
Joined: Jan 2011


Veygaar for Admin Moderator 2013!!!
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Offline sadtranslation
12-14-2011, 01:09 AM, (This post was last modified: 12-14-2011, 01:10 AM by sadtranslation.)
#15
Member
Posts: 1,691
Threads: 104
Joined: May 2010

I'm the most curious about the potential cooperation between Gaians and Ronins, the actual reasons for such a cooperation to exist and so on. I guess that you, Zelot, as a developer, can be the most trustworthy source of news about the stable part of the storyline which is going to happen regardless of anything, but are the plans on Gaians built-in into the events-between-the-mod-versions or are them the assumptions and hopes on a certain roleplay between the aforesaid parties?

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Online jammi
12-14-2011, 01:35 AM,
#16
Badger Pilot
Posts: 6,754
Threads: 404
Joined: Aug 2007
Staff roles:
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Furthermore, if you initiated any diplomatic contact with the Gaians (considered terrorists by Bretonia), you can expect to be curbstomped by your new-found hosts (who still don't particularly like you).

You're already living on Bretonian credit by that point in the storyline. You really can't afford to be playing agent provocateur with Bretonian unlawfuls.

Especially considering the Gaians have a decidedly neutral stance to the GRN and wouldn't be able to help you in your fight against them anyway.

EDIT: Also, for everyone else - the reason they can't go home isn't the fact that they're cut off (although that is a factor). It's more the fact that there was a coup in mainland Kusari, in which Kishiro takes control. The Emperor was visiting the front with his elite loyalist forces at the time, all of whom are considered awkward by the new regime. They can't go home for political reasons, just as much as geographic ones.

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Offline Zelot
12-14-2011, 02:37 AM, (This post was last modified: 12-14-2011, 05:48 AM by Zelot.)
#17
Member
Posts: 7,539
Threads: 379
Joined: Jun 2007

' Wrote:Furthermore, if you initiated any diplomatic contact with the Gaians (considered terrorists by Bretonia), you can expect to be curbstomped by your new-found hosts (who still don't particularly like you).

You're already living on Bretonian credit by that point in the storyline. You really can't afford to be playing agent provocateur with Bretonian unlawfuls.

Especially considering the Gaians have a decidedly neutral stance to the GRN and wouldn't be able to help you in your fight against them anyway.

EDIT: Also, for everyone else - the reason they can't go home isn't the fact that they're cut off (although that is a factor). It's more the fact that there was a coup in mainland Kusari, in which Kishiro takes control. The Emperor was visiting the front with his elite loyalist forces at the time, all of whom are considered awkward by the new regime. They can't go home for political reasons, just as much as geographic ones.

Catch us working with them and you can do something about it. Aside from that, I can't imaging that the Bretonians are in such a good situation that they could turn away such a big help in their house defense.

As for the Kusari thing, that is part of it Jammi, I also want to remove the chances that the ronin get into a skirmish with the KNF, which is against our roleplay. And I think that would happen if the ronin showed up in Kusari proper.

[Image: 13121_s.gif]  
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Offline Decktare
12-14-2011, 05:13 AM,
#18
Storm Chaser
Posts: 626
Threads: 87
Joined: Sep 2010

' Wrote:Gallic Lawfuls

Hmm... They are The Maquis, Gallic Brigands, Unione Corse?

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Offline Zelot
12-14-2011, 05:47 AM,
#19
Member
Posts: 7,539
Threads: 379
Joined: Jun 2007

' Wrote:Hmm... They are The Maquis, Gallic Brigands, Unione Corse?

Those would be Gallic unlawfuls, the lawfuls are the GRN, GRP and Gallic companies.

[Image: 13121_s.gif]  
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Offline The.Outlaw.Star
12-14-2011, 06:04 AM,
#20
Member
Posts: 651
Threads: 80
Joined: Jul 2009

You have the Loyalty of the KIF|Battleship.Ein and her crew *bows. Together we will make a stand with Bretonia and defeat these GRN Scum!

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