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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.86 General Bugs

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Discovery 4.86 General Bugs
Offline Mímir
12-31-2011, 07:21 PM,
#211
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

I keep crashing to desktop when i try to dock valetta shipyard. my ship is parked at malta and takes damage everytime i undock and somehow it remembers how much damage it has taken each time i reload the game.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Offline ProfGiggles
12-31-2011, 07:23 PM,
#212
Member
Posts: 320
Threads: 21
Joined: Dec 2008

Regarding the pirate train... Whenever I get shot at my energy stops regenerating. Also the thruster is kinda messed up. It's shooting the flame upwards.

Edit: This happens only when I'm being shot at with transport weapons.

Advanced transport shield and some equipment which triggers the power nerf probably. Post your FULL inventory.

[Image: 0HPnBJB.png]
Offline Ayatolah
12-31-2011, 07:23 PM,
#213
Member
Posts: 738
Threads: 32
Joined: May 2011

Asco Gunboat now has an additional class 8 hardpoint for fighter stuff... not much sense
Or you could mount the Asco Gunboat Torpedo forward gun on there, like it was intended to have...

Marauder: i don't know if its a bug or the much wanted buff but now the weapons are 2 class 9 and 4 class 8, is it right?

Civvie guns: i have noticed that Hvy Flaspoints has 235 of damage, and PGCs has 302, sensibly stronger than before.... is a bug, or just got buffed?

a bit unstable the server... many crashes, but well, that was already said

Tranports: i had a full belial Ptrans, all guns are gone, and i've heard tranports can only get transport turrets, is that right?
Yes.

that's all for now^^

congrats for the 4.86, it needs some fixes but promises

[Image: RPyeqAe.jpg]
 
Offline Charos
12-31-2011, 07:23 PM,
#214
Member
Posts: 1,553
Threads: 128
Joined: Nov 2010

I've heard that caps are bugged right now so you might wanna not use them for now.

Remember our fallen, we are the Legion.
Offline Charos
12-31-2011, 07:23 PM,
#215
Member
Posts: 1,553
Threads: 128
Joined: Nov 2010

Yay double

Remember our fallen, we are the Legion.
Offline Ayatolah
12-31-2011, 07:25 PM,
#216
Member
Posts: 738
Threads: 32
Joined: May 2011

' Wrote:I've heard that caps are bugged right now so you might wanna not use them for now.


True i forgot! UBER SLOW Regeneration of power... obviously not normal... is EXCESSIVELY slow.... at least in my Rheinland Cruiser

Not using a Rheinland ID? Or using any non-Rheinland tech on there?

[Image: RPyeqAe.jpg]
 
Offline Mímir
12-31-2011, 07:33 PM,
#217
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

It happens in my tridente too, undocking from malta and docking at valetta

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Offline Charos
12-31-2011, 07:43 PM,
#218
Member
Posts: 1,553
Threads: 128
Joined: Nov 2010

Quote:- Docking crash when using any ship bigger then a fighter, docking to a base.
Known error, we're working on it.

No need to keep reporting the same bugs over and over

Known bugs found here

Remember our fallen, we are the Legion.
Offline Mímir
12-31-2011, 07:47 PM,
#219
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

' Wrote:No need to keep reporting the same bugs over and over

Sorry, it's a long thread

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Offline Hawk
12-31-2011, 07:58 PM,
#220
Ass Kickin Meanie
Posts: 2,637
Threads: 522
Joined: Jul 2008

I was told by the devs to post this here.

The Gallic Junker ID no longer has the exception for flying the Vache. I actually agree with the 4300 cargo limit for Junkers, but there is a problem here. Gallic Junkers don't have a suitable alternative. If you take the vache away without giving them another ship then you take away their ability to trade in anything other than a freighter.

Also, the ID has Gallic Junkers listed as enemies of Gallic lawfuls and allied with Gallic unlawfuls. The last time I checked Junkers were forbidden to land on unlawful bases, and the latest info post about the factions says that Gallic Junkers are still loyal to the Gallic Government.


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