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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Farewell

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Farewell
Offline Aurigae
01-01-2012, 02:56 PM,
#11
Member
Posts: 431
Threads: 32
Joined: May 2008

Oh noes!

I saw a cheater that was calling community names!

[Image: y_cca5cdcb.jpg]

In the meanwhile, a leaving thread is a leaving thread, keep it civil.

Discovery's Resident Lagnom
[Image: 2rw7ya9.gif]
Offline BalckWidow
01-01-2012, 02:58 PM,
#12
Member
Posts: 136
Threads: 4
Joined: Sep 2010

Still waiting...
 
Offline KAWISH-ALI
01-01-2012, 03:01 PM,
#13
Member
Posts: 598
Threads: 88
Joined: Apr 2011

any one Trading "Tea"?

Well its the one of things i am :lol: on , Tea is Trading in Space :laugh: ,

not Necessary should be Reasonable and Sensible commodities! well we can discuss this later after the main problems :D


Edit: at least ICons should be change from tea cups to tea boxes looks nice , and baby Plastic block boxes to some thing else:D

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[Image: mjae4x.jpg]
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Offline Pingu!
01-01-2012, 03:03 PM,
#14
Member
Posts: 485
Threads: 31
Joined: Jul 2009

' Wrote:I forgot about Pingu..use's cheat also to make his ship turn quicker.

HAHAHAHAHAHAHAHAHA BUDDY YOU JUST MADE MY DAY:):):)Waratah, TCG, how's life going?

And, Tena, have fun, I'm sure you'll be back sometime.

Agmen of Eladesor Wrote:But you either follow our rules here and work with us - or STFU and GTFO.
Offline Montezuma/Kukulcan
01-01-2012, 03:08 PM,
#15
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

' Wrote:HAHAHAHAHAHAHAHAHA BUDDY YOU JUST MADE MY DAY:):):)Waratah, TCG, how's life going?

//Turn off the hacks boys

[Image: montezuma1.png]
 
Offline Zahas
01-01-2012, 03:10 PM,
#16
Member
Posts: 818
Threads: 30
Joined: Aug 2010

Oh boy,

Thread started to derail
Offline HuggieSunrise
01-01-2012, 03:12 PM, (This post was last modified: 01-01-2012, 03:13 PM by HuggieSunrise.)
#17
Member
Posts: 1,559
Threads: 125
Joined: Jul 2008

If you cant say something nice constructive or lacking that special crap flavor.. dont bother hitting the reply button.

For gods sake who raised you people. Go punch your parents. it only shows on you, who you are, what good you are, and how quite frankly no one cares about your crap. Im sorry to have to be the one TO TELL YOU THIS.

Anyway. ON TOPIC.

Tena. as well as I have been probably following the progress of this mod for awhile. Or what you could call the version changed through the ages. Needless to say.. eventually it will become stable. it will become nerfed and patched and all the wonderful things people hate and love or dont care about.

And while I dont agree to throw in the towel just this moment.. For some folks. Really. at this point it could honestly be "done" for them.

Deal with it. And grow up for gods sake.
Offline Tachyon
01-01-2012, 03:16 PM,
#18
Freelancer for Life
Posts: 2,664
Threads: 53
Joined: May 2011

It's a beta, treat it as one. Beta is a work in progress, essentially; count yourself as a tester of the game.

However, a smaller (50 slot or something) server running .85 would be cool to have at least a server you can play on without bugs until there is .86 final release (non-beta, final release, srly).

Anyways, gbai Tenacy.

[Image: vJQQbhu.png]
Offline Doom
01-01-2012, 03:20 PM, (This post was last modified: 01-01-2012, 03:21 PM by Doom.)
#19
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

90% of reported "bugs" and crashes are client side, Tena and you know that very well. Those issues will be fixed when players themselves follow instructions to the letter (now they just think they do).

As for the rest of FLHook issues, well they are under heavy testing and many things will be fixed during next days or so. Issues with equipment will be addressed also. Most devs don't play the game any more in such extent that we know everything (or anything) about your or everybody's else role play. We don't know everything and that is why beta exist.

Some system had to be included as base point. Now you don't like this system and instead of collecting your thoughts and ideas together with reasoning for those based of your role play and handing it over to devs to make appropriate changes, you leave ranting and flaming all over.
Offline William Frederick Cody
01-01-2012, 03:25 PM,
#20
Member
Posts: 1,852
Threads: 180
Joined: Sep 2007

Also you don't need PvP advantages for a good RP.

If your RP is that good, where is the problem with a tech nerf? The only point is, you will not have any advantages in PvP, that is all.

Also, quitting after one day is not meant seriously, because you will be curious in a few months, how things became finally balanced, or?


Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

[Image: QLRpcZ1.png]
[url=http://discoverygc.com/forums/showthread.php?tid=17248]SpacePics
|False Friends|Tom Waits|Die Ärzte|Awful German Language|Cody's feedback thread|Cody' job board
 
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