• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Freelancer Forum
« Previous 1 … 13 14 15 16 17 67 Next »
Chev's Ultimate Soundtrack Mod

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (6): « Previous 1 2 3 4 5 6 Next »
Chev's Ultimate Soundtrack Mod
Offline r3vange
01-06-2012, 06:00 PM,
#11
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]I have my own music put in. When I start pewing in New York, Disturbed starts blasting

[Image: r3vange.gif]
Reply  
Offline Chev
01-06-2012, 06:16 PM,
#12
Member
Posts: 1,082
Threads: 139
Joined: May 2010

' Wrote:hey there....

gallia is in a seperate folder under music but same story
IMHO feel free to replace....not quite the same feel as freelancer but its ok
im sure the artist worked hard but....not my style

i travel everywhere but ya....some systems the music you will never hear unless you leave the tradelanes

im still not happy with the volume level compared to vanilla FL music
is it the format or what?
probably with some combination of compression and amping it would work out but it distorts easily

The only thing that can fix the volume level is editing it with any kind of software (Adobe one, for alike). I'm not quite sure, but I believe that format has nothing to do with it, unless it's the quality fault.

[Image: 2zrfioi.png]
  Reply  
Offline EvilSpok
01-06-2012, 06:18 PM,
#13
Member
Posts: 25
Threads: 5
Joined: Nov 2011

hehehe

ya with disturbed probably dont have any problem with volume level

(love indestructible btw)
Reply  
Offline Chev
01-06-2012, 06:24 PM,
#14
Member
Posts: 1,082
Threads: 139
Joined: May 2010

I'm still quite stuck with Liberty and Rheinland. Any ideas what I should use? Homeworld and Halo just doesn't fit very much.

[Image: 2zrfioi.png]
  Reply  
Offline ophidian
01-06-2012, 06:36 PM,
#15
Member
Posts: 1,421
Threads: 68
Joined: Jan 2009

The reason you are having different volume levels is because they are different productions with different mastering and no normalization done in between each other.

Mass Effect also has a brilliant soundtrack, so does Deus Ex 3.

As long as it is wave, you can put whatever you want (trololo man for example:D)

However, FL uses a custom compression, that is why their wave files are smaller (and crappy)

[Image: rand-back.png]
  Reply  
Offline EvilSpok
01-06-2012, 06:38 PM,
#16
Member
Posts: 25
Threads: 5
Joined: Nov 2011

im using a blade runner track...blade runner blues for new york....
nice and long like 8 minutes...good if your sitting around

for rheinland i would suggest something like a starship troopers track
very militaristic

ohh and i was looking through soundtracks last night and noticed the main theme for
"The Black Hole"...very old disney flick but the song is really sweet

im using FLAC files with audacity then converting to wave...very high quality
but my next step i think will be to compress them first then amp them "without clipping"

vanilla FL music is just SOOO loud compared to mine and vanilla isnt that loud to begin with
Reply  
Offline Madvillain
01-06-2012, 09:34 PM, (This post was last modified: 01-06-2012, 09:35 PM by Madvillain.)
#17
El Presidente
Posts: 2,690
Threads: 195
Joined: Apr 2010

Chev that's really cool!
How do you replace freelancer audio with custom audio?
I wanna do this for myself too ,
Already for half a year i am flying with the music off , because the same songs over and over again drive me nuts.
Does any kind of .Wav work?
Would be nice if someone made a tutorial for dummies how to do it ...

[Image: zElBwT7.png]
Baila Morena | Toilet Trouble | Elder Presidente[TBH] | The Titan Combat Manual | Confession
♰ Join the Corsair Brotherhood ♰
Reply  
Offline Chev
01-06-2012, 11:26 PM,
#18
Member
Posts: 1,082
Threads: 139
Joined: May 2010

' Wrote:Chev that's really cool!
How do you replace freelancer audio with custom audio?
I wanna do this for myself too ,
Already for half a year i am flying with the music off , because the same songs over and over again drive me nuts.
Does any kind of .Wav work?
Would be nice if someone made a tutorial for dummies how to do it ...

All music is located here: \DISCOVERY OR FREELANCER FOLDER\DATA\AUDIO\MUSIC

Mainly, the music is divided into sectors: Liberty (music_li), Rheinland (music_rh), Kusari (music_ku), Bretonia (music_br), Independent Worlds (music_iw), Sigma (music_sigma), Omega (music_omega), Omicron (music_omicron), Tau (music_tau).

Then, the tracks are divided into three types: space (ex: music_li_space), danger (ex: music_br_danger) and battle (ex: music_tau_battle).

All the rest are the bar, planet landing sequences (that takes 30 seconds) and death tune.

Oh, and Discovery music folder, there's separated folder for Gallia, called "DISCOVERY".

[Image: 2zrfioi.png]
  Reply  
Offline EvilSpok
01-07-2012, 01:12 AM,
#19
Member
Posts: 25
Threads: 5
Joined: Nov 2011

as far as the tutorial goes....

i started with this

http://the-starport.net/freelancer/forum/v...p?topic_id=2623

and started fooling around with it only a couple weeks ago so no expert

however all the advice about altering the ini files, converting to 24khz, and using the sound recorder all seems outdated or pointless

all ive done is use Audacity to take either an MP3 or FLAC file....then edit it to make it louder with amplify and/or compress and/or normalize and turn that straight into a wav file and rename it and drop it in the music folder

works just fine without any editing but im still figuring out how to make it both loud and good quality without converting it to mpeg or some crappity crap

the files end up being roughly 50mb in size but doesnt seem to effect performance whatsoever
Reply  
Offline Chev
01-08-2012, 05:17 PM,
#20
Member
Posts: 1,082
Threads: 139
Joined: May 2010

Already testing the mod. Been in Rheinland, Omega and Bretonia already. Took some missions. At the moment, I like what I'm hearing.

Thanks to Erica Hartmann I was able to deal with those stupid volume problems.

[Image: 2zrfioi.png]
  Reply  
Pages (6): « Previous 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode