' Wrote:After some consideration I've decided that the OP is correct. The ability to demand contraband on the SCRA ID is way too open ended.
the right to enforce the People's Coalition Government's decree of controlled substances by demanding ships ferrying the same to relinquish said goods from their holds.
I'll think of a better way to write that later.
For some unusual reason they look to mean the exact same thing :o
A bit of insight with regards to this: Things never change. Dear, Govedo, you aren't the first to raise issue with a loosey-goosey fashion. At the end of the day, life goes on for all parties, little is done to mend the issues you take. It's easier to come to terms with the state of affairs rather than object to it. If the parties in question truly execute any gross violation of the rules, they will be reprimanded. It therefore stands to reason that to a large portion of the community, or at the very least the admins who, for the large part, we elected, do not see anything terribly wrong.
It's also refreshing to return and see Cam still taking every opportunity to unjustly criticize any and all factions.
' Wrote:Please dont lie like this. It makes me come in here and correct you. I have many many times seen the SCRA destroy people without giving them a chance to flee or surrender. Also, are you going to kick Alvin out of the faction for attacking a Samura transport trying to flee from the BAF on his SCRA?
You should learn more about your faction before you go preaching what you do to people. And no, you havent always been able to attack anyone. Traders were always off limits before, although it's not like you folk didnt make mistakes with that as well.
Fair enough but do not call me a liar. I shouldn't of said always and instead should of said recently. We didn't make targets of traders anyway, and it's a mistake people make very rarely. Why you're bringing up an issue that happened almost a year or two ago is beyond me though.
Quote:But a military controlled by a government the right to simply demand cargo is being removed and replaced with the right to enforce the People's Coalition Government's decree of controlled substances by demanding ships ferrying the same to relinquish said goods from their holds.
Reword it however you like, as long as we can still demand Cardamine, Slaves and Artifacts. We never fine anyone anyway so the removal of that line is no loss to us.
' Wrote:Fair enough but do not call me a liar. I shouldn't of said always and instead should of said recently. We didn't make targets of traders anyway, and it's a mistake people make very rarely. Why you're bringing up an issue that happened almost a year or two ago is beyond me though.
Reword it however you like, as long as we can still demand Cardamine, Slaves and Artifacts. We never fine anyone anyway so the removal of that line is no loss to us.
Why is it you want to be able to demand Artifacts. Isnt that new?
Yes, it's new, I hardly see how it being new is an issue. Considering our old ID did not take into account that we were at war with the Corsairs, as the ID was written when we were still allies. As such there was no need to include a line to demand artifacts. Now, it's obviously not quite the same, and I don't see any real RP Reason the Coalition wouldn't try to hamper the Artifact trade.
' Wrote:Yes, it's new, I hardly see how it being new is an issue. Considering our old ID did not take into account that we were at war with the Corsairs, as the ID was written when we were still allies. As such there was no need to include a line to demand artifacts. Now, it's obviously not quite the same, and I don't see any real RP Reason the Coalition wouldn't try to hamper the Artifact trade.
Why not tea then? You are at war with the Bretonians, they are the primary providers of tea. Why some products of your enemies and not others?
By the way, the SCRA and Sairs went hostile way back in 84, so the 85 ID thing is not really a good answer for the change. Youre about 3 and a half years late for that party.
Edit: let me clarify abit. The things the SCRA could demand before was Slaves and Cardi. Both of those make sense by the RP of the faction. Cardi enslaves humanity and the SCRA are all about saving the common man. Slaves is pretty much the same idea. Artifacts dont fit into this. Seems the only reason to go after Arties is to hurt the Corsair trade, which begs the question, why the Corsairs and not any of your other enemies?
Quote:Seems the only reason to go after Arties is to hurt the Corsair trade, which begs the question, why the Corsairs and not any of your other enemies?
Well yes, the objective is indeed to hurt the Corsair trade. Why the Corsairs and not our other enemies? Simple. Our other enemies tend to be Houses, which have multiple sources of income and are where the great majority of Civilians we fight for are located. We can't exactly demand they drop their luxury goods, or tea as that is both pointless and wouldn't win any favors with anyone. "Oh, we're stopping the trade of your tea, this is benefiting the people because... uh... well, somehow it is." On the other hand, the Corsairs main source of income are Artifacts, if we hinder the artifact trade then not only do we weaken the Corsairs economically, but we can use it as propaganda to show the rest of the House Civilians (More specifically Bretonia and Rheinland) what we're doing to keep them safe. That is battling the Corsairs both in a Military fashion and an economic fashion.
Sure, we won't gain the support of the Corsair people, but I think that's an acceptable trade-off to both weakening the Corsair Economy (And by proxy the entire Corsair Nation) and winning favor with more Civilians then there are Corsairs.
' Wrote:Well yes, the objective is indeed to hurt the Corsair trade. Why the Corsairs and not our other enemies? Simple. Our other enemies tend to be Houses, which have multiple sources of income and are where the great majority of Civilians we fight for are located. We can't exactly demand they drop their luxury goods, or tea as that is both pointless and wouldn't win any favors with anyone. "Oh, we're stopping the trade of your tea, this is benefiting the people because... uh... well, somehow it is." On the other hand, the Corsairs main source of income are Artifacts, if we hinder the artifact trade then not only do we weaken the Corsairs economically, but we can use it as propaganda to show the rest of the House Civilians (More specifically Bretonia and Rheinland) what we're doing to keep them safe. That is battling the Corsairs both in a Military fashion and an economic fashion.
Sure, we won't gain the support of the Corsair people, but I think that's an acceptable trade-off to both weakening the Corsair Economy (And by proxy the entire Corsair Nation) and winning favor with more Civilians then there are Corsairs.
Why would a socialist organization target luxury goods? I really shouldn't have to explain that one to you. Then again you folk have teamed up with the biggest capitalists in Sirius, so I guess I shouldn't be surprised that I may have to explain it to you. Either way, thanks for answering the questions.
' Wrote:You should learn more about the factions you criticize.
He's agenda is to bitch about ID's having more or less lines, not to actually make investigation on how-to things goes in practise. So I think that your suggestion won't be fallowed.