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  Discovery Gaming Community The Community Flood
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SUPAHCAPS!

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SUPAHCAPS!
Offline Luka
01-11-2012, 10:16 PM, (This post was last modified: 01-11-2012, 10:20 PM by Luka.)
#51
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

' Wrote:ITT:

Thread number 19935773234129 in which Luka wishes freelancer to become like another game, instead of just playing the damn other game

I'm not wishing Freelancer, I'm wishing Disco, But ur right cuz most games get Xtreme awesome points (Freespace, Star Wars, Battlestar Galactica, EVE online.... dude I lost count) for having it (dude, a battleship here is barely the size of a Freespace cruiser! AND THAT'S THE TINIEST CAP THERE!)

Freelancer Vanilla doesn't have flyable Caps and they're still blownable by fighters (and that happens EVERYWHERE ELSE TOO). I was just mad caps don't have FRAKING BEAM CANNONS and missiles here are rockets and not missiles (rockets are a bit small, missiles are large and REALLY persistent, you may go pass it but it WILL turn and go get you)

EDIT: Dude now that I remember, Didn't Freelancer: Combat Evolved have Bigger ships??
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Offline r3vange
01-11-2012, 10:21 PM,
#52
Member
Posts: 2,302
Threads: 113
Joined: May 2010

I think my IQ just reached negative values...

[Image: r3vange.gif]
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Offline Luka
01-11-2012, 10:28 PM,
#53
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

' Wrote:I think my IQ just reached negative values...

THAT'S THE POWER OF FLOOD BRO!
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Offline Zahas
01-11-2012, 10:39 PM,
#54
Member
Posts: 818
Threads: 30
Joined: Aug 2010

http://img11.imageshack.us/img11/6705/3dsm...22913102722.png

That big you want it?
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Offline Luka
01-11-2012, 10:43 PM, (This post was last modified: 01-11-2012, 10:44 PM by Luka.)
#55
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

' Wrote:http://img11.imageshack.us/img11/6705/3dsm...22913102722.png

That big you want it?

Now UR talking!:laugh:
That's a nice size for a SPACE Battleship! not 18KM long but it's still nice (the Battlestar not the dreadnought, saying just in case)
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Offline Huhuh
01-12-2012, 12:25 AM,
#56
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

I would like to be able to use jump holes, so let's keep the cap size how it is.

[Image: 6fZYcda.gif]

Reply  
Offline Madvillain
01-12-2012, 12:27 AM, (This post was last modified: 01-12-2012, 12:28 AM by Madvillain.)
#57
El Presidente
Posts: 2,690
Threads: 195
Joined: Apr 2010

' Wrote:It's not size that matters. It's the motion of the ocean.

True!

[Image: zElBwT7.png]
Baila Morena | Toilet Trouble | Elder Presidente[TBH] | The Titan Combat Manual | Confession
♰ Join the Corsair Brotherhood ♰
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Offline Luka
01-12-2012, 12:35 AM,
#58
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

' Wrote:I would like to be able to use jump holes, so let's keep the cap size how it is.

LRN2HYPERSPACE!
Reply  
Offline Craig Ferguson
01-12-2012, 03:19 AM,
#59
Host of the meoshi show
Posts: 5
Threads: 0
Joined: Jan 2011


[Image: mtUCTdJ.jpg]
  Reply  
Offline Huhuh
01-12-2012, 03:32 AM,
#60
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

' Wrote:LRN2HYPERSPACE!

lrn 2 lrn 2

[Image: 6fZYcda.gif]

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