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  Discovery Gaming Community Rules & Requests Rules Faction Rules
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Admin Notice: Factions

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Admin Notice: Factions
Offline Lightning
04-05-2012, 04:20 PM,
#21
Member
Posts: 38
Threads: 3
Joined: Nov 2010

' Wrote:You need to motivate people to fly their ships, there are endless possibilities for a trading faction now.

There wont be any problems now with the fourth update out. USI will not appear here again.
Thanks for the warning.

[19:26:43] Amit: Brigands are eeeeevvvviiillllll
 
Online jammi
04-05-2012, 10:22 PM,
#22
Badger Pilot
Posts: 6,586
Threads: 366
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

' Wrote:As for warning you, the KNF didn't get warned last month, neither did the [|]. They took the hit, played on and now have enough folks and enough time. Do the same.
Which reminds me, still need to arrange those races... >_>

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
Offline Lusitano
04-05-2012, 11:47 PM,
#23
Storm Chaser
Posts: 1,841
Threads: 195
Joined: Feb 2011

The IND ? Really?!!! I remember once RP cargo i did with they ... there were what? 5 or 6 at the same time bringing the cargo!!!

My opinon?!! Too many factions! And also if one player belong to too many factions, he will not have time to "evolve" all those factions, and the result will be ... this!
Offline Narendran87
04-06-2012, 01:52 PM,
#24
Member
Posts: 556
Threads: 38
Joined: Sep 2009

I think we have ended the crisis of GRN|. I guess we have to wait for the month to end.:)
 
Offline Zaine
04-06-2012, 02:02 PM,
#25
Member
Posts: 55
Threads: 7
Joined: Jun 2011

VE|'s 'archrivals' were the Phantoms. Well...their gone. Completely. Not one is left. Dissolved. We were suspended for a time but got our stuff together, and got off the naughty list.

So don't worry you'll get through it.
Offline Friday
04-06-2012, 02:18 PM,
#26
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

Suggestions for Gallic factions:

GRN - make Helium-3 CONTRABAND. Go hassle haulers in the Taus and Newcastle.
- restrict Cryocube exports from Gallia - again hassle people who are not on the approved list.

Council - pew the GRN when they start to enforce this. Make deals with groups for Cryocube supply.

Other trading factions: Congratulations - we now have player bases with huge demands for resources!
Encourage base owners to add your tags to their 'list' - then encourage indies to join your umbrella.

[Image: GMG_banner.png]

 
Offline Joneh
04-06-2012, 02:27 PM,
#27
Member
Posts: 268
Threads: 9
Joined: Oct 2008

Sounds like a good deal. We will do that when the time has come.
Offline Narendran87
04-06-2012, 02:27 PM,
#28
Member
Posts: 556
Threads: 38
Joined: Sep 2009

Uhm So speakin from an USI base?

What would a base owner have to offer us? 200 millions credits including everything? Its just too damn costly and it doesnt give us an profit equalled to normal trading.

Secondly? Cyrocubes (GRP are hunting them down already) and H-3( have been there for ages) are now on the contraband list.
 
Offline Silver
04-06-2012, 06:56 PM,
#29
Member
Posts: 2,555
Threads: 111
Joined: Jan 2011

[Image: 525001_bear_1-792511.jpg]

*Yawns*

Rude people.

I can't sleep for a month and all universe goes zoing.

Well.

Bazinga time.

$_$

I'll be on skype monday. I want to finish my nap.

~Kaze.


[Image: vnFV6QG.png]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:12:00] Traxit: this is smut stop
 
Offline dodike
04-06-2012, 06:59 PM,
#30
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

Kaze, I've heard rumours you left the Reavers. :rtfm:
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