Your negative nay-saying on Rheinland is getting tiring. Its one thing to not like the house inRP. But more often than not I find you're going out of your way to insult the player base. So please. Get out of this thread, it was answered, we don't need your 2 cents.
Basically it is same thing that happened with HF, and Junkers. Congress told HF go frack themselves, so all Junkers are now hunted.
This is reverse. The indies said frack it, and the Official faction was drawn in.
Basically RM and BDM got bored not being able to hurt the Liberty players, or Hessiens players, so they decided to pick on and trade corp. Sad really, but admins are backing them so what can we do.
To be fair, the IC ID is the new zoner ID.
Instead of pods of Zoner Whales roaming the tradelanes of Sirus, filling the comm channels of every system with their majestic mating call of "Zoner u no can pirate lol", we now have Interspace Commerce Storks and Mastodons silently powertrading, their fingers constantly hovering on the F1 button, FlCompanion guiding their every move, paying no heed nor brooking hinderance from the laws of the four Houses.
But of course,
' Wrote:Your negative nay-saying on Rheinland is getting tiring. Its one thing to not like the house inRP. But more often than not I find you're going out of your way to insult the player base. So please. Get out of this thread, it was answered, we don't need your 2 cents.
What could IC| have done, save throw their independents to the sharks? You left them no choice but a choice that isn't a choice at all.
There is nothing they could have done.
No tool at their disposal.
No faction right with which to beat some sense into those powersmuggling fools.
For once, Ryoken is, in fact, dead wrong; Interspace Commerce was completely and utterly powerless against the foul hordes of "u rus"ing, rule-breaking, embargo-ignoring, foul-mouthed ignorant and incompetent players completely ruining their reputation, ruining their roleplay, ruining their chances to gain, their opprotunities; the very same players they were charged with protecting were the players they ultimately needed protection from.
And what did the Rheinland players do?
Sympathize? Understand the plight of IC|, and perhaps bring in a little bit of fairplay?
No, instead they chose to stick blindly, unquestioningly, unswervingly to their roleplay, and chose to impose sanctions on those who had done nothing wrong.
They chose to stick the official faction in a hard place and then threaten them with a rock.
gone four years, first day back: Zoners still getting shot in Theta :|
I said that shortly after the Zoner Guard ID got its handy restriction. Took a rather long time for IC to be bitten for being the home of the silent power traders.
' Wrote:I said that shortly after the Zoner Guard ID got its handy restriction. Took a rather long time for IC to be bitten for being the home of the silent power traders.
:P:P
The IC ID should get the same restriction the IND ID has.
Problem solved.
gone four years, first day back: Zoners still getting shot in Theta :|
My post is going to be simple as possible. These are my thoughts on the matter.
There are two ways an official faction can swing. Both of them are equally valid.
1) "Im sorry, we have no control over our indies"
In the first option, the official faction distances themselves from stupid indies. That is fine, and I see it happening often with IMG officials face-palming as indie battlecruisers invade house space and shoot NPC cap patrols. In this situation, the indies need to be punished, but the official faction has done nothing wrong. In stating they have no control over their indies, they have distanced themselves and thus the official faction shouldn't be impacted by any lolnonsense the indies of their ID do. Conversely, when it comes time to punish said indies, the official faction shouldn't take up arms int he defense of their indies. They have already said they cannot control them and are not responsible for their actions. They have gained immunity by doing so, and shouldn't be able to now defend them from their own stupidity while retaining immunity.
2) "We and our indies stick together as one."
In the second option, the faction takes responsibility for its indies. Any indie that violates RP rules CAN be delt with through FR2, and at worst, FR5. These official factions are tied to their indies because they have chosen to defend them. If they choose to take no action with FR2ing their population, they can and should take responsibility of the actions of their indies.
Interspace commerce has chosen option 2. I have no problem with this, but I would say that they can no longer use the excuse of "our indies are just contractors and we have no control over them." We in the Rheinland leadership understood very well that they had previously played the first option, and so we informed them that they were not going to be affected by this. IC| then changed its policy to that of #2 by sticking up for the rights of their indies. Valid as far as I am concerned, but in doing so, they chose their fate as well.
IC ID can still be used. Yes, they won't be able to be near Manhattan. And they won't be able to dock at IC stations.
The problem will remain.
And for FR5 to be taken in action, roleplay must happen. Do you honestly want IC| to contact every single indie to tell about FR2 and then make dozens of FR5 requests?
I cant speak for other factions, but the Rheinland Leadership understands the plight. So long as we saw some effort going to giving indies consequences for their actions, such as comm messages to the individuals captains, we wouldn't pin the consequences for what they did on you.
Quote:And for FR5 to be taken in action, roleplay must happen. Do you honestly want IC| to contact every single indie to tell about FR2 and then make dozens of FR5 requests?
This is part of the responsibility of running a faction. Just look at the Rheinland Federal Polize criminal database. We have to do it too. And if we contact you about a particular indie, that means we would have to be writing just the same volume of RP.