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Bretonia Gunship

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Poll: Do you link the Gunship model? Would it be a suitable ship for the bretonian fleet?
You do not have permission to vote in this poll.
Yes
43.75%
42 43.75%
No
56.25%
54 56.25%
Total 96 vote(s) 100%
* You voted for this item. [Show Results]

Pages (9): « Previous 1 2 3 4 5 6 … 9 Next »
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Bretonia Gunship
Offline Jinx
09-06-2012, 07:44 PM,
#31
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

mini winglets are gone now ... central weaponsplatform was made on special request and also based on the harald belkers concept art ( original freelancer ship designer )

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Offline FallenKnight
09-06-2012, 07:45 PM,
#32
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:EDIT: given Bretonia being well, screwd atm, i doubt they have the resources to do RnD on a new shipclass, rather then making quick and effective design upgrades on what they have.

EDIT 2:
If this makes it ingame, it should be INCREDIBLY expensive to purchase, to reflect the cost of a brand new and "untested" RnD project.. iRP they should be beta-tested prototypes...
Actually this design is old. Its the first "bretonia gunboat MK1" while the current one is MK2 - say it that way for clear understanding.

Your statments deserve enlightment about few things:
-In lore Bretonia are building ships considering their own blue prints from southampton shipyard with huge efforts.
-The thing is, Bretonia cant keep up producing Battleship nor expensive elements for their defense fleets thats why they concentrate primary at - snubs, bombers and destroyers - which were again their superior weapon against the heavy ships (ku battleship, now the valor).
-By building even civilian ships (from Lore arming nearly 20'000 civil pilots) they prove the situation is desperate
-The gunship from this submission is an old design, cheaper than the gunboat, faster to build than the gunboat and requires less men to operate in as crew.
-The significant gallic advantage of over 125k snubs against just 70k BAF and 20K civilians leads to the point the only way to fight "fair" battles in terms of numbers is by rebuilding the old cheaper designs suitable to take down only fighters and bombers.
-The gunship primary role in Lore would be to be sent in mass producing and counter the gallic snubs while being supported from the Destroyers coming out daily from Southampton.

In terms of power in lore - Bretonia are going to use primary Destroyers for anti capital ship duty and Snubs, Bombers and Gunships reinforced by the remaining Gunboats for anti snubs and cover fire for the Destroyers.

I hope my answer cleared some things.

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Offline Govedo13
09-06-2012, 08:06 PM, (This post was last modified: 09-06-2012, 08:16 PM by Govedo13.)
#33
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Till the Bottlenose like ships tend to be OP it is bad idea to add more of them just because you also want OP ship.
Gunship class need proper balancing before adding new ships, also Bretonia have gunboat, it wont be proper if they receive second one when the other houses does not receive one, especially when they are supposed to be in bad shape resource wise.
Bretonia needs more Heavy Carrier instead of Gunship,this is what is lacking in the bretonian Line.
Gunships with big holes in them are bad for balance because the shots goes in the holes without hitting the ship even if the cross-hair is proper allied - old 4.85 tirdente and Asco/ AI cruisers are good examples for it.

The model without the holes would be better to balance because with the holes it would be OP or too easy to hit(terrible in PvP like LH boat) depending on the strafing capabilities.
[Image: 27yaoog.jpg]
The model looks better without the part under it from my PoV, it need more detalis and proper size etc but it is good start if we look it as model only.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Offline Veygaar
09-06-2012, 08:08 PM,
#34
Member
Posts: 4,211
Threads: 157
Joined: Jan 2011

Voted yes, cause it looks cool.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
Offline FallenKnight
09-06-2012, 08:24 PM,
#35
Member
Posts: 1,077
Threads: 69
Joined: May 2010

@Govedo: Bottlenose is one of a kind and definitely the balance team will do something about it. I will ask you not to open not affiliated threads about gunship balance in a ship submission topic. If you dislike the balance of a ship - ask the devs but dont blame everyone to request for overpowered ships. On the topic - the current model/size and future expectations of this Gunship are not ever close to the bottlenose superior advantages. So dont worry, that ship wont be classified under the O* tag.

As for your oppinion about the Heavy Carrier, yes but it wont be added still .88 or .90 so there is no need for us to create a model which simply will be rejected. All that matters now and the reason we submitted this ship is because of the Lore RP Bretonia is found at.

As for the reason why its gunship and why its not fair for other houses to receive another one - the answer is simple - The other Houses never had such problems with their gunboats even closer to those issues we had with the bretonian gunboat for so much time. But I think you are pretty much familiar with all this.

For your porposal to remove the weapon platform :
- If we do that all weapons will be lost
- The original model from the concept would be broken
- The ship wont fit in the bretonia ship line
- If the model is resized (made huge cuz its right now small) - we dont need another heavy gunboat

I said it multiple times - its not about what we think is necessary or what we want, its about what we can get considering our Lore. For more information check post 32.

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Offline Prysin
09-07-2012, 07:16 AM,
#36
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thank you for the convincing speech, fallen.regardless of the RP being covered, i am still uneasy about the bret gunship idea. If the gunship is added, will the mini-cruiser be rebalanced into a proper heavy machine? and what about that gunship?i dont see why you add a NEW ship, when the logical and standard step for militaries IRL is to first develop more weapon systems. Then make a new platform for said systems if the originally intended platform does not work with the new armament. i cant see why any FL military would decide to ALWAYS make new platforsto use with outdated and inefficient guns. which is theheart of the problem here. current bret armament isnt up to the task.So give them a few special bret/exiles only anti-grn guns with 100% nerf to anyone but brets and exiles

[Image: v1zVWKX.png]
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Offline JayDee Kasane
09-07-2012, 07:18 AM,
#37
Member
Posts: 2,023
Threads: 51
Joined: Apr 2011

If I will compare this new model and old one - I like new more. work on Textures needed.
Voted on Yes

[Image: 6FadQ6bTk_g.jpg]
Offline AeternusDoleo
09-07-2012, 08:54 AM,
#38
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Tweaked this model with the vanilla BretCap textures. Result:
[Image: BretGBReskin.png]

Not entirely sure about it, but I think this fits in better with the Bret line then plaingrey.

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Offline Govedo13
09-07-2012, 09:02 AM, (This post was last modified: 09-07-2012, 09:24 AM by Govedo13.)
#39
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Threads: 97
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http://opticalserver.proboards.com/index.c...t&thread=55

First your design is not even close to the concept art. If you actually try to copy one of the concept art ships with proper textures it would look really nice especially the first 2 designs, not like your grey monster that is not balancable because of the huge hole and bad gun placements. You missed that point about this in my previous post,- most of the freelancer ships have the same cylinder form because vertical formed ships are really hard/impossible to balance.
With such great balance team you would receive underpowered or overpowered ship depending on the actual size,hitbox and strafing capablites because none can predict how many of the shots would go in the hole and how many would hit the ship. Where you intend to put the aiming cross on this ship anyway? I suuggest to test a bit the cross issue using Asco where the hole is a lot smaller to get what I mean, with this design you would have Bottlenose n2 or LH GB- both are equally bad. Can you put it near the bottlenose to check the size?
Second Bretonian GB do perfect in PvP after the 4.86 buffs, if you have any problems with it it is because of the pilot skills the ship by itself is really strong.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Offline FallenKnight
09-07-2012, 07:47 PM,
#40
Member
Posts: 1,077
Threads: 69
Joined: May 2010

@Aeternus: Great job with the texturing. I dont know how you fixed the files but now it looks even more bretonian. I see the side elements for the CM were removed - its better now.


@dnicu:
Quote:If the gunship is added, will the mini-cruiser be rebalanced into a proper heavy machine? and what about that gunship?
No, the gunship is addition for the fleet and support unit for the gunboat. the "mini-cruiser" should stay as it is cuz its totaly fine to counter gunboats but its diminished abilities would be updated by the gunship. Something like 2 ships doing the job of 1. (The gunship should be weak against other gunboats - similar to the bret gb is weak against snubs in short)

Quote:i dont see why you add a NEW ship, when the logical and standard step for militaries IRL is to first develop more weapon systems.
This is game, dnicu, and most imporantly here we RP by considering a written Lore Story for our factions. If the story is telling us we cant build anything new aka more powerful ships, the most logical step is to build whatever we can and whatever is more effective and cheaper - in short - rebuilding the "old" ships from the lore.
Direct answer on you question can be given only when the war with Gallia is over and considering the lore situation of Bretonia. If its good - most logical step would be rebuilding and updating their fleets with more 'powerful' units in Lore. If its bad situation - we shall see..

@Govedo:
' Wrote:First your design is not even close to the concept art.
Oppinions like these confirm the fact most of the people here are just watching the images without reading a word. The link you gave above is for the FOL class bretonian concept arts (which we didnt used for the gunship). There are 2 more bret pictures missing on that site - the one with the possible BC and the one with the gunship:)
The concept we used was mentioned in the post 1, point III, image link:
Vanila Freelancer Bretonia Gunship Concept Art

Read the primary post before you give such conclussions. As for the further balance - you are fully aware nobody but the balance team is going to say a word about how this ship will be acting in game. Really there is no need for balance proposals from our side.

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