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bretonian ship

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bretonian ship
Offline Jinx
01-30-2008, 07:00 PM, (This post was last modified: 01-30-2008, 07:01 PM by Jinx.)
#21
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

i just applied the checked red / white skin to set it apart from the cockpit window ( its a placeholder ) ... its checked so you can see the structure a little better - which is not possible when i strip a uni-colour skin over it.

edit: and it gives me an idea where the textures are "distorted" - just ignore it... i work with this one - makes it easier to spot verticles and horizontals...

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Unseelie
01-30-2008, 07:44 PM,
#22
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Posts: 4,256
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Joined: Nov 2006

Oh, now its getting the whole tortured shrimp look, awesome!
though, seems bigger than a fighter.

Side note, bret fighters have a big open windsheild bubble thingie...check my sig, its right there...that one makes the ship seem larger, because of the thinness of the bubble.

Make the windsheild more of a bubble, and try thickening the fin/feet.

Any idea what hitbox it could use?

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Offline Dusty Lens
01-30-2008, 07:52 PM,
#23
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Posts: 6,664
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Joined: Dec 2007

That's a good bit of innovation with the knight helm, it really fits in well with the implied meme of the Bretonian ships.

The slightly lifted engines are certainly a bit of a trick... But if you don't make a custom hitbox, wont that make it a little tricky to fit?
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Offline Dopamino
01-30-2008, 09:22 PM,
#24
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Posts: 3,522
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Joined: Jul 2007

Reminds me of the "brain bug" from starship troopers...

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline Jinx
01-30-2008, 09:42 PM,
#25
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

addition: i just changed the cockpit to something more "bubble-shaped" - it makes the ship look smaller again. but it lost its "fierce" look - it looks a bit tame or excited now ( hmm.. can a ship look excited? ) thickened the bottom-fins to roughly the strength of the wings.

what i do personally like: the sideview is good, i think - the "head" along with the body that splits into an upwards section and a downwards fin is interesting.

what i do not like about it: the front - its boring...and bulky, too. it looks more like a van or a truck, than a fighter from the front.

gotto think of something for the front.

about gunhardpoints - i would think of two below the bottomwings, two at the bottom of the engines intakes and two at the engines intakes top. - the tail might aswell hold a backwards firing gun ( but its useless so who cares )

hitbox:
well i really don t know... maybe one can try to apply a backwards facing armoured transport. it does have quite a blocky shape - but then the wings had no hitbox. or a scaled up hussar hitbox. that would cover the bottom fins and the body - but would leave the wings out, too... .

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Unseelie
01-30-2008, 11:52 PM,
#26
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Joined: Nov 2006

The rearfiring turret, paired with the V button, is actually useful, once you get the hang of it.

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Offline Bjorn
01-31-2008, 12:07 AM,
#27
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Posts: 645
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Joined: Dec 2007

For cabin, think of an human eye. Maybe 2-3 thin vertical lines would do better than visor.
For fins, downward arc is interesting, but looks fragile. Maybe it should follow line of central corpus more. and be less sticking out at fist bend.
I still dont like that hole in hull.
Shorten engine tail a bit and widen engines. Make them remind of modern jet engines but maybe more blocky.



ISS-Zapotec
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Offline Xing
01-31-2008, 05:18 AM,
#28
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Posts: 5,274
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Joined: Oct 2007

ah jinx, this new version is much better improvement. The first version I'd have given 3/10. This one deserves 8/10 at least. You have done something I'd never dared: trying bretonian design. Excellent work.

[Image: audrey03a.png]
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Offline Jinx
02-03-2008, 08:32 PM, (This post was last modified: 02-03-2008, 08:34 PM by Jinx.)
#29
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

since i had a FL-hook issue and couldn t log in yesterday - i worked a little on my bretonian design. i wasn t very happy with it - cause i was aiming for something like a heavy fighter - and not a superheavy - so i started again... here is what i got...

[Image: Bretonianfighterdreiviertel.jpg]
ahh - the thing below the cockpit is supposed to be the bretonian enblem... for those that wonder about it. - the bretonian fighters have that there ( at least the one that i checked )

[Image: BretonianfighterSidefronttop.jpg]
and another one - top, front, side

as you see - it looks a lot lighter now than the old design - i even went through skinning it somewhat - but not final. i know that the bretonian fighters have these ornaments....

it has no legs - and is rather based on the hussar design - it has wings ( wow - now that was a surprise ) to set it apart from the other light fighters. i kept the engine tubes - but integrated them into the intakes ( those are similar to the ones of the hussar )

well - enjoy:laugh:

modellingtool : metaseque ( or something like that ) - skins: selfmade in photoshop - polygons: roughly 500

edit: i suggest the BHG hammerhead hitbox - rescaled

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Unseelie
02-03-2008, 08:39 PM,
#30
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

The wings need to be a bit thicker...
Perhaps, the whole front could use a bit of a thickening...

So, try thicker wings, and a thicker front...maybe remove the beard...

Nice work.

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