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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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4.86 update 6 bugs central thread

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4.86 update 6 bugs central thread
Offline West
10-20-2012, 01:46 PM,
#101
Itsumaden
Posts: 794
Threads: 70
Joined: Apr 2009

It only proves my point, that you know a bug how to avoid energy dry... and use it.
Ye Fix Ku BS too, since even on EK it don't recharge energy unless you drop to 90 and wait 15sec to start energy recharge.

[Image: westik.png]
Offline Joneh
10-20-2012, 01:51 PM,
#102
Member
Posts: 268
Threads: 9
Joined: Oct 2008

Stop abusing bugs, Fran. omg how dare you, really :S
Offline Ryummel
10-20-2012, 01:52 PM,
#103
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

The ones broadly used across the server and already reported, you mean?

[Image: 9rXD1gi.png]
Offline SummerMcLovin
10-20-2012, 01:52 PM,
#104
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

Any ship should recharge if brought to under 300 (a short tap on thruster or Reverse brings you there).

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
Offline West
10-20-2012, 01:58 PM,
#105
Itsumaden
Posts: 794
Threads: 70
Joined: Apr 2009

Oh, okay Fran, I will stop making myself look like retard because I don't know/use Bug/glitch with energy regen on caps.
You have a point here. Every member of community who don't know about all glithces... should be called retard. Smile
TY for skype post

[Image: westik.png]
Offline Ryummel
10-20-2012, 02:03 PM, (This post was last modified: 10-20-2012, 02:05 PM by Ryummel.)
#106
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

Well again, my point was that you were blaming on a single battleship about X and Y, when the reality is that X and Y is applied to every other battleships. gg no re don't be mad bro

[Image: 9rXD1gi.png]
Offline Alley
10-20-2012, 02:09 PM, (This post was last modified: 10-20-2012, 02:11 PM by Alley.)
#107
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

Every ship has a delay when exiting cruise before it can fire. That's called awesome cruise drain. Stop blaming people over something that's deliberate in the game, it just takes longer because well capships clearly have a bigger powerplant than a fighter.

Laz Wrote: Alley was right.
Offline Charos
10-20-2012, 02:11 PM, (This post was last modified: 10-20-2012, 02:12 PM by Charos.)
#108
Member
Posts: 1,598
Threads: 134
Joined: Nov 2010

o_O

Ok first of all, yes there is such a bug that will allow you to have full powercore but it shouldn't be used because it's bannable offense and the anti-cheat might trigger the powercore thingy that will ban you.

Ok West, you're calling me a "bug abuser" just because you kept dying to a Togo I flew in your battleship/battlecruiser. It's okay, I've been called a cheater aswell for that reason. Want me to tell you what I did to kill you?
I flew the Togo better than you flew your battleship

I didn't need and never will need, anything that will give me the "pvp advantage" because unlike some who play to win, I play to have fun.

PS: Togo is weak and needs fixing.

[Image: tUlGAx8.jpeg]
Offline Gemini893
10-20-2012, 10:21 PM,
#109
Member
Posts: 219
Threads: 19
Joined: Mar 2008

(07-03-2012, 03:58 PM)Redon Wrote: ==============
DOCKING MODULE
==============


We tested this with a Shire + 1 docking module and a Scraper.

1. After docking a ship once, a ship with a docking module can no longer take in any ships, even after the ship has undocked - they will receive the error message "Target Ship Has No Free Docking Capacity". Docking on a station and undocking again doesn't fix this, only after relogging to the Server the docking module can be used again.

2. The Docking module seems the be very sensitive to movements, greying out the docking option after only slight turns. This could easily be abused to prevent docking by ramming a carrier, and I don't believe that's intended.

To add to this:
Carrier can have players undock and then fly across the map empty. Once to a destination they use their "/jettisonship <shipname>" to pull the previously already undocked ship to their new location (rather like the admin "pull <shipname>" command)

[Image: Ocm_siggy.jpg]
 
Timbuktu
10-21-2012, 12:23 AM,
#110
Unregistered
 

Possibly you already know about this texture bug, but:

When I land my Firefly on Paris, its all white afterwards.

When I go the to Outer Sanctum in o85, the asteroids and Cali base in t23 are all black rocky textured afterwards.

Ok some may not consider it a bug but...

6 Boutny hunter VHFs attacking you as an outcast riht in front of planet Malta is totally stupid.

All the hard missions giving bh cap ships in malta, instead of where the outcasts are suposed to be weaker and the bh are suposed to be stornger is also totally stupid.

Make things less stupid, please.

Also, if you do a mssion in alpha, which can only be done in caps, and you happen to have to return a tractored escape pod, and you happen to be in a battleship, you cant even pass the pod to a fighter tha can land on malta.

I detect significant amounts of fail in northern Sirius.
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