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  Discovery Gaming Community The Community Real Life Discussion
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Star Citizen

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Star Citizen
Offline Monk
10-23-2012, 05:14 PM,
#111
Member
Posts: 909
Threads: 48
Joined: Aug 2007

Seeing that kickstarter page brought me back to snooping Disco... been away for a long while, maybe its time to dust off the old install disc
Offline Aingar
10-23-2012, 05:23 PM,
#112
Armed to the Teeth Developer
Posts: 1,102
Threads: 65
Joined: May 2011
Staff roles: Coding Developer
King of FLServer

(10-22-2012, 10:16 AM)Railgun! Wrote:
(10-22-2012, 07:53 AM)Deitar Wrote: Yeah, sure, but creating a 10 mln poly model, then texturing it will be quite an effort. Otherwise it'll just feel crappy compared to the rest of the game Tongue.

Also, I believe most people would play on the main server, although some mods will probably rise and become popular as well.

I think you greatly underestimate the space sim community. There are dozens of people about with industry-grade skills in modelling and texturing, and that's just in the Freelancer community, let alone the space sim community at large.

I'm looking forward to be pleasantly suprised. Actually, it would be quite ironic, yet more than welcome if we end up with Total Conversion mod in Freelancer theme after a year or so.
Offline Govedo13
10-25-2012, 02:39 PM, (This post was last modified: 10-25-2012, 02:39 PM by Govedo13.)
#113
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

They hit their 2m funding goal today via combined own crowdfunding and kickstarter funding, also released first ship teaser:
http://www.robertsspaceindustries.com/ships-plan/
At the begging I was not sure if they could make the game but now the SP would come for sure in 1 year, with a bit more funding Freelancer like MP would come in 2 years or so.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Offline Treewyrm
10-25-2012, 09:10 PM,
#114
Alchemist
Posts: 2,085
Threads: 61
Joined: Jul 2007

Glad to see they made it. Personally I had no doubt they'd make it. But admittedly at first I was quite skeptical of his idea to do fundraising on their own website. Poor site was flooded and crashed right at Chris announcement speech at GDC. Also worth to note that at RSI pledging site money is indeed transferred the moment you confirm your pledge, unlike Kickstarter where transfer happens only if funding campaign was successful. Another point, not sure if it has been said at this thread earlier, but most funding for Star Citizen isn't coming from the backers, remember that gathering 2-3 mil through crowdfunding was a requirement in order to obtain further ~14mil from private investors Chris apparently got. I do hope those investors will keep their promise. Because no way in hell Star Citizen is going to get done on 2mil. For example originally PC exclusive Crysis (so we have a comparable title in terms of platform availability) had a budget of 22mil.
Offline Aeqvinox
11-12-2012, 09:02 AM,
#115
Member
Posts: 162
Threads: 15
Joined: Aug 2010

Hey guys,

http://www.robertsspaceindustries.com/fo...tchmaking/

Help me out here. It's about adding a check box feature that would prioritize placing other RP'ers in instances with you. Simple, effective and not balance-sensitive.
Offline Shizune
11-14-2012, 01:02 AM,
#116
Member
Posts: 1,256
Threads: 201
Joined: Mar 2012


Lyoko Project Files
Project's Leader Aelita X. Stone.
Offline Govedo13
11-16-2012, 12:13 AM,
#117
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

The button that restricts PvP might be game killer.Confused

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Offline Xelon
11-16-2012, 11:01 AM,
#118
Member
Posts: 573
Threads: 18
Joined: Feb 2012

nah don't think so.

Since that slider only works in the core worlds so if you leave those core systems the PvP restriction won't work anymore.

Kinda similar to EvE


“This font is good people said, this font is awesome others said, I say it works well enough to waste 2 seconds of your life reading this.”
Offline Govedo13
11-16-2012, 02:23 PM, (This post was last modified: 11-16-2012, 02:26 PM by Govedo13.)
#119
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Aha and what makes the tons of easy blue msgs to leave the said core worlds?
I am really sick and tired by the new generation of gamers that prefers dump and easy to win games, I mean it really why the nowaday Kids does not love challenges where they can learn how to lose?
I am also disappointed from Chris Roberts- he promised that the game wont be EA like and failed because he wants more $$. Unfortunately $$ come in big quantities from the idiotic mainstream gamers that need the "I win" button in order to buy something.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Offline Xelon
11-16-2012, 02:31 PM,
#120
Member
Posts: 573
Threads: 18
Joined: Feb 2012

Well it's not for sure yet, I hope he drops it again.

Just breaks imersion which shouldn't happen.


“This font is good people said, this font is awesome others said, I say it works well enough to waste 2 seconds of your life reading this.”
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