• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 38 39 40 41 42 … 198 Next »
Extend newbie protection at least to lvl 40

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
Extend newbie protection at least to lvl 40
Offline Cohen
01-19-2013, 12:05 PM,
#1
Member
Posts: 2
Threads: 0
Joined: Jan 2013

As I've learned, It's next to impossible to have a descent ship at lvl 30 and it doesn't get much better futher on. The gaps between weapons classes are huge and newbies like me are constantly exposed to being harrased in a completely unbalanced way.

I am not against fighting on uneven odds and losing, but any fight is out of the question when other player can take my lvl 8 shield in two shots with his overpowered weapons. This just takes out any fun I may have.

I therefore propose to extend "no pvp" rule to cover levels beyond 30. At least to lvl 40, and maybe futher. As much as it is necessary to get newbies on a bit more equal footing.
Reply  
Offline pitockm
01-19-2013, 12:15 PM,
#2
Member
Posts: 471
Threads: 23
Joined: Dec 2011

Well....there is a Ship...named Hayabusa And another one named Starblazer i guess....They are pretty good for your taste i mean....not much money and something like a jet!
Reply  
Offline dodike
01-19-2013, 12:27 PM,
#3
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

Get rid of MKI ships altogether.
Reply  
Offline Zynth
01-21-2013, 03:55 AM,
#4
Member
Posts: 1,348
Threads: 69
Joined: Apr 2010

Get in something that can dodge.

Chances are, if you're outmatched, you're not going to attempt to gun your opponent down. Just run.

If you're a level 30, chances are, you're in a freighter wanting to make cash anyway. Just run away.
If you're level 30 and you're in a fighter wanting to shoot people. You're doing it wrong.

[Image: PKNeayo.png]
Reply  
Offline Talesin
01-21-2013, 05:08 AM,
#5
Member
Posts: 748
Threads: 31
Joined: Jan 2010

(01-21-2013, 03:55 AM)Zynth Wrote: Get in something that can dodge.
[...]
If you're level 30 and you're in a fighter wanting to shoot people. You're doing it wrong.


Pretty much that, started a new character with a friend and got onto a fighter lvl 55 in no time.

Regards,
Talesin
  Reply  
Offline ryoken
01-21-2013, 05:15 AM,
#6
Member
Posts: 3,956
Threads: 173
Joined: May 2007

(01-21-2013, 03:55 AM)Zynth Wrote: If you're level 30 and you're in a fighter wanting to shoot people. You're doing it wrong.

Well you fail to understand some new players will want to play a fighter, and not trade. So they do missions getting used to our mod.
Now i would love the level 30 raised to say 40? But there is to many asshats on this server that would fly level 39 Light fighters and use the cap as a "you can't shoot me" clause until they decide to shoot you in arse when you turn around. Also hitting transport/freighters, and claiming later the lawfuls cannot shoot them as they are under level.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
Reply  
Offline Zynth
01-21-2013, 05:34 AM, (This post was last modified: 01-21-2013, 05:38 AM by Zynth.)
#7
Member
Posts: 1,348
Threads: 69
Joined: Apr 2010

(01-21-2013, 05:15 AM)ryoken Wrote: Well you fail to understand some new players will want to play a fighter, and not trade. So they do missions getting used to our mod.

Highly unfortunate. Our system dictates that anybody who wants to be a fighter, must have an AU8 on a Mk II fighter or be mowed down by class 9 weaponry.
Often, trade has to come first.

If you're in a fighter and you're shooting NPCs, fine. But if you're picking a fight with a player, yeah....you won't survive. Therefore, best option is to run. You do that.

[Image: PKNeayo.png]
Reply  
Offline onca
01-21-2013, 05:35 AM,
#8
Member
Posts: 1,370
Threads: 70
Joined: Jun 2006

I agree, 30 is too low. It just doesn't allow good enough equipment to survive on this server. Note that the underlevel rule can be nixed by the individual player if they wish to RP with the big kids.

But 40 is too high, coz it allows a fully loaded LF to use "underlevel" as a get out of jail free card.

How about 35....
Reply  
Offline Alphablood1
01-21-2013, 05:47 AM,
#9
Member
Posts: 354
Threads: 47
Joined: Jun 2012

(01-21-2013, 05:35 AM)onca Wrote: I agree, 30 is too low. It just doesn't allow good enough equipment to survive on this server. Note that the underlevel rule can be nixed by the individual player if they wish to RP with the big kids.

But 40 is too high, coz it allows a fully loaded LF to use "underlevel" as a get out of jail free card.

How about 35....

35 still abit high what about between Level 32-34 ^_^

[img][/img]
Leader of the Atlantian Empire Military Force|AEFLSM
-Greetings-|USS. Mining Industries
Reply  
Offline dodike
01-21-2013, 12:09 PM,
#10
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

It's no use!
Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode