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  Discovery Gaming Community The Community Freelancer Forum Other Discovery Servers
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New Discovery server proposition

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New Discovery server proposition
Offline Scumbag
03-10-2013, 11:51 AM,
#1
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

I would like your opinions on a new Freelancer server with Discovery on but with some major changes:
- Ship loss on death;
- All initial bases and stations destroyable.
- Bases would not require commodities in order to function, only the functionality of the shields would require them.
- Planets would be the only place where you could get resources and buy ships.
- /restart planet name.

If there already is something like this please direct me to it.
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Offline jerkovile
03-10-2013, 01:37 PM,
#2
Member
Posts: 133
Threads: 3
Joined: Jul 2012

They will tell you like they tell me "Go play EVE ONLINE" Big Grin

[FREELANCER] 4LIFE
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Offline KellyR
03-11-2013, 01:48 AM, (This post was last modified: 03-11-2013, 01:50 AM by KellyR.)
#3
Member
Posts: 138
Threads: 22
Joined: Oct 2012

This would require a total rewrite of the Discovery mod.

There are some customizations that server ADMIN's can implement but none of those (except /rename planetname) include the ones you mentioned. But for the /rename planetname, this requires a lot of work constructing restarts.

Don't get me wrong, it's a good idea, but probably not very workable.

Kelly
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Offline jammi
03-11-2013, 01:50 AM,
#4
Badger Pilot
Posts: 6,544
Threads: 360
Joined: Aug 2007
Staff roles:
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Sounds like Discovery of Discovery. People occasionally use that as a server-wide Conn session, and that has base capture mechanics and a credit penalty on death.

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News article library, feedback and content requests.
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