Since Korrd applied the increased player cap i've noticed something very strange heppening...
Whenever somebody is killed by another player the death message is all screwed up. One example is Me, [LR]-Drax and Manson killing a BH BS yesterday in New York only to give the death message that he was killed by Nimblewright (not there) by a Wasp/Hornet.
Another example has happened just now, i killed The.Cutting.Edge as we were just training with each other and it came up that he was killed by w0mbat by a collision.
It's not the player limit change, it's something in the new FL Hook. As this has been happening for at least a week and a half now. It used to happen maybe... Once or twice a month with the old FLHook version, with the new one? A lot more.
' Wrote:It's not the player limit change, it's something in the new FL Hook. As this has been happening for at least a week and a half now. It used to happen maybe... Once or twice a month with the old FLHook version, with the new one? A lot more.
Fair enough, i've only just noticed and put 2 and 2 together really. It makes battle reports a lot harder though since you can no longer ensure you'll get the death message you need:P
Heh, I know what you mean... Took out quite a few ships lately as my KNF, kills came up that someone made them all the way from New York.:P
(Funny experience with that bug actually, was awhile back. I was in Alpha one day, death message came up saying I killed a level 16 in New York... When PvP was turned off. >_<)
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
It could also lead to all sorts of bad things. Somebody kills a low level player and it gets blamed on some randomer who was in the death message is one example.