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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Coming Soon Pirate Gunsomething

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Coming Soon Pirate Gunsomething
Offline chopper
02-25-2008, 11:17 AM,
#11
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Well, yes. Give ships to Phantoms and you'll only be fighting against those, not using them.
I don't mind that, actually, as I don't fly Gunboats.
But some people would maybe like to fly that thing, and they can't.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline me_b_kevin
02-25-2008, 02:30 PM,
#12
Member
Posts: 1,525
Threads: 132
Joined: May 2007

i'd like to have something like that for Mon'Star.

it's look really cool if it's eyes were glowing or something like that. :D

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Epholl
02-25-2008, 08:02 PM,
#13
Member
Posts: 640
Threads: 9
Joined: Aug 2007

I would really like to see some one-guy admin-given special ships for some super-roleplayers. They dont have to be made "for" the roleplayer (for example a Xeno gunboat for Doom)...

Just something like:
-We have a spare special-ship
-We have a nice roleplayer.

-We ask the roleplayer if he wants the sihp.
-He gets the ship for say 2 months or so...

[Image: ephollsigs.png]
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Offline Etaphreven
02-25-2008, 08:05 PM, (This post was last modified: 02-25-2008, 08:05 PM by Etaphreven.)
#14
Member
Posts: 2,773
Threads: 37
Joined: Sep 2007

That wouldn't exactly be fair..

Anywho, ontopic: Nice skull ship, legeo.
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Offline Doom
02-25-2008, 08:40 PM,
#15
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

' Wrote:That wouldn't exactly be fair..

Anywho, ontopic: Nice skull ship, legeo.
I agree..and i don't support that kind of elitism...
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Offline Xing
02-25-2008, 09:02 PM,
#16
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

aha. A terrorist gunboat.

[Image: audrey03a.png]
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Offline me_b_kevin
02-25-2008, 09:37 PM,
#17
Member
Posts: 1,525
Threads: 132
Joined: May 2007

i'd say if it were going to be a phantom ship, as crazy as it sounds, it needs to look more.....sinister, menacing, diabolical, nefarious? something like that.

EDIT: also, i'd be all for Mon'Star having his on ship. something like this would be awesome....but hey, i'm biased

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline RingoW
02-28-2008, 03:18 AM,
#18
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

Okay i'm not a fan of this huge skull, but if you want to keep it, why not overact.:D I can see this ship as a Cruiser or even a small Battleship. Place a Hangar into the Mouth frame of the Skull and 2 Turrets within the eyes, so, the gunbarrels are remaining not visible, but the eyes are shooting later.

If it will stay as a GB, place two red glowing Running Lights within the Eyes and a Forward Gun into the Mouth.

Respectful
AoM
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Offline Dopamino
02-28-2008, 03:23 AM,
#19
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

That guy has a MASSIVE overbite. Make the lower jaw come forward more and change the shape of the top teeth. Right now the upper jaw looks more like a cowcatcher on a train than part of a mouth;)

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline me_b_kevin
02-28-2008, 03:50 AM,
#20
Member
Posts: 1,525
Threads: 132
Joined: May 2007

i personally would remove the bottom jaw completely. maybe some ribs to cover the "plain" ares on the back and sides (optional). but i would definitely add some strategically placed spikes across the thing

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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