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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Proposal: Remove Battleships from the Zoner ID.

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Pages (33): « Previous 1 … 26 27 28 29 30 … 33 Next »
Proposal: Remove Battleships from the Zoner ID.
Offline Huhuh
09-03-2013, 08:30 AM,
#271
Member
Posts: 2,458
Threads: 148
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(09-03-2013, 08:26 AM)Tel-Aviv Wrote: We shouldn't forget the zoners were at one stage or another somehow combined and united, now they are not.

No they weren't.

[Image: 6fZYcda.gif]

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Offline Kazinsal
09-03-2013, 09:02 AM,
#272
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

(09-03-2013, 08:26 AM)Tel-Aviv Wrote: We shouldn't forget the zoners were at one stage or another somehow combined and united, now they are not. Loodk they have the shipyards to construct such vessels, how it came to be is something that should be addressed by perhaps the devs, but this is a situation that can be traced to other factions aswell , only were stamping zoners at the moment

You actually have no idea about Zoner lore.

No wonder the ZA needs to drop the Z.

Retired, permanently.
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Offline Thyrzul
09-03-2013, 09:03 AM,
#273
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(09-03-2013, 07:25 AM)Tel-Aviv Wrote: Heaven forbid, the Zoner ID does not state it can "only" shoot in self-defense, which is why you CAN shoot anyone you want as long as you have a good story to tell about it.

Zoner ID Wrote:Can attack lawful and unlawful targets in self-defense, to protect another trader, or in defense of Zoner bases.

That's what listed as what a Zoner CAN do. If something is not listed on that ID (or in the rules), you CAN'T do that as a Zoner.

(09-03-2013, 08:26 AM)Tel-Aviv Wrote: We shouldn't forget the zoners were at one stage or another somehow combined and united, now they are not.

They never were.

(09-03-2013, 08:26 AM)Tel-Aviv Wrote: Look they have the shipyards to construct such vessels, how it came to be is something that should be addressed by perhaps the devs, but this is a situation that can be traced to other factions aswell , only were stamping zoners at the moment

It's been said O74 started as a guard system in an era guard systems popped into the mod without any significant check if they match the lore or not. Since then it lost it's guard status and became lore, but there is still a crapton of work in front of devs to fix the lore gap connected to it and give a plausible explaination on how the shipyard and the shipline have happened.

Of course we are "stamping" Zoners at the moment, this thread is about them. Would you like to adress other factions, go, make an other thread about those factions.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Savas
09-03-2013, 09:19 AM, (This post was last modified: 09-03-2013, 09:22 AM by Savas.)
#274
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(09-03-2013, 08:26 AM)Tel-Aviv Wrote: We shouldn't forget the zoners were at one stage or another somehow combined and united, now they are not.

The only semblance of unity among the Zoners was the actual (Now dead) Zoner Alliance, and that was mostly just zonerzoner UN. At no point were the Zoners united, because you know what happens when people unite? Nations with regulations are formed, you know what the Zoners don't really like? Being part of a nation with regulations!

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Offline Curios
09-03-2013, 09:28 AM,
#275
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Posts: 2,719
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Joined: Sep 2009

They have no idea about lore or anything like that anyway, explanations are helpless when we're living in the parallel galaxies. Powering up own lore is a usual thing for any faction those days.

[Image: bhglogo.png]
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Offline Scumbag
09-03-2013, 09:48 AM,
#276
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

[Image: 20080202231407!Beating-a-dead-horse.gif]

Enough, we all know these things but it should be obvious they don't want to give up battleships.

Corvo should be the only zoner cap and we all know it.
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Offline Curios
09-03-2013, 09:52 AM,
#277
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Exactly. But I'd go even further and made Corvo SRP only ship with easier approval for Zoner ID.

[Image: bhglogo.png]
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Offline RedEclipse
09-03-2013, 09:59 AM,
#278
Phoenix Godfather
Posts: 1,615
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Zoner caps will remain. Until we will decide with TAZ something.
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Online sindroms
09-03-2013, 10:02 AM,
#279
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Posts: 9,436
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How about we add caps to every other faction to even it out?

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Offline Zen_Mechanics
09-03-2013, 12:20 PM,
#280
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

There were infact two zoner groups in vanilla, though I never said they were under one banner. Zoners of House space, and zoners of Theta. Now let's leave that aside and let's focus on your "reasoning" - Zoners much like IMG are capable of constructing capital ships, infact I would say more ( granted corsairs ) - Though it is not mentioned in any book or wiki that doesn't mean they can't - much like your precious councial, who stole blue prints of the valor, legit so far, but producing them in masses? talking about capactiy alright - End of story, do not attempt to legitmise this proposal by saying zoners cannot afford it because they can - Thank god your not a dev.
Have a bad day t.

Were fools to make war on our brothers in arms.

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