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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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4.87 Model Issues

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4.87 Model Issues
Offline utrack
09-15-2013, 12:58 PM,
#1
Member
Posts: 368
Threads: 16
Joined: Jan 2013

This is the official thread for posting all bugs related to ship models.

Those might include:
1) Corrupt textures
2) Wrong hardpoint placement
3) Incorrectly sized or malfunctioning hitbox
4) Unability of certain ships to undock from bases (especially planets)
5) Other problems directly related to the ship model, texture, and hitbox

What does NOT belong here:
1) Ship balance issues
2) Ship infocards and setup

[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
topic Discovery Server Watcher | FL Open Server | Account Manager G2 topic
something something zoners
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Offline Joker
09-15-2013, 01:47 PM, (This post was last modified: 09-15-2013, 01:48 PM by Joker.)
#2
Member
Posts: 16
Threads: 2
Joined: Sep 2013

The spatial will stuck when docking a station, even after using /stuck.

~link of SS~

Aet: Spatial set to use moorings instead of fighter berths. Fixed next patch.
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Offline Narcotic
09-15-2013, 01:53 PM,
#3
Member
Posts: 3,407
Threads: 151
Joined: Oct 2010

(09-15-2013, 01:45 PM)Narcotic Wrote: When using cockpit view on the new Uruz Rheinland Battletransport model, you'll get your face burned heavily.

[Image: Narcotic.gif]

Lee's Logs | Lee's Diary | Nat's Story | AI Shodan | Rogue Clyde | Braun's Logs | The Narcotic | The Pandora | Biographies | Feedback
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Offline Mercarryn
09-15-2013, 03:49 PM,
#4
Member
Posts: 980
Threads: 55
Joined: Jul 2011

The ship model of Battleship Thebes in Omicron Mu does not contain its textures and model, it only showed me the turrets and the scaffold around the ship model

Screenshot
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Offline aakopa
09-15-2013, 03:56 PM, (This post was last modified: 09-15-2013, 08:38 PM by aakopa.)
#5
Member
Posts: 566
Threads: 7
Joined: Jul 2012

(09-15-2013, 03:49 PM)Mercarryn Wrote: The ship model of Battleship Thebes in Omicron Mu does not contain its textures and model, it only showed me the turrets and the scaffold around the ship model

Screenshot
Hey, try turning all performance settings to max in Freelancer settings

EDIT: I checked it, increasing details don't help, it did with Liberty Carrier...

[Image: 500px-Bowexsig.jpg]
  Reply  
Offline Harmless
09-15-2013, 03:59 PM,
#6
Member
Posts: 96
Threads: 0
Joined: Nov 2010

It seems to be that devs forgot to add a conditioner into RH Loki's cockpit, cause pilot is trying to get some fresh air outside of it. Pilot's head is outside of cockpit.

Aet: 0 Kelvin is too fresh. Hardpoint relocated.
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Offline massdriver
09-15-2013, 04:04 PM, (This post was last modified: 09-15-2013, 04:04 PM by massdriver.)
#7
Member
Posts: 698
Threads: 34
Joined: Dec 2009

(09-15-2013, 03:59 PM)Harmless Wrote: It seems to be that devs forgot to add a conditioner into RH Loki's cockpit, cause pilot is trying to get some fresh air outside of it. Pilot's head is outside of cockpit.

need more fresh air in space!

check out OC vhf for same stuff

Aet: Fixed next patch.

[Image: UHiNafb.png]
  Reply  
Offline Johnnie-Lapierre
09-15-2013, 06:07 PM,
#8
Member
Posts: 198
Threads: 10
Joined: Sep 2013

Vache still has the cruise disruptor mounted on but doesn`t show the slot neither at npc or in cargo.

Aet: Not sure what you mean by this. Post screens to clarify?
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Offline Scumbag
09-15-2013, 06:13 PM,
#9
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

Posted this before. The Orca can't properly fire backwards, the turrets get stuck and don't turn.

Aet: Balance issue, not bug. The model simply doesn't have good spots for rear firing turrets. Turrets may need to be relocated.
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Offline Nightingale
09-15-2013, 08:37 PM,
#10
Member
Posts: 64
Threads: 9
Joined: Dec 2012

The X-Shuttle suffers from the same problem as the Loki, in that the pilot is slightly outside the ship model.

Aet: Fixed next patch.
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