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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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4.87 Bug Reports (Post here instead of making a new one.)

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4.87 Bug Reports (Post here instead of making a new one.)
Offline Occam Razor
09-15-2013, 05:40 PM, (This post was last modified: 09-15-2013, 07:37 PM by Occam Razor.)
#71
Member
Posts: 512
Threads: 48
Joined: May 2012

==============
SHIP MODEL
==============


At the X-Shuttle the pilot looks out of the cockpit like shown here.

"Common sense is the best distributed commodity in the world, for every man is convinced that he is well supplied with it."
René Descartes
Offline cabinn
09-15-2013, 05:42 PM,
#72
Member
Posts: 136
Threads: 8
Joined: Dec 2007

==============
New Spatial model
==============


New Spatial model features really wide wings. When docking with basses with box shaped docking bays, wings hit the edges of the box and ship stays undocked and stuck in cut screen.

Oh - but the ship itself looks nice.

[Image: disco-sig.gif]
Offline DeathsOverture
09-15-2013, 05:44 PM, (This post was last modified: 09-15-2013, 05:46 PM by DeathsOverture.)
#73
Member
Posts: 1,126
Threads: 42
Joined: Oct 2008

==============
System Bugs
==============


In Nagano (ku10) the value of the tradelane_space_name attribute on object with nickname KU10_Trade_Lane_Ring_21 (archetype dsy_ga_lane) is 461518 ("Nagano Jump Gate"), where it most definitely should be 506014 ("Lyonnais Jump Gate")

Echo: Thanks for the details. Fixed.

[Image: GMG_banner.png]
Offline Cris
09-15-2013, 05:46 PM,
#74
Member
Posts: 1,103
Threads: 49
Joined: May 2009

==============
Server Interface
==============


The online players interface information is all messed up. Not sure if related to .87 but it was fine yesterday.

http://discoverygc.com/forums/serverinte...ers_online

Join DHC today! Click >>here!<<

[Image: 11841570.png]
Offline Havok
09-15-2013, 05:47 PM,
#75
Member
Posts: 1,735
Threads: 111
Joined: Oct 2011

==============
Nomad Turrets
==============


All Nomad Turrets are named "Hybrid Gunboat Turrets" now , no matter if they are Mortars, BS Turrets, or whatever

[Image: ADc1VG0.png]
Here we are, don’t turn away now – we are the warriors that built this town.
The Discovery Database for Beginners - The Beginners Guide to Discovery - My Feedback Thread
 
Offline Moberg
09-15-2013, 05:52 PM,
#76
Member
Posts: 835
Threads: 45
Joined: Jul 2012

==============
Bonn Station Storage Depots
==============

The Storage Depots on Bonn Station, which is now owned by the Police, still have IC affliation.

Aet: Fixed
Offline Tunicle
09-15-2013, 06:03 PM,
#77
Server Administrator
Posts: 6,668
Threads: 866
Joined: Jan 2008

==============
SYSTEM BUG
==============


Minor. In Orkney the minefield now butts up to Eday's atmosphere.



Echo: Fixed.

[Image: Sharp-Sig.jpg]
Offline Vante
09-15-2013, 06:13 PM,
#78
Member
Posts: 8
Threads: 0
Joined: Nov 2012

==============
Banned
==============

2 accounts are banned so far.

* Tried to undock, Banned.
* Tried to access weapons dealer to unmount and remount equipment, Banned.

[Image: iV7jArl.jpg]
Offline CommanderX
09-15-2013, 06:14 PM,
#79
Member
Posts: 189
Threads: 25
Joined: Dec 2009

==============
Zapping Guns
==============


When every turret type will shot only where you are aiming it to shot ( outside of missiles what sometime will shot back instead at target if you zoom out in turret mode ), when you use Zapping Turrets, all your turrets shot at once in all directions, no matter where you aim.

A heavy energy cost on turrets what shot in all directions make those turrets useless on all ships.

Aet: Useless on most ships, but not all. If they don't work for you, do not use them?

==============
Liberty Gunboat Turrets
==============


Basic Turret 700/350 damage, 2000 energy use, 990 speed, 891 range
Liberty Turret 750/375 damage, 2500 energy use, 1020 speed, 816 range

Even small speed improvement will not repay for so big range decrease compared to basic turrets, everyone will use basics instead.

Light liberty turret 660/330 damage, 2000 energy use, also very poor range.

Light liberty turrets not only do less damage if compared to basics, but have also far worse range, those turrets were useless in 4:85, 4:86 and now they are more useless, they need to be fixed or deleted, they just take a space in weapon shop.

Aet: Balance request, not bug. Ignored.

[Image: assaultbanner.png]
Offline Johnnie-Lapierre
09-15-2013, 06:19 PM,
#80
Member
Posts: 198
Threads: 10
Joined: Sep 2013

(09-15-2013, 06:13 PM)Vante Wrote: ==============
Banned
==============

2 accounts are banned so far.

* Tried to undock, Banned.
* Tried to access weapons dealer to unmount and remount equipment, Banned.

Post here: http://discoverygc.com/forums/showthread.php?tid=91864
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