• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Community
« Previous 1 … 42 43 44 45 46 … 69 Next »
The Big Connecticut Brawl: Part I

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: What would you like to do during TBCB: Part 1?
You do not have permission to vote in this poll.
Team Deathmatch (Re-engagement)
63.16%
12 63.16%
Deathmatch (Re-engagement)
26.32%
5 26.32%
Team Elimination (No Re-engagement)
5.26%
1 5.26%
Elimination (No Re-engagement)
5.26%
1 5.26%
Total 19 vote(s) 100%
* You voted for this item. [Show Results]

The Big Connecticut Brawl: Part I
Offline t0l
09-12-2013, 02:49 AM, (This post was last modified: 09-12-2013, 02:52 AM by t0l.)
#1
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

So, for fun (and out of sheer boredom), I thought to myself, why not try to set up a massive Conn event?

All shapes and sizes of ship are allowed.

I'd also like to discuss a possible time to maximize the amount of players who can show up.

Please answer with what ship(s) you plan to bring if you want to attend.

Players Signed Up:

[Image: PFjFVMW.png]
Reply  
Offline Flash™
09-17-2013, 03:17 AM,
#2
Member
Posts: 1,701
Threads: 144
Joined: Jul 2012

I think Bomber deathmatchs are fun. No shield, and snacing. We did that once in conn with like 8 Bombers

We of course did re engagement Smile

[Image: r2ArfxY.png]

Reply  
Offline Jonas Valent
09-17-2013, 03:50 AM,
#3
Member
Posts: 292
Threads: 26
Joined: Jun 2013

Id be up for this. I have lots of ships (fighters,bombers,caps) so just let me know what kind of battle you're looking to set up. It would be nice if you could get enough people to get a major fleet battle going. It would be even better if it was an rp battle Liberty vs Rheinland Gallia vs Brettonia etc..
Reply  
Offline Duvelske
09-17-2013, 07:54 AM,
#4
Banned
Posts: 990
Threads: 44
Joined: May 2012

we did this some time ago when we where with a group on teamspeak. We made a free for all, some guys didn't like it as we shot everyone. But it was a one time thing. sure we could do it again, which would mean it will be again ally with one and at some point get backstabbed by him/her while he shoots you in the back. Was quite fun, so i suggest just a free for all. or well team deathmatch could also be an idea. But i rather like the fact that you don't know who to trust as it gives the fight a bigger challenge.

All was allowed and everyone was free to engage at his/her will. It makes the people choose at the spot their ship and even after one died he/she could relog another ship to continue fighting. (first cap then bomber for example.)

User was banned for: Permbanned
Time left: (Permanent)
Reply  
Offline t0l
09-24-2013, 10:04 PM,
#5
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

Bump since /restart BetaTestCash.


Sign up and shoot each other!

[Image: PFjFVMW.png]
Reply  
Offline Duvelske
09-25-2013, 09:57 AM,
#6
Banned
Posts: 990
Threads: 44
Joined: May 2012

why sign up? Why not set some time and let people log then. The ones who can will join others who cannot well they don't come.

User was banned for: Permbanned
Time left: (Permanent)
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode