• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 139 140 141 142 143 … 547 Next »
4.87 Model Issues

Server Time (24h)

Players Online

Active Events - Scoreboard
Corsair Kills - 0 / 1,000
Lawful Kills - 0 / 1,000
Red Hessian Kills - 0 / 1,000
Unlawful Kills - 0 / 1,000

Latest activity

Pages (8): « Previous 1 2 3 4 5 6 … 8 Next »
4.87 Model Issues
Offline djordje_petrovic
09-18-2013, 03:43 PM,
#31
Member
Posts: 466
Threads: 105
Joined: Jul 2012

Red hessian cruiser can not mount mortars missiles and cerberus. IF you had it prior to 4.87 you can dismount it but cant put back . Cerberus are clased as class 6 and cruiser turrets are classed as 7 . This problem is maybe on all new cruiser remaking gun setups.

Aet: Unmount everything, then remount the heavies. The RHC has 4 shared Heavy/Light hardpoints where heavy weapons can be mounted. Tested, no bug found.
Reply  
Offline Ortog
09-18-2013, 04:04 PM,
#32
Member
Posts: 304
Threads: 21
Joined: Aug 2008

The collector has the "can't launch without a power core" issue. Bought two in different accounts and they both have the same issue.

Aet: Not a model issue, was handled in the previous patch.
Reply  
Offline Syrus
09-18-2013, 09:10 PM,
#33
Member
Posts: 1,583
Threads: 86
Joined: Mar 2010

There is a huge, noisy effect on top of the Annapurna.
I think it's a bug or something... 8|


Please remove it?
Please!

Aet: Hegemon has the same issue. Mining ship.

[Image: 7tAtSZe.png]
Reply  
Offline Vulkhard Muller
09-18-2013, 09:28 PM,
#34
20yrs & I Only Got This Title
Posts: 2,366
Threads: 422
Joined: Feb 2012

Grphical bug were All Flashes are like boxes Pulses are square Nova/Mortar Explosions anything thats normaly a round effect has sharp edges and corners, kinda strange really.

That's not a discovery bug, it's a bug with swag pack which I guess you're using. Either revert back to v0.4 or talk to Beau for the fix in v0.5. If you're not using that pack, go for a clean reinstall. ~ ae


Sent me a Comm? Haven't received a reply in a reasonable time span? Sorry! Post here and I'll get back to you asap!
Reply  
Offline Ursus
09-18-2013, 11:46 PM,
#35
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

I dont see that here. Do you have any of the high-res graphics or anything?

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Reply  
Offline APDAF
09-19-2013, 02:36 PM,
#36
Member
Posts: 523
Threads: 28
Joined: Jul 2013

The firefly's cockpit window is bugged it is a white panel.

[Image: tmarYUd.jpg]
Reply  
Offline Black Widow
09-19-2013, 07:49 PM, (This post was last modified: 09-19-2013, 07:50 PM by Black Widow.)
#37
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

Liberty Siege Cruiser cant mount FWD gun!

FWD gun is Class 9 and the Gun Slot is Class 4, so when you buy a new LSC you get auto-kicked with it mounted.

Fix plox

Aet: Not a model issue and fixed in earlier patch.
Reply  
Offline evanz
09-19-2013, 08:43 PM,
#38
Member
Posts: 1,951
Threads: 92
Joined: Jan 2013

Spatial

cant zoom out in turret mode

or is that intentional?

Aet: By design. Zooming on fighters and bombers is not desired.
  Reply  
Offline Zayne Carrick
09-19-2013, 09:00 PM,
#39
Member
Posts: 1,523
Threads: 97
Joined: Apr 2012

Please recheck Lynx hitbox. I think something's wrong there.

Aet: Fixed something in the Lynx hitbox.
Reply  
Offline Murcielago
09-20-2013, 03:53 PM,
#40
Member
Posts: 372
Threads: 36
Joined: May 2013

Hey

Tryed new Orka.
It is nice looking model,
but when I shoot back weapons don't work as they should.
They don't fire ..don't know why.
Please check this.

I have to say that new restart options are very good nice job there.

Murcielago Angel

Aet: Not a model issue - hardpoint rotations are balance related.
Reply  
Pages (8): « Previous 1 2 3 4 5 6 … 8 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode