• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 140 141 142 143 144 … 547 Next »
4.87 Bug Reports (Post here instead of making a new one.)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (56): « Previous 1 … 32 33 34 35 36 … 56 Next »
Thread Closed 
4.87 Bug Reports (Post here instead of making a new one.)
Offline Epimetheus
09-23-2013, 06:59 AM,
#331
Member
Posts: 42
Threads: 8
Joined: Jul 2013

==============
NOMAD CAPITAL VEIL
==============

Nomad Capital Shield is named Capital Armor Upgrade MK VIII
Offline Curios
09-23-2013, 07:07 AM,
#332
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

==============
Ship sale point
==============


Don't know if someone reported it yet, but. Orca BHG gunboat is only available in Omicron Zeta which is located in world's rear so I wonder if it's possible to add more sale points for that ship at in-house BHG bases for regular BHG players, thanks.

[Image: bhglogo.png]
Offline Moberg
09-23-2013, 05:53 PM,
#333
Member
Posts: 835
Threads: 45
Joined: Jul 2012

==============
Base interiors / NPC population: Leipzig Station
==============


The NPCs on Leipzig Station are still belonging to Daumann Heavy Construction. If they are not slaves now I suggest changing that.
Offline Ursus
09-23-2013, 06:01 PM,
#334
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

Looks like there are some hard-point naming issues with new hard-point numbering. On my LABC, all of the cruiser turret hard-points identify as class 7 heavy, and there is no visual indication of which ones can hold class-6 heavy weapons.

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Offline Duncan Farquar
09-23-2013, 07:38 PM, (This post was last modified: 09-23-2013, 07:42 PM by Duncan Farquar.)
#335
Member
Posts: 136
Threads: 12
Joined: May 2011

=======================
GALLIA - TRADELANE RINGS
=======================


I know that some of these wrong names of tradelane rings were reported already, but I made a complete map of the mistakes in Gallia, to put them all in one place. I hope this will be helpful

DAUPHINE
Orleanais Jump Gate -> Bourgon-Jalieu is called Berry Jump Gate -> Bourgon-Jalieu
Bourgon-Jalieu -> Gap Station is called Briacon Station -> Bourgon-Jalieu
Briacon Station -> Berry Jump Gate is called Bourgon-Jalieu -> Burgundy Jump Gate

AUVERGNE
Montlucon Space Colony -> Orleanais Jump Gate is called Montlucon Space Colony -> Berry Jump Gate

BERRY
Dauphine Jump Gate -> Planet Chateauroux is called Auvergne Jump Gate -> Sancerre Mining Facility
Planet Chateauroux -> Issoudun Station is called Planet Chateauroux -> Sancerre Mining Facility
Issoudun Station -> Fourchambault Shipyard is called Issoudun Station -> Planet Chateauroux
Fourchambault Shipyard -> Lyonnais Jump Gate is called Fourchambault Shipyard -> Planet Chateauroux
Planet Chateauroux -> Ile-de-France Jump Gate is called Planet Chateauroux -> Orleanais Jump Gate
Issoudun Station -> Planet Bourges is called Planet Bourges -> Issoudun Station
Planet Bourges -> Burgundy Jump Gate is called Planet Chateauroux -> Sancerre Mining Facility
Burgundy Jump Gate -> Sancerre Mining Facility is called Planet Bourges -> Sancerre Mining Facility
Sancerre Mining Facility -> Lyonnais Jump Gate is called Sancerre Mining Facility -> Dauphine Jump Gate

LYONNAIS
Berry Jump Gate -> Roanne Production Facility is called Roanne Production Facility -> Planet Lyon
Montbrison Storage Facility -> Saint Etienne Space Colony is called Roanne Production Facility -> Montbrison Storage Facility
Planet Lyon -> Rishiri Jump Gate is called Ile-de-France Jump Gate ->Roanne Production Facility

BURGUNDY
Berry Jump Gate -> Dijon Station is called Le Creusot -> Planet Beaune
Dijon Station -> Planet Nevers is called Planet Beaune -> Dijon Station
Dijon Station -> Bourg-en-Bresse Space Port is called Tournus -> Bourg-en-Bresse Space Port
Bourg-en-Bresse Space Port -> Ile-de-France Jump Gate is called Bourg-en-Bresse Space Port -> Tournus
Bourg-en-Bresse Space Port -> Alesia Station is called Planet Nevers -> Alesia Station
Planet Nevers -> Avallon Station is called Dijon Station -> Planet Nevers
Avallon Station -> Champagne Jump Gate is called Planet Maligny -> Planet Nevers

LORRAINE
Metz Station -> Sealed Jump Gate is called Sealed Jump Gate -> Metz Station
Metz Station -> Champagne Jump Gate is called Metz Station -> Lorraine->Champagne

ILE-DE-FRANCE
Burgundy Jump Gate -> Compiegne Space Colony is called Picardy Jump Gate -> Compiegne Space Colony
Sarcelles Shipping Facility -> Berry Jump Gate is called Sarcelles Shipping Facility -> Burgundy Jump Gate
Sarcelles Shipping Facility -> Melun Research Station is called Lyonnais Jump Gate -> Sarcelles Shipping Facility
Rambouilette Shipyard -> Anjou Jump Gate is called Anjou Jump Gate -> Rambouilette Shipyard
Versailles Residence -> Beauvais Production Facility is called Beauvais Production Facility -> Versailles Residence
Versailles Residence -> Picardy Jump Gate is called Versailles Residence -> Maine Jump Gate

PICARDY
Abbeville Production Facility -> Fort Etaples is called Ile-de-France Jump Gate -> Abbeville Production Facility
Fort Etaples -> Calais Research Station is called Ile-de-France Jump Gate -> Abbeville Production Facility
Online TheSauron
09-23-2013, 07:40 PM,
#336
Local Gaian
Posts: 2,583
Threads: 384
Joined: Aug 2013

It seems that Firestalker missiles are broken. When I'm in Kyoto base in Chukogu I can buy 75 of them instead of 70. When I'm buying more than 70 ammo limit it just kicks me out. Sunstalkers and Cannonballs are fine.


One MD Admiral
Offline Duncan Farquar
09-23-2013, 07:52 PM, (This post was last modified: 09-23-2013, 07:55 PM by Duncan Farquar.)
#337
Member
Posts: 136
Threads: 12
Joined: May 2011

==============
STATION MODEL
==============


Battleship Cambrai, in Champagne, is the same class of BS as the BS Chaumont (Alsace, the Council one, as appears in the Info card), But actually Cambrai is the Royal Navy model (Richelieu).
Offline Moberg
09-23-2013, 08:31 PM, (This post was last modified: 09-24-2013, 02:20 PM by Moberg.)
#338
Member
Posts: 835
Threads: 45
Joined: Jul 2012

(09-23-2013, 07:38 PM)Duncan Farquar Wrote: =======================
GALLIA - TRADELANE RINGS
=======================


-snip-

Good and detailed list, I'll go take a look and dig for the correct IDs to fix it and make some time available for more pressing matters. I'll add the details to fix the issues via edits. It mostly requires to change a value in the system inis.

List is done
Code:
Dauphine Lanes
<<< \DATA\UNIVERSE\SYSTEMS\EW14\EW14.ini

Change line 897 "tradelane_space_name = 506022" to "tradelane_space_name = 506006" ; fixes Orleanais Jump Gate -> Bourgon-Jalieu is called Berry Jump Gate -> Bourgon-Jalieu

Change line 637 "tradelane_space_name = 502293" to "tradelane_space_name = 502296" ; fixes Bourgon-Jalieu -> Gap Station is called Briacon Station -> Bourgon-Jalieu

Change line 697 "tradelane_space_name = 502296" to "tradelane_space_name = 502494" ; fixes Bourgon-Jalieu -> Gap Station being at the reversed positions (going from Gap station would be displayed as going to Gap station)

Change line 737 "tradelane_space_name = 502494" to "tradelane_space_name = 502293" ; part 1 fix Briacon Station -> Berry Jump Gate is called Bourgon-Jalieu -> Burgundy Jump Gate
Change line 797 "tradelane_space_name = 502500" to "tradelane_space_name = 506022" ; part 2 fix Briacon Station -> Berry Jump Gate is called Bourgon-Jalieu -> Burgundy Jump Gate


Auvergne Lanes
<<< \DATA\UNIVERSE\SYSTEMS\GA07\GA07.ini

Change line 342 "tradelane_space_name = 506022" to "tradelane_space_name = 506006" ; fixes Montlucon Space Colony -> Orleanais Jump Gate is called Montlucon Space Colony -> Berry Jump Gate


Berry Lanes
<<< \DATA\UNIVERSE\SYSTEMS\GA06\GA06.ini

Change line 506 "tradelane_space_name = 506606" to "tradelane_space_name = 506603" ; part 1 fix Dauphine Jump Gate -> Planet Chateauroux is called Auvergne Jump Gate -> Sancerre Mining Facility
Change line 562 "tradelane_space_name = 506026" to "tradelane_space_name = 502499" ; part 2 fix Dauphine Jump Gate -> Planet Chateauroux is called Auvergne Jump Gate -> Sancerre Mining Facility

Change line 656 "tradelane_space_name = 506606" to "tradelane_space_name = 506612" ; fixes Planet Chateauroux -> Issoudun Station is called Planet Chateauroux -> Sancerre Mining Facility

Change line 750 "tradelane_space_name = 506603" to "tradelane_space_name = 506621" ; fixes Issoudun Station -> Fourchambault Shipyard is called Issoudun Station -> Planet Chateauroux

Change line 844 "tradelane_space_name = 506603" to "tradelane_space_name = 506014" ; fixes Fourchambault Shipyard -> Lyonnais Jump Gate is called Fourchambault Shipyard -> Planet Chateauroux

Change line 412 "tradelane_space_name = 506006" to "tradelane_space_name = 506002" ; fixes Planet Chateauroux -> Ile-de-France Jump Gate is called Planet Chateauroux -> Orleanais Jump Gate

Change line 884 "tradelane_space_name = 506600" to "tradelane_space_name = 506612" ; part 1 fix Issoudun Station -> Planet Bourges is called Planet Bourges -> Issoudun Station
Change line 954 "tradelane_space_name = 506612" to "tradelane_space_name = 506600" ; part 2 fix Issoudun Station -> Planet Bourges is called Planet Bourges -> Issoudun Station

Change line 994 "tradelane_space_name = 506603" to "tradelane_space_name = 506603" ; part 1 fix Planet Bourges -> Burgundy Jump Gate is called Planet Chateauroux -> Sancerre Mining Facility
Change line 1050 "tradelane_space_name = 506606" to "tradelane_space_name = 502500" ; part 2 fix Planet Bourges -> Burgundy Jump Gate is called Planet Chateauroux -> Sancerre Mining Facility

Change line 1088 "tradelane_space_name = 506600" to "tradelane_space_name = 502500" ; fixes Burgundy Jump Gate -> Sancerre Mining Facility is called Planet Bourges -> Sancerre Mining Facility

Change line 1252 "tradelane_space_name = 502499" to "tradelane_space_name = 506014" ; fixes Sancerre Mining Facility -> Lyonnais Jump Gate is called Sancerre Mining Facility -> Dauphine Jump Gate


Lyonnais Lanes
<<< \DATA\UNIVERSE\SYSTEMS\GA04\GA04.ini

Change line 673 "tradelane_space_name = 506400" to "tradelane_space_name = 506408" ; part 1 fix Berry Jump Gate -> Roanne Production Facility is called Roanne Production Facility -> Planet Lyon
Change line 517 "tradelane_space_name = 506408" to "tradelane_space_name = 506022" ; part 2 fix Berry Jump Gate -> Roanne Production Facility is called Roanne Production Facility

Change line 807 "tradelane_space_name = 506408" to "tradelane_space_name = 506420" ; part 1 fix Montbrison Storage Facility -> Saint Etienne Space Colony is called Roanne Production Facility -> Montbrison Storage Facility
Change line 877 "tradelane_space_name = 506420" to "tradelane_space_name = 506423" ; part 2 fix Montbrison Storage Facility -> Saint Etienne Space Colony is called Roanne Production Facility -> Montbrison Storage Facility

Change line 411 "tradelane_space_name = 506002" to "tradelane_space_name = 506400" ; part 1 fix Planet Lyon -> Rishiri Jump Gate is called Ile-de-France Jump Gate ->Roanne Production Facility
Change line 481 "tradelane_space_name = 506408" to "tradelane_space_name = 461905" ; part 2 fix Planet Lyon -> Rishiri Jump Gate is called Ile-de-France Jump Gate ->Roanne Production Facility


Burgundy Lanes
<<< \DATA\UNIVERSE\SYSTEMS\EW15\EW15.ini
Change line 797 "tradelane_space_name = 502341" to "tradelane_space_name = 506022" ; part 1 fix Berry Jump Gate -> Dijon Station is called Le Creusot -> Planet Beaune
Change line 737 "tradelane_space_name = 502339" to "tradelane_space_name = 502331" ; part 2 fix Berry Jump Gate -> Dijon Station is called Le Creusot -> Planet Beaune

Change line 837 "tradelane_space_name = 502339" to "tradelane_space_name = 502331" ; part 1 fix Dijon Station -> Planet Nevers is called Planet Beaune -> Dijon Station
Change line 897 "tradelane_space_name = 502331" to "tradelane_space_name = 502339" ; part 2 fix ijon Station -> Planet Nevers is called Planet Beaune -> Dijon Station

Change line 698 "tradelane_space_name = 502496" to "tradelane_space_name = 502331" ; fixes Dijon Station -> Bourg-en-Bresse Space Port is called Tournus -> Bourg-en-Bresse Space Port

Change line 524 "tradelane_space_name = 502496" to "tradelane_space_name = 506002" ; fixes Bourg-en-Bresse Space Port -> Ile-de-France Jump Gate is called Bourg-en-Bresse Space Port -> Tournus

Change line 1037 "tradelane_space_name = 502336" to "tradelane_space_name = 502350" ; fixes Bourg-en-Bresse Space Port -> Alesia Station is called Planet Nevers -> Alesia Station

Change line 937 "tradelane_space_name = 502331" to "tradelane_space_name = 502336" ; part 1 fix Planet Nevers -> Avallon Station is called Dijon Station -> Planet Nevers
Change line 997 "tradelane_space_name = 502336" to "tradelane_space_name = 502328" ; part 2 fix Planet Nevers -> Avallon Station is called Dijon Station -> Planet Nevers

Change line 1148 "tradelane_space_name = 502488" to "tradelane_space_name = 502328" ; part 1 fix Avallon Station -> Champagne Jump Gate is called Planet Maligny -> Planet Nevers
Change line 1208 "tradelane_space_name = 502336" to "tradelane_space_name = 502501" ; part 2 fix Avallon Station -> Champagne Jump Gate is called Planet Maligny -> Planet Nevers


Lorraine Lanes
<<< \DATA\UNIVERSE\SYSTEMS\EW17\EW17.ini
Change line 466 "tradelane_space_name = 503289" to "tradelane_space_name = 502391" ; part 1 fix Metz Station -> Sealed Jump Gate is called Sealed Jump Gate -> Metz Station
Change line 526 "tradelane_space_name = 502391" to "tradelane_space_name = 503289" ; part 2 fix Metz Station -> Sealed Jump Gate is called Sealed Jump Gate -> Metz Station

Change line 560 "tradelane_space_name = 502465" to "tradelane_space_name = 502501" ; fixes Metz Station -> Champagne Jump Gate is called Metz Station -> Lorraine->Champagne


Ile-de-France Lanes
<<< \DATA\UNIVERSE\SYSTEMS\GA01\GA01.ini

Change line 1670 "tradelane_space_name = 506010" to "tradelane_space_name = 502500" ; fixes Burgundy Jump Gate -> Compiegne Space Colony is called Picardy Jump Gate -> Compiegne Space Colony

Change line 1780 "tradelane_space_name = 502500" to "tradelane_space_name = 506022" ; fixes Sarcelles Shipping Facility -> Berry Jump Gate is called Sarcelles Shipping Facility -> Burgundy Jump Gate

Change line 1926 "tradelane_space_name = 506014" to "tradelane_space_name = 506123" ; part 1 fix Sarcelles Shipping Facility -> Melun Research Station is called Lyonnais Jump Gate -> Sarcelles Shipping Facility
Change line 1996 "tradelane_space_name = 506123" to "tradelane_space_name = 506922" ; part 2 fix Sarcelles Shipping Facility -> Melun Research Station is called Lyonnais Jump Gate -> Sarcelles Shipping Facility

Change line 720 "tradelane_space_name = 506138" to "tradelane_space_name = 506056" ; part 1 fix Rambouilette Shipyard -> Anjou Jump Gate is called Anjou Jump Gate -> Rambouilette Shipyard
Change line 650 "tradelane_space_name = 506056" to "tradelane_space_name = 506138" ; part 2 fix Rambouilette Shipyard -> Anjou Jump Gate is called Anjou Jump Gate -> Rambouilette Shipyard

Change line 1124 "tradelane_space_name = 506135" to "tradelane_space_name = 506111" ; part 1 fix Versailles Residence -> Beauvais Production Facility is called Beauvais Production Facility -> Versailles Residence
Change line 1208 "tradelane_space_name = 506111" to "tradelane_space_name = 506135" ; part 2 fix Versailles Residence -> Beauvais Production Facility is called Beauvais Production Facility -> Versailles Residence

Change line 1086 "tradelane_space_name = 506018" to "tradelane_space_name = 506010" ; fixes Versailles Residence -> Picardy Jump Gate is called Versailles Residence -> Maine Jump Gate


Picardy Lanes
<<< DATA\UNIVERSE\SYSTEMS\GA03\GA03.ini

Change line 961 "tradelane_space_name = 506324" to "tradelane_space_name = 506306" ; part 1 fix Abbeville Production Facility -> Fort Etaples is called Ile-de-France Jump Gate -> Abbeville Production Facility
Change line 905 "tradelane_space_name = 506002" to "tradelane_space_name = 506324" ; part 2 fix Abbeville Production Facility -> Fort Etaples is called Ile-de-France Jump Gate -> Abbeville Production Facility

Change line 995 "tradelane_space_name = 506002" to "tradelane_space_name = 506306" ; part 1 fix Fort Etaples -> Calais Research Station is called Ile-de-France Jump Gate -> Abbeville Production Facility
Change line 1051 "tradelane_space_name = 506324" to "tradelane_space_name = 506330" ; part 2 fix Fort Etaples -> Calais Research Station is called Ile-de-France Jump Gate -> Abbeville Production Facility

/edit All done.
Offline Lumik
09-23-2013, 09:57 PM,
#339
Member
Posts: 366
Threads: 23
Joined: Sep 2011

Philadelphia-Erie trade lane is named Philadelphia Station-Planet Tyrone


Shishapangma - view in turret view and rear view modes is too close to ship, so ship is too big and covers almost whole screen.


POBs - the glitch of returning to it seems to be only if ship docks on planet after undocking from POB. At least in my case - in Okinawa, when I left POB and docked on Miura, I was always returned to POB (but then with undocking animation which planets have), if I docked on NPC space base, everything was ok.


Space around Fujisawa is strangely dark comparing to rest of the gas cloud, hard to guess if intentionally but it looks strange.


[Image: fFZqBwL.png][Image: 0xCVMYl.png][Image: 1MoJa5S.png]

<> Information <> Recruitment <> Wanderlust Magazine <>
Offline Omicron
09-23-2013, 10:20 PM,
#340
The Order
Posts: 4,746
Threads: 387
Joined: Nov 2009

==============
Bastet
==============


Recently noticed gun placement is not symmetrical - if you mount only two weapons, they happen to be on the left side only instead on symmetrical positions.

==============
General bug
==============


The Order and BHG NPC's are literally ignoring each other instead of shooting.

[Image: E9d8RnV.jpg?1]
Pages (56): « Previous 1 … 32 33 34 35 36 … 56 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode