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  Discovery Gaming Community The Community Real Life Discussion
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To ****** developer who decided that NPCs being able to kill players will be fun.

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To ****** developer who decided that NPCs being able to kill players will be fun.
Offline **BUDDY**
11-03-2013, 10:36 AM, (This post was last modified: 11-03-2013, 10:37 AM by **BUDDY**.)
#21
Member
Posts: 199
Threads: 35
Joined: Jul 2013

(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty
Offline Lythrilux
11-03-2013, 10:37 AM,
#22
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

The point is that someone has to question what on earth was going through the devs minds when they made this stupid decision.

[Image: Lythrilux.gif]
Offline Timmy
11-03-2013, 10:40 AM, (This post was last modified: 11-03-2013, 10:43 AM by Timmy.)
#23
Probation
Posts: 995
Threads: 128
Joined: Jan 2012

(11-03-2013, 10:26 AM)**BUDDY** Wrote: I didn't QQ about "being ganked or being fought unfairly" it seems to me your the one complaining, at the end of the day adapt to the changes is really not that hard, I for one prefer it this way as it doesn't seem very realistic to me that one pilot could fly in and take out 30 NPC'S without even so much as a scratch on their hull, simply makes it an actual challenge now which I for one welcome.

If you do it this way, then put 10 battleships next to planet, and give them armor like destroyers in KNF guard system for example. Then let's talk. Constantly appearing NPCs is not much realistic either. And those do, you kill one, 3 more appear. With server activity decreased, this should be fixed as well.
Offline Lythrilux
11-03-2013, 10:40 AM,
#24
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

[Image: Lythrilux.gif]
Offline **BUDDY**
11-03-2013, 10:42 AM,
#25
Member
Posts: 199
Threads: 35
Joined: Jul 2013

(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????
Offline Trogdor
11-03-2013, 10:43 AM,
#26
Member
Posts: 1,236
Threads: 64
Joined: Feb 2009

@Lyth,

One can express that sentiment without coming across as a giant [expletive].

@OP,

The devs are putting in a whole lot of work to make this mod happen, free of charge. That we even have this mod and its community, when the game is this old, is pretty much unheard of in the gaming industry. So how about you show a little more respect towards the people who make it possible?

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
Offline Lythrilux
11-03-2013, 10:45 AM, (This post was last modified: 11-03-2013, 10:46 AM by Lythrilux.)
#27
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

(11-03-2013, 10:42 AM)**BUDDY** Wrote:
(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????

Yes I would, because I'm not bias. much.

[Image: Lythrilux.gif]
Offline **BUDDY**
11-03-2013, 10:45 AM,
#28
Member
Posts: 199
Threads: 35
Joined: Jul 2013

Quote:If you do it this way, then put 10 battleships next to planet, and give them armor like destroyers in KNF guard system for example. Then let's talk. Constantly appearing NPCs is not much realistic either. And those do, you kill one, 3 more appear. CONSTANTLY!

Look i see your point here but however if you are that unhappy with it rather than moan and complain and swear at dev's then perhaps realise it is only a game and either adapt or don't play anymore....simple really
Offline **BUDDY**
11-03-2013, 10:46 AM,
#29
Member
Posts: 199
Threads: 35
Joined: Jul 2013

(11-03-2013, 10:45 AM)Lythrilux Wrote:
(11-03-2013, 10:42 AM)**BUDDY** Wrote:
(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote:
(11-03-2013, 10:31 AM)Lythrilux Wrote: Hey guys, try:
Playing as a pirate
Fighting in a hostile environment, due to circumstances.

This game isn't meant to be player vs environment. If you want that go player single player.

Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????

Yes I would, because I'm not bias.

Uh huh then why are your comments not reflecting this "fact"
Offline SnakThree
11-03-2013, 10:47 AM,
#30
Member
Posts: 9,092
Threads: 337
Joined: Mar 2010

Developers already contributed more than you will ever will to the Disco. So stop this crap, and provide some insightful feeback instead of whiny rants, which make you look like a sore loser.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
 
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