• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 149 150 151 152 153 … 780 Next »
Let's finally arrive in the new storyline!

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
Let's finally arrive in the new storyline!
Offline Jack_Henderson
11-12-2013, 02:45 PM,
#1
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Hiho!

I encountered a problem with the new version:

The slow start (bugfixing, etc) made it hard for many players and factions to really "get into" this new version. I have seen little roleplay that had the changes as topics.

This is what I think needs to be done:
  • Check your trade routes, buy-in points and selling points on your stations, talk to your allies and help to make the trade system fit faction roleplay
  • Update the bounty boards (trade dynamics / territories shifted substantially!)
  • Houses/Factions could adapt their laws (Wartime Law for Bretonia would be cool, Gallic Laws for Occupied Territories would be cool, Liberty War Laws, etc)
  • And, most important: start rping about the changes!

I get the feeling there is a lot of positive energy around at the moment, but it has not yet been released fully.

These on-server changes and what players make from these developments are what makes Disco special. Not rping the development wastes the biggest potential that Disco offers. I tried to somehow start it with the [Fall of Freeport 4] story, hoping there would be more, but somehow I feel that more players should take part in actively promoting the changes via roleplay.

I want to extend an offer to all factions but also individual players:

If you want to do anything with IMG, call me up on Skype.

I will gladly go over my and your faction together with you and e.g. check for buy-in and selling points between our bases, check what should be where, what would make sense, what increases the fun and also irp-ness. I know by now what to look for and how to get it done reasonably.

Same goes for diplomacy changes. They can be roleplayed and explained on the forums, so that more people can participate and acknowledge that something has changed.

I'd love to see more and in the following weeks, at least I will offer more.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Reply  
Offline Enkidu
11-12-2013, 03:21 PM,
#2
UN| Unioners
Posts: 4,215
Threads: 399
Joined: Apr 2013

An excellent point man, but we do all have a certain degree of pre-existent Rp threads, Skype ideas and ingame stuff which people will want to wrap up before progressing to anything else.

It's starting to occur however as a result of passive pressuring; one example in the Zonerverse would be the gradual declination of tensions towards Gallia towards a degree of coexistence I've seen the other factions indulging in of late to Rp-traditional 'Zoner Neutrality'. For CW|, it's proven actually Rp benign without the GRN redlining.

People's ingame Rp will change actively due to system changes, ect. Eventually people will bilaterally adapt to the new changes as they become common rather than novel, and will shift en masse.

One obvious change would be how Magellan is utilised now; ingame wise, it's a border between two worlds, those scourged by Gallia and for those who Gallia is little more than a distant nightmare. Traders take flybys past warships, fighters of a vast number of ingame official and unofficial factions blast each other into oblivion. This generates bluemessages... but also vast ingame role-play encounters, the blood of this mod.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's outlawed trade unions, determined to take the underworld for themselves.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Reply  
Offline Xelon
11-12-2013, 03:27 PM,
#3
Member
Posts: 573
Threads: 18
Joined: Feb 2012

Well the Bret Gov has already been preparing for this update for quite sometime now.
Agreements etc. that have been made are already going on, stuff like the new Treaty with the CL is still happening.

Mostly Bretonia is already in .87 RP wise.
Reply  
Offline Luke.
11-12-2013, 06:04 PM,
#4
Server Administrator
Posts: 1,816
Threads: 90
Joined: Mar 2013

I see your point but it just looks to me like you're trying to promote IMG as the faction that's moving forward with lore updates.

Noted.

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
Reply  
Offline SummerMcLovin
11-12-2013, 06:34 PM,
#5
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

I initially thought of some kind of martial law over Bretonia but we decided to just keep it to the surface of Leeds (at least, the sections we control). I am slowly getting some RP information out about the changes in the form of a BBC News documentary, which will also serve as an announcement centre for the new laws as they come into effect. Just not got as much time as I used to/not being such a lazy git when it comes to uni.

Similar story with CR, I guess.

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
Reply  
Offline Jack_Henderson
11-12-2013, 06:48 PM, (This post was last modified: 11-12-2013, 06:50 PM by Jack_Henderson.)
#6
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

IMG has finished adapting their bases to the new realities.

> GRN weapon platforms are around Java now to better portray GRN Tau occupation.
> Freeport 4 changed to LN IFF temporarily to solve the Magellan-neutral-base problem and show that factions react to a new warzone.
> Freistadt has a Rheinland BS guarding it.

What has your faction done to adapt? Smile I am curious for more ideas.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Reply  
Offline Luke.
11-12-2013, 06:55 PM,
#7
Server Administrator
Posts: 1,816
Threads: 90
Joined: Mar 2013

(11-12-2013, 06:48 PM)Jack_Henderson Wrote: > GRN weapon platforms are around Java now to better portray GRN Tau occupation.

Not quite sure why they defend Java so valiantly. GRN merely tolerate you. You're of no real significance to them.

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
Reply  
Offline SummerMcLovin
11-12-2013, 06:59 PM,
#8
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

It's more a case of GRN taking control of the area (somewhat), rather than particularly caring for the Guild's safety. A few too many friends that are enemies of Gallia, and a game mechanic way of showing their presence in the Taus (since logging ships and RPing there might be too hard).

I'm not really a fan given it'll be shooting CR people, but that is effectively the intention so not a real complaint.

EDIT: As for the RP announcement, the GRN have been in the system for a hell of a lot more than four months. Add at least another year to that, going by the date that the neutrality agreement with the IMG were made (middle of 818 according to here) and 4.87 takes place in 820.

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
Reply  
Offline Luke.
11-12-2013, 07:13 PM,
#9
Server Administrator
Posts: 1,816
Threads: 90
Joined: Mar 2013

So they're set to defend Java yet...it's shooting CR who are allied with IMG...and IMG what, expect to get away with that with no impact on relations?

Surely there's something not quite right there, as has been mentioned by others on Skype as well.

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
Reply  
Offline kikatsu
11-12-2013, 07:19 PM,
#10
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

The GRN weapon platforms are not there to defend Java, it is an occupation after all... the GRN are not going to tolerate their enemies operating in the area or using Java so if they show up they are going to shoot them down regardless of what the IMG has to say about it. And if the IMG object they can just fire on IMG ships or the base.
Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode