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Kusarian Republic Parliament Concept

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Poll: Should a Parliament be created?
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Kusarian Republic Parliament Concept
Offline WesternPeregrine
01-02-2014, 11:21 PM, (This post was last modified: 01-16-2014, 08:36 PM by WesternPeregrine.)
#1
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Today I bring you a concept proposal for the Kusari legislative body. Currently the “republic” part of the Kusari is severely underrepresented, and the change of the political regime has not created any change that can be attributed to the new government.

The concept I have elaborated has received some feedback and expanded considerably form what I could have done on my own. It probably has more room for further suggestions.

Objectives

-To expand the role of the new Kusarian Republic, expand the rp background of kusarian politics, and provide a new medium to generate rp content affecting Kusari and it's inhabitants.

-To allow greater participation of community members on the progress of the storyline of our universe, while keeping some control in the hands of the development group of the mod.


Structure

The Kusarian Parliament would be a bicameral chamber:

The lower house is composed of parliament members elected from several political parties existent in Kusari. These members can from time to time speak to the assembly regarding several issues, from comment of recent events, to proposal of new laws or actions to be done by the kusarian government. These parliament members can be played by ANY member of our community, the only requirement would be that the player/community member would be playing a member of this assembly, and not one of his regular characters. Read about decision process below for more details.

The upper house would be composed of the leaders of official lawful kusarian factions (+Hogohsa?), an supplementary member for each faction appointed by it's leader, and a member of the storyline development team.
Unlawfull factions may have an advisory member included in the upper house, without the voting power of the other members present in that group




The Process

In the forum there will be a topic where the Parliament session occurs. Any community member, from the people who regularly play kusarian factions, to those who who are more interested in being a bretonian or an outcast, can participate. All messages must be performed as being from a elected kusarian member of the lower chamber. No members of the government are to be played, but members of the majority party/coalition may be played.

1.The member of parliament would make a speech to the assembly regarding the event/issue he would like to discuss, in roleplay to the best of his or her ability. Should the character wish to propose an action to be enacted/enforced by Kusari, it should be included at the end of the message, in a format presented on the parliament topic.
1.1 Should a proposal be made, a separate topic for discussion and voting will be made. This topic will be open to all input for 1 week, where it must achieve a favorable majority.
1.2 Should the proposal fail to receive the required support from the lower house in the form of the community feedback in the specific tread, it shall be rp as a motion that failed to pass trough the lower house, in the main parliament topic.

2. Should the proposal receive the support of the lower house, the uppers house is summoned to consider the proposal and give the final word in the matter. This deliberation should be done in 3 days, starting from the moment the lower house voting is over.
2.1 After 3 days, a verdict form the upper house is issued on the discussion topic, and the result declared also in the main parliament topic
2.2 Depending on the necessity, a formal declaration from the Republic of Kusari is issued (via communication channel).



A few things to be determined:

-the designation of the Parliament (a Senate, a Diet?), the designation of of it's chambers and their members. (done)

- The way proposal should be presented. Should they be presented outside of the rp discourse? In what format must they be presented?

-The time limit for each phase, if any is applicable. (done)

-The system of faction support to proposals. Should it be 2 factions?, 2 members?, other? Should it be the official factions leadership only? (conversion of the upper house for official faction deliberation phase)

-Background: creation of a list of political parties, making elections to establish the assembly composition and provide the main ideologies. (still in progress)


I think that covers most of it. There might be some thing I have not expressed in detail, so I await your feedback and suggestions to develop this further. Feel free to propose ideas and concepts for the political parties. I would especially like to hear from the Kusarian factions what do they think regarding this matter.

Edit 1: Edited several parts according to feedback presented. Changes are in light orange

[+]SIGNATURE
Kusari Former Mastermind
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| The Kusari Legal Codex |
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Offline Haste
01-02-2014, 11:25 PM,
#2
Lead Developer
Posts: 3,589
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I like this idea, although it'll require a fair few (highly) motivated people to make it happen.

If you're ever short a politician, I wouldn't mind playing one. Should make for some nice forumlancer.

[Image: cdSeFev.png]
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Offline Sol
01-03-2014, 12:07 AM, (This post was last modified: 01-03-2014, 12:09 AM by Sol.)
#3
Member
Posts: 805
Threads: 51
Joined: Sep 2005

The good thing about this idea will be that; the parliament members will not have to be same people everytime, therefore limiting the possibility of inactivity. Anyone who wants to take part at the time will be able to jump in and throw in their 2 cents about an idea proposed by someone who feels the need.

It also has the potential to be a far more interesting and more inclusive RP, compared to the current government systems we have for every houses.

I like it.
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Offline Markus_Janus
01-03-2014, 10:15 AM,
#4
Gaijin Slayer
Posts: 1,949
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Joined: Jun 2008

I think this is a great idea all up and would like to see something like this added in as I have made a similar approach before in the past.

I think however that a condition of being in the group should be that you are active in some capacity in Kusari so that your POV is actually making Kusari be like Kusari as opposed to just easier to manipulate from an outsiders POV.

Also I would probably not agree with the dev team forming the higher house, their job is to place the basic outline for the mod as opposed to all the tiny details a fitting to.

There is the possibility of a civil war in Kusari's future, it may happen yet.
A measure of control such as this idea is a hard thing to give up and will spell a clear decision to how the war would play out.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Pancakes
01-03-2014, 01:32 PM, (This post was last modified: 01-03-2014, 01:34 PM by Pancakes.)
#5
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This is a great idea. Though I believe that only people who are actually active in Kusari should be allowed in. As in, people who have a clue about Kusari lore, RP and as Jason mentioned - POV.

Also - yes my computer is still dead qq

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
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Offline Tunicle
01-03-2014, 01:37 PM,
#6
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(01-03-2014, 01:32 PM)Pancakes Wrote: ... only people who are actually active in Kusari should be allowed in. As in, people who have a clue about Kusari lore, RP and as Jason mentioned - POV.

+1

[Image: MUSig.gif]
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Offline WesternPeregrine
01-03-2014, 04:22 PM, (This post was last modified: 01-03-2014, 04:22 PM by WesternPeregrine.)
#7
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Posts: 2,311
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Thank you all for your input on the matter at hand.

Quote:Posted by Markus_Janus -

I think however that a condition of being in the group should be that you are active in some capacity in Kusari so that your POV is actually making Kusari be like Kusari as opposed to just easier to manipulate from an outsiders POV.

I see your point, and it is true that someone with such intention could try to manipulate this concept to benefit "foreign" interests.
I must say that in my case I must admit that my activity in the game is pretty much focused in Kusari, and although I read a lot of whats happening outside, I cannot say there would be a straight out clear stance that Kusari would take on each situation.
Certainly that kusarian factions would place great focus on the internal affairs of the Kusari territory, but the Parliament would also have to deal with some part of the foreign affairs. This would not completely replace the direct negotiations system that has been used until now.
Outsider participation would provide different approaches to problems that would not fall squarely into the KNF/Police, Keiretsu, Hogosha mindset. These groups would probably be the most influential, but there should be possibility for others to appear.

Kusari as I see it now is very closed in its activity, with little interaction between the house factions and between Kusari and the exterior. A more open participation may create new triggers for activity in these factions, and allow the Republic to have greater intervention in the affairs of Sirius.

Regarding "making Kusari be like Kusari", would you consider the requirement of posting as a kusarian parliament member, and the support of official kusarian factions insufficient for this orientation?

Quote:Markus_Janus -
Also I would probably not agree with the dev team forming the higher house, their job is to place the basic outline for the mod as opposed to all the tiny details a fitting to.

I have inserted this part because I had the notion that currently much of the development of the storyline that is not being taken care for by any pertinent faction would fall into the dev's judgment. If the developers feel that supervision form their side is unnecessary, we can simply remove this. However, should the parliament approve a game changing resolution, and the devs are unwilling to go ahead with it, it could create a bad ambient between the two parts.
This part can certainly be improved, either by removal of this tool, or modification.

Quote:There is the possibility of a civil war in Kusari's future, it may happen yet.
A measure of control such as this idea is a hard thing to give up and will spell a clear decision to how the war would play out.

I understand that this has been planed way before I have arrived at this community, and that it has suffered from a very stalled development, mainly due to low presence of the Exiles and their supporters.
Consider it this way: while the exiles are gearing up to return, they could possibly intervene in many of the activities that the republic is doing. Perhaps the Republic wishes to start constructing th tradelane and Jumpgate to Tottori in Kyushu, and the exiles try to act against it, to give them enough time to create a strong presence in Tottori. Possible strikes against installations in Hokkaido prevent the Republic from moving the BS Matsumoto to Rishiri, and delay plans to build new lawful bases in Rishiri and Nagano.

An active republic might detract from the Exiles cause, but it might provide more means to act as well. Who knows how many Emperor and Shogun supporters might still lurk around the political circles of the Kusari Republic.

[+]SIGNATURE
Kusari Former Mastermind
[Image: 5tZIDB3.jpg]
========================
| The Kusari Legal Codex |
| Character Profiles | The North Star Bulletin News|
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Offline Tibbles
01-03-2014, 05:01 PM, (This post was last modified: 01-03-2014, 05:03 PM by Tibbles.)
#8
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Posts: 342
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Seems a very nice idea.

Don't forget to update this after each law modify ^.^

Edit:

You could do a topic with the description of each party too. where every party can do a summary of its objectives.

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Offline Markus_Janus
01-04-2014, 12:58 AM,
#9
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(01-03-2014, 04:22 PM)WPeregrine Wrote: I see your point, and it is true that someone with such intention could try to manipulate this concept to benefit "foreign" interests.
I must say that in my case I must admit that my activity in the game is pretty much focused in Kusari, and although I read a lot of whats happening outside, I cannot say there would be a straight out clear stance that Kusari would take on each situation.
Certainly that kusarian factions would place great focus on the internal affairs of the Kusari territory, but the Parliament would also have to deal with some part of the foreign affairs. This would not completely replace the direct negotiations system that has been used until now.
Outsider participation would provide different approaches to problems that would not fall squarely into the KNF/Police, Keiretsu, Hogosha mindset. These groups would probably be the most influential, but there should be possibility for others to appear.

Kusari as I see it now is very closed in its activity, with little interaction between the house factions and between Kusari and the exterior. A more open participation may create new triggers for activity in these factions, and allow the Republic to have greater intervention in the affairs of Sirius.

Kusari being a closed off house when it comes to foreign affairs is part of what Kusari is, intervention in the affairs of Sirius is something that I believe Kusari has always avoided except when it comes to direct effects on Kusari.

This is more a Liberty ideal and although it is true that Kusari may becoming Liberty MK II more and more, there is no harm in keeping in mind the differences and weaknesses Kusari has.

When it comes to my idea of a measure of activity in Kusari, I was not meaning to limit this to members of certain lawful factions within Kusari but instead just people that have actual activity within Kusari (lawful/unlawful, Official/Indy).
I see a great weakness in the way things have been done in the past and would like it to be more inclusive to others as well.

Having said this while some may believe that others outside may try and manipulate the system to suit themselves while having faith that the majority would act as a medium to bring that back inline.
The reality is that those that play outside of Kusari outnumber those that do by a very big margin, hence the majority of this parliament model would be those that represent views and agendas not of Kusari but instead those they bring with them.

Many committees have a condition of those included to be a part of their local community or club, this protects them from the damage a group of between five and twenty individuals could do if they joined with the intent to change the committee for their own ends or for the ends of another committee that wishes to extend their influence.
I can’t see such a requirement hurt too much here.

(01-03-2014, 04:22 PM)WPeregrine Wrote: I have inserted this part because I had the notion that currently much of the development of the storyline that is not being taken care for by any pertinent faction would fall into the dev's judgment. If the developers feel that supervision form their side is unnecessary, we can simply remove this. However, should the parliament approve a game changing resolution, and the devs are unwilling to go ahead with it, it could create a bad ambient between the two parts.
This part can certainly be improved, either by removal of this tool, or modification.

I understand your idea with this and can see where you are getting at, however again I will state that is not the dev’s job.
If the parliament would enact some game breaking resolution, the dev’s and indeed admin have the power to halt it and talk with those involved already.
They are already the guardians of the story line and will get involved directly when needed without having to take up the higher house’s role within parliament.

Many do not have a good understanding of the way an individual house, in this case Kusari, operates.
I could give you many many examples for this but shall just mention the Munich incident to cite what I am saying.
It is not an insult against the dev’s, just pointing out that it is not the job of the entire dev committee to understand such things.


About the Exile/Republic civil war.
You will have no arguement from me with what you have stated and was adding that in earlier as part of the above, not a separate issue.
The parliament idea is not to be affected by the civil war at all and in my opinion you are right in your reasons as stated above.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Markus_Janus
01-04-2014, 01:02 AM,
#10
Gaijin Slayer
Posts: 1,949
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Addendum:
I do believe a limit should be worked out and defined about the parliament and it's power over internal issues within Kusari, as soon as it is used by some factions to exercise power over others where they had none before, trouble will follow.

A committee designed to exert power over other committees is a complicated thing that must be exercised with great caution, you only need to look at other governments around the world to see how tied down in red tape they need to be to protect the inhabitants and commercial interests from their petty schemes.
This is no different.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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