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Buff Bomber and bomber equipment price.

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Buff Bomber and bomber equipment price.
Offline Birdtalon
01-28-2014, 04:20 PM,
#41
Member
Posts: 2,053
Threads: 93
Joined: Apr 2009

Make it so I don't have to grind for hours for my BS and then there wouldn't be a problem.

[Image: MiPYb7j.png]
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Offline Omi
01-28-2014, 04:21 PM,
#42
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

(01-28-2014, 03:55 PM)Hidamari Wrote: why does the idea of fighting gunboats with gunboats seem so foreign to people.

Oh look, in that case the only effective thing for fighting a Solaris boat would be - surprise surprise - another Solaris boat.

At least that means that cruisers and such would have an easy time, right?

Oh, wait, no they wouldn't, because Solaris boats are also extremely effective against capital ships.

The only way this could work is if gunboats with other loadouts were made viable again. Currently, Solaris is king against all snubs, other gunboats, and does respectable damage to cruisers, battlecruisers, battleships and carriers as well.

At least with the way things stand currently, a few bombers can take down a Solaris boat with SNAC rams.

[Image: omicega.gif]
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Offline Hidamari
01-28-2014, 04:25 PM,
#43
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

(01-28-2014, 04:21 PM)Omicega Wrote:
(01-28-2014, 03:55 PM)Hidamari Wrote: why does the idea of fighting gunboats with gunboats seem so foreign to people.

Oh look, in that case the only effective thing for fighting a Solaris boat would be - surprise surprise - another Solaris boat.

At least that means that cruisers and such would have an easy time, right?

Oh, wait, no they wouldn't, because Solaris boats are also extremely effective against capital ships.

The only way this could work is if gunboats with other loadouts were made viable again. Currently, Solaris is king against all snubs, other gunboats, and does respectable damage to cruisers, battlecruisers, battleships and carriers as well.

At least with the way things stand currently, a few bombers can take down a Solaris boat with SNAC rams.

So you believe im saying the only thing that should be able to fight a gunboat is another gunboat?

[Image: RKaqSve.png]
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Offline Omi
01-28-2014, 04:30 PM,
#44
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

(01-28-2014, 04:25 PM)Hidamari Wrote: So you believe im saying the only thing that should be able to fight a gunboat is another gunboat?

(01-28-2014, 03:55 PM)Hidamari Wrote: logging another gunboat should be the answer

¿

[Image: omicega.gif]
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Offline Hidamari
01-28-2014, 04:34 PM,
#45
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

(01-28-2014, 04:30 PM)Omicega Wrote:
(01-28-2014, 04:25 PM)Hidamari Wrote: So you believe im saying the only thing that should be able to fight a gunboat is another gunboat?

(01-28-2014, 03:55 PM)Hidamari Wrote: logging another gunboat should be the answer

¿

yes, perhaps my wording failed me.

still i believe bomber no consiquence snac ramming is silly, logging another gunboat should be a viable way to destroy another gunboat, i dont think it should be the ONLY way to kill one, just the most sensible and i dare say fair option?

[Image: RKaqSve.png]
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Offline Haste
01-28-2014, 05:52 PM,
#46
Lead Developer
Posts: 3,598
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

(01-28-2014, 04:34 PM)Hidamari Wrote: bomber no consiquence snac ramming

Current Solaris balance means that the consequence is in fact losing your shield and a fair chunk of hull. Enough of a consequence, if you ask me.

(01-28-2014, 04:34 PM)Hidamari Wrote: logging another gunboat should be a viable way to destroy another gunboat

It already is. The out of whack thing is that Solaris Gunboats beat, say, Cerberus or Basic/Faction turret Gunboats.

They beat everything, basically. I'd look into that before I'd start worrying about SNACs and how to break them.

[Image: cdSeFev.png]
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Offline Sol
01-28-2014, 06:24 PM,
#47
Member
Posts: 805
Threads: 51
Joined: Sep 2005

If you are flying a 1 billion ship, you should not fly it alone. A clever thought out friendly coverage is a must if you want this to work. And it can work out beautifully.

In the first place, such a big and expensive ship should never be able to dominate everything around it alone, as it should be an investment of cooperation with other players, and it all demands team work to succeed. If some guy keeps on grinding to buy the biggest ship alone, and hopes to kill everything, he'll lose.

On the other hand. Gather 4 bombers. Get 2 fighters and a Battleship on the other side. If we assume that these players know how to play, the fighter-battleship group has far more advantages than the bombers. Not only that the bombers will have to keep on firing their SNACs forever to take out that battleship, they'll also be quickly pressured and taken down by the fighters and occasional anti-snub turret fire from the Ship itself.

Clever players can easy deal with 4 bombers WITHOUT a single loss to their sides with such odds. That's winning against 4 players with 3 players of your own, and then keeping it up and taking on more players to kill as you'll all still be surviving.

It's up to you to use your toys properly. The battleship is big and strong as it is, and being big, strong and expensive brings its own disadvantages. It's a rule of nature. You should not break the rules of nature by making such things unchallenged beasts of wherever they are. (wait) Use them knowing their innate strengths and weaknesses, then there'll be no problems.

If you focus on these things as you balance, and only put the price tag on the toys as much as the players will keep on buying them, it will be fine. Guess what, everywhere there are battleships still, despite that price. Even CAU8s, when they are simply ridiculous. So the price doesn't seem to be a problem.
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Offline Sava
01-28-2014, 06:35 PM,
#48
Member
Posts: 725
Threads: 54
Joined: Mar 2011

It was fun trying to kill .85 solaris ossies.
Remember Cheech? If one came to Alpha, a whole OC squad instantly logged their bombers.
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Offline Valrin
01-28-2014, 07:17 PM,
#49
Member
Posts: 241
Threads: 10
Joined: Jul 2013

I would not mind seeing BSs buffed, or making bomber torps cost a hell of a lot more (as in, make it cost about 3 million for a full load of novas)
But buffing the BSs would make killing one in a cruiser almost impossible, in my mind that should not be done...ever, if it's a 1v1 the bigger cap should win (other wise what's the point of having a bigger one?) and I'm just talking caps here, not snubs.

But that's just my opinion...

IT DOESN'T MATTER WHAT I SAID, IT MATTERS WHAT I MEANT!!!!
Quote:please go learn to english
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Offline Misfit
01-30-2014, 07:33 AM,
#50
Member
Posts: 449
Threads: 21
Joined: Jan 2013

Or just leave them as they are because they're fine?

Also, a skilled bomber pilot can kill a fighter, even a skilled one, but Solaris boats are every bomber's weakness.

[Image: 0RSV22Y.png]
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