Ok, i was planing to exchange my Invincible for Zoner Juggernaut, and like always, i was testing it in SP.
Everything was fine except one thing. It has 16 forward firing turrets
and i mounted Order MkII on all of them. There was something wierd.
I just could not lose any power. So i tested it with mortars, and:shok:
It can fire 8 mortars at a time, with losing only 2/3 of the power, now :shok::shok::shok:.
WHAT THE HELL... Its required 12 mil power to fire that, so it makes Juggernaut has
18 mil power supply, thats 18 000 000 000. Not to mention that whole power is
recharged in 10 secs wich make about power recharge rate = 1 800 000 per second,
and again:shok::shok::shok:.
Now if thats how it is supposed to be, im buying it and mounting 16 battle razors on it, and then to Delta to hunt Keepers...
Here is SS with it firing 8 Mortars that have 1.5 mil power usage.
"War. War never changes. Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything, from God to justice to simple, psychotic rage."
no worry, tic - juggernaut in MP works like its supposed to be. - 7mio powerplant - and the energy goes down when you fire basic turrets.
or at least mine does - and allways did. solaris and order turrets drain the power too much. - i currently have 14 basic tertiary turrets that are pretty much the most efficient turrets ( except for nomad turrets ). if you really want to use order mk2 as your primary turrets, you ll have to wait for energy quite often ( or have to aim very well )