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  Discovery Gaming Community The Community Real Life Discussion
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your kidding right

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your kidding right
Offline lIceColon
02-28-2014, 07:26 PM,
#11
Member
Posts: 878
Threads: 89
Joined: Feb 2013

You gotta understand price performance ratio in disco is exponential. A bs is perhaps 500x the cost of a LF while only being 3 or 4x the overall performance.
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Offline Birdtalon
02-28-2014, 07:58 PM,
#12
Member
Posts: 2,053
Threads: 93
Joined: Apr 2009

Just buy the 40 mil gunship and beat everyone. Job done.

[Image: MiPYb7j.png]
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Offline .Gypsy.
02-28-2014, 08:29 PM,
#13
Member
Posts: 496
Threads: 43
Joined: May 2010

(02-28-2014, 06:48 PM)TheUnforgiven Wrote: Big caps are for caps. 2 gb's with razors and missiles can def take down a dread. Dreads' are for other battleships, battlecruisers, cruisers, destroyers etc...Thing is those gb's would be screwed against a couple of fighters/bombers for the same reason your ship went down against them.

Don't patrol with your cap, leave it docked at a base in an area you want to be in. Fly something else until you see a ship large enough to be a good match, then head back and get your cap. Its just luck of the draw, you could run into a cruiser that might go down easily, or might come across a couple of bombers or gb's that are too hard to hit and can easily out manoeuvre you. Some may call it 'metagaming' but as far as I'm concerned, if you dock at the same base as your cap, and never fought the ship you want to pursue, you're fine. Nothing oorp about walking off the deck from your scout ship and onto the bridge of your battleship. But hey, you can always hire a freelancer to scout with/for you for the same reason.

[insert silly joke]
You get a cookie for posting the first answer that helps and may not actually drive the new guy from the server (cause ya know we have so many now), enjoy!



[Image: r35H07k.jpg]

[Image: ShadowTek.gif]
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Offline Thexare
02-28-2014, 10:20 PM,
#14
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

So you think that because you've had the patience to grind out more money than some other people, you should be able to trample them completely unopposed?

Because that's the primary reason for the current balance.
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Offline lIceColon
02-28-2014, 10:24 PM,
#15
Member
Posts: 878
Threads: 89
Joined: Feb 2013

If you don't want to get trampled, get more ships.
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Offline |nfrared
02-28-2014, 10:28 PM, (This post was last modified: 02-28-2014, 10:30 PM by |nfrared.)
#16
Member
Posts: 588
Threads: 62
Joined: Jan 2014

I think it's funny. No that's not right. Tragic does fit better.

What I don't understand is that as far as ship development goes, if you were actually trying to be realistic, all of the ships would slowly get better and better. What you have now is reverse evolution because some people are crybabies. That guy has bigger muscles than you? Cry "waaaaaah" and watch as his muscles are filletted! This is what passes for reality now? Life isn't fair. Some people can build better things than others. That's reality. Suck it up.

Shard - The Faceless One
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Offline Durandal
02-28-2014, 10:42 PM,
#17
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Actually I'd say the guy raises a valid point about the combat effectiveness to cost ratio of ships, but then again the game isn't balanced correctly (extremely low cap skillcurve vs extremely high snub skillcurve) so the monetary difference is just to act as a buffer. Its a bandage just like technerf.
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Offline nOmnomnOm
02-28-2014, 10:49 PM,
#18
Probation
Posts: 5,913
Threads: 247
Joined: May 2011

(02-28-2014, 10:24 PM)lIceColon Wrote: If you don't want to get trampled, get more ships.


Or you know.... play the game and have fun?

Dont yolo with your cap pretending you will win every fight?

Always have an escape plan?

Get buddies who can watch your back?

You know.

[Image: zBEqQfl.jpg?1]
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Offline Thexare
02-28-2014, 10:53 PM,
#19
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

(02-28-2014, 10:24 PM)lIceColon Wrote: If you don't want to get trampled, get more ships.

How convenient, he's mad because someone else got more ships and killed him.
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Offline nOmnomnOm
02-28-2014, 11:10 PM,
#20
Probation
Posts: 5,913
Threads: 247
Joined: May 2011

Its not about the # of ships or how rich you are. And in the end blue messages aren't everything. What matters most in the game is the level of RP you bring to the table. Thats what the server is for.

[Image: zBEqQfl.jpg?1]
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